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Are Geth kits way better than Quarian kits?


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#26
NuclearTech76

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That's why I said "IMO" :) My remark wasn't about how potent the kit can be, it was about how potent it is in my hands - and Marksman scores top by far, not to mention his unique abilities - unlike the hoard of engineers you can barely tell apart. And Geth Trooper is just an inferior version of Vorcha Soldier / Vorcha Sentinel, at least if you focus on the flamer like I do. Much squishier than Vorcha, despite all his shields and fortification.

Nope. The Trooper is actually tougher. Now the Vorcha can regenerate health which will show up on Gold and below as being fairly tanky. Thing is that is an illusion once you get to platinum. There is just so much damage per burst on each enemy type that you will go down as a Vorcha. The Geth however can take a ton of abuse and make better use of Cyclonics because Geth have high shields anyways and add in DR from fortification and your effective health becomes pretty high. Add in Hunter mode giving you awareness of what is where and you have even more survivability with the Trooper. Still don't believe me? Look at the Plat Solo Hall of Fame, you will find many more Trooper entries than Vorcha ones and they will almost all be better times, he is just an easier character to play at a high level. Vorcha are some tough SOBs but they are flesh and blood, geth are synthetic killing machines. 


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#27
Chealec

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Nope. The Trooper is actually tougher. Now the Vorcha can regenerate health which will show up on Gold and below as being fairly tanky. Thing is that is an illusion once you get to platinum. There is just so much damage per burst on each enemy type that you will go down as a Vorcha. The Geth however can take a ton of abuse and make better use of Cyclonics because Geth have high shields anyways and add in DR from fortification and your effective health becomes pretty high. Add in Hunter mode giving you awareness of what is where and you have even more survivability with the Trooper. Still don't believe me? Look at the Plat Solo Hall of Fame, you will find many more Trooper entries than Vorcha ones and they will almost all be better times, he is just an easier character to play at a high level. Vorcha are some tough SOBs but they are flesh and blood, geth are synthetic killing machines. 

 

QFT - the survivability on Vorcha is too reliant on getting the speed stacks and regen from Bloodlust, which means focusing on mooks; weirdly, on Platinum it's the speed more than the regen - I found when (the odd time) I've done platinum as a Vorcha I do better using a VSol with adrenaline mod than I do with the Sentinel with power damage amp.



#28
xelander

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Can't believe it's BSN and nobody has done this yet:

 

GI

/thread


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#29
LuckyStarr

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Vorcha are some tough SOBs but they are flesh and blood, geth are synthetic killing machines. 

Makes perfect sense. Besides, I was never talking about platinum. My platinum experience so far is that anything other than TGI or AIU is unplayable. But on Gold (let alone - Silver), Vorcha with his health regen and awesome dodge is pretty survivable - and he needs to dodge a lot, with flamer requiring close range combat.



#30
SwoopIM

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GI with Javelin can dominate a map.  I run him with a Talon side-arm for in-your-face moments  (which incidentally is a Cerebus weapon that Guardians are shooting you with behind their shield).   Quarksman (Saber) and QME (Arc pistol and Arc Grenades) are tough competition though.  Trooper (flamer) is a synthetic beast (GPS suits him well--on host).  Give the edge to the Geth.


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#31
Quarian Master Race

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>geth weapons

>talon

 

0/10 bait

Really all that needs be said.

If you think geth kits are better it's probably because you suck too much to play anything else, much like all the pugs singing the praises of the absolute worst kit in the game (which happens to be a geth mind you).



#32
NuclearTech76

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Geth Turret however is superior to Quarian Turret, which is odd considering the engineering geniuses that Quarians are. 

 

The other huge question is why Turian weapons suck ass so much when Turians are sort of the weapon masters of the ME universe. And yep we develop the Phaeston which sucks ass and sounds like tin cans being drug down the street. 


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#33
capn233

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This is by design.

 

Recall that quarians have historically sucked against Geth, losing every battle in which Shepard was not directly involved.  So it makes sense that they wouldn't be as good.

 

And even the original Arc Pistol was pretty crappy.  It was only good after it was modified by a Canadian software company.


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#34
Quarian Master Race

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Geth Turret however is superior to Quarian Turret, which is odd considering the engineering geniuses that Quarians are. 

How? The quarian one is more powerful, better at CC and will occasionally get trash kills, and the shock is quite useful against certain dangerous units (fantums). The geth one is really only good for heals. At best, it's a wash and IMO the quarian one is far superior.


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#35
Creator Limbs

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-4/10 for effort.

 

Get good Wookie.



#36
Creator Limbs

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How? The quarian one is more powerful, better at CC and will occasionally get trash kills, and the shock is quite useful against certain dangerous units (fantums). The geth one is really only good for heals. At best, it's a wash and IMO the quarian one is far superior.

 

Incorrect.



