what is the strategy behind the information policy
#1
Posté 24 mars 2015 - 06:24
implementing those things took waaaaay longer than writing a small note about them.
hence, they deliberately did not tell us .
WHY ??? for God's sake
we all also know that this is just one example of millions.
if it wasn't, I would not be writing this post.
#2
Posté 24 mars 2015 - 09:07
They might as well just skip it and put "Fixed some stuff". Or maybe they should offer a commendation chest to the first person to figure out what changed.
I'm on it for next time.
Really though, we missed adding the zone 5 change. Sorry.
Billy Please.
- Rolenka, CitizenThom, DragonRacer et 6 autres aiment ceci
#3
Posté 24 mars 2015 - 09:39
Any and all information provided to us would be welcomed for changes. I know I would rather know what to expect that be surprised by unexpected differences from normal game play.
That is the idea, this one just got missed from the final copy edit.
#4
Posté 24 mars 2015 - 09:56
Out of curiosity, it seems that spawns have changed as well. Do you have any notes to share about any changes made in those regards?
edit - It is also great to have the interaction today and I love the change to wave 5. Whoever had that idea deserves a cookie
Spawns shouldn't have changed, if they did it's a bug and not a sneaky design change. BioMasika was doing some investigation into that and a few other things he's seen pop up on the forums. I'll update if anything comes up from his investigation.
- TormDK, DragonRacer, Ghost Of N7_SP3CTR3 et 3 autres aiment ceci
#5
Posté 25 mars 2015 - 05:48
Out of curiosity, it seems that spawns have changed as well. Do you have any notes to share about any changes made in those regards?
edit - It is also great to have the interaction today and I love the change to wave 5. Whoever had that idea deserves a cookie
I just noticed this question after answering a similar one in this thread:
http://forum.bioware...view=getnewpost
Hope that helps to explain the spawning changes you are likely seeing.
#6
Posté 25 mars 2015 - 01:09
In regards to the additional enemies spawning - is the number of reinforcments spawning in randomised or is there a fixed number that can spawn in?
It is still a fixed amount, just slightly higher than before.





Retour en haut







