First of all:
Loved it
Second of all:
I did not complete all of them due to certain weapon and playstyles that I relly dislike playing...
I relly find it awsome that you can invest more and more time and actually help the community in the progress. That way it keeps everyone sticked on the overall objective.
Sure you get a personal bonus everytime you finish one of them, and sure you get like double up... But guys this is an event worth actually participating in.. I relly would love if DAI team would get more like this kinds of events running.
These are mostly ideas that does not effect the general gameplay, but just kinda makes you go: Hell I want to fight for this! That said, there should be a penalty for failing ![]()
Not only multible chests but more like boons of war kinda thing.:
Somthing like:
On success:
Chests cost 20-50% less for a certain mount of time
Increased rarity drop rate for a certain time
Increased XP gain for a certain amount of time
Increased loot from loot chambers
From failing you can put everything from above in negative as well...
I have an idea that most people would disagree with a lot of these things due to balancing, income, time on hand and professional gamer pride. But then again, one time a week... What if you could gain more and more, for the increased amount of work that you do for the community as a total...
This is just me loving the last event.
Thanks for reading, and hope that I did not offend anyone ![]()





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