#37
LuckyStarr

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The other huge question is why Turian weapons suck ass so much when Turians are sort of the weapon masters of the ME universe. And yep we develop the Phaeston which sucks ass and sounds like tin cans being drug down the street. 

Turians are so good they don't need a better weapon. OP weapons are for scrubs like humans or Asari.



#38
NuclearTech76

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How? The quarian one is more powerful, better at CC and will occasionally get trash kills, and the shock is quite useful against certain dangerous units (fantums). The geth one is really only good for heals. At best, it's a wash and IMO the quarian one is far superior.

Honestly if you spec both turrets for max offensive output and just let the turrets do the killing the geth one wins, we've tested this. So geth turret wins in both offensive and defensive categories. 



#39
Creator Limbs

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The other huge question is why Turian weapons suck ass so much when Turians are sort of the weapon masters of the ME universe. And yep we develop the Phaeston which sucks ass and sounds like tin cans being drug down the street.


>implying BioWare pays attention to lore
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#40
Quarian Master Race

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Honestly if you spec both turrets for max offensive output and just let the turrets do the killing the geth one wins, we've tested this. So geth turret wins in both offensive and defensive categories. 

source? Looking at the damage numbers that seems highly unlikely, as do my own anecdotal experiences.



#41
Marksmad is waving goodbye

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How? The quarian one is more powerful, better at CC and will occasionally get trash kills, and the shock is quite useful against certain dangerous units (fantums). The geth one is really only good for heals. At best, it's a wash and IMO the quarian one is far superior.

 

I never thought I'd say this to you, but you must be doing it wrong. Both turrets can be set up to be effective and pitiless killers.

 

Incorrect.

 

Correct.



#42
Quarian Master Race

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I never thought I'd say this to you, but you must be doing it wrong. Both turrets can be set up to be effective and pitiless killers.

>implying that I play geth kits.

Also, I wouldn't even call the more effective quarian turret a "pitiless killer". At best it will take out a health mook or a few husks in the time it takes to kill everything else by other means, or in rare cases steal a boss kill from a hapless pug.

It's highly effective at killing swarmers, though.



#43
Marksmad is waving goodbye

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>implying that I play geth kits.

Also, I wouldn't even call the more effective quarian turret a "pitiless killer". At best it will take out a health mook or a few husks in the time it takes to kill everything else by other means, or in rare cases steal a boss kill from a hapless pug.

It's highly effective at killing swarmers, though.

A fully specced FQE's turret can, and often will, kill a Brute on Gold by itself.



#44
Quarian Master Race

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A fully specced FQE's turret can, and often will, kill a Brute on Gold by itself.

something to remember next time I'm clutching for pugs and want to find creative and funny ways of wasting time and torturing them to the point of ragequit


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#45
NuclearTech76

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source? Looking at the damage numbers that seems highly unlikely, as do my own anecdotal experiences.

http://kalence.drupa...3!111!211!!0..B

 

161 versus all defense other than armor that's 323 with AP ammo. 645 for rocket turret. Turret actual gun fire will cause more damage than rocket turret though for some reason versus lone enemies it seems. Sentry turret also occasionally hits a headshot as well but it's random as hell.

 

http://kalence.drupa...111!211!!89.B.9

 

409 versus all defenses other than armor which goes up to 619



#46
Creator Limbs

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Even just at the base, the Geth turret is better.



#47
Ashevajak

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Geth Turret however is superior to Quarian Turret, which is odd considering the engineering geniuses that Quarians are. 

 

The other huge question is why Turian weapons suck ass so much when Turians are sort of the weapon masters of the ME universe. And yep we develop the Phaeston which sucks ass and sounds like tin cans being drug down the street. 

 

Well, anyone who can win a war armed with Phaestons and the post-nerf Krysae is pretty terrifying in my book. You'd have to be weapons masters to win with those.


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#48
smeckie

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The numbers are a lie!

#49
SterlingPhoenix

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How? The quarian one is more powerful, better at CC and will occasionally get trash kills, and the shock is quite useful against certain dangerous units (fantums). The geth one is really only good for heals. At best, it's a wash and IMO the quarian one is far superior.

 

The Geth turret is clearly a just modified Quarian sentry turret. That's why half it's kills get listed as "Sentry Turret". Pre-Legion  Geth were pretty good at copying/modifying stuff, but not really making new things.



#50
Quarian Master Race

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http://kalence.drupa...3!111!211!!0..B

 

161 versus all defense other than armor that's 323 with AP ammo. 645 for rocket turret. Turret actual gun fire will cause more damage than rocket turret though for some reason versus lone enemies it seems. Sentry turret also occasionally hits a headshot as well but it's random as hell.

 

http://kalence.drupa...111!211!!89.B.9

 

409 versus all defenses other than armor which goes up to 619

Yes, I know the numbers in Kalence. By that calculation it depends on if those numbers for the sentry are for the entire 3 round burst or individual rounds, which I cannot find a source for, seeing as both fire between intervals of 2.5 seconds