I don't understand this logic. Consumers need to be smart whether something is $5.00 or $15.00, it doesn't matter. If a poor quality item is released and people bought it because, "Oh well, it's cheap!", then the product is going to remain garbage because it is still selling. I don't care if I spend $2 on a cup of coffee, if that coffee taste like ******, I am not going to buy another cup just because it's cheap.
Just because $15.00 is short change to you, don't assume it is for everyone. I know a lot of gamers and some are teenagers, some are parents and some have low paying jobs. Every cent counts to them and they want a quality product. I don't blame them. If you do some research and find out that a DLC is $15.00, but low quality, good for you for not purchasing it. A good consumer should never support poor quality.
Disclaimer: I am not saying this DLC is poor quality. I have not played it and wouldn't never make a judgement without doing so. I am speaking in general terms.
I like BioWare, I loved Inquisition and I'm holding off on the DLC. The money isn't a big deal, but I've been reading non-spoiler reviews first. Also, as I mentioned in another thread, I've had some major issues with DLC capatibilty in the past. I've had to use third party programs, move folders and other hoop-jumping just to get the DLC I paid for and bought off of the official site to work. The issues that I had with ME2, ME3, DA:Ultimate Edition and DA2 have made me leery.
As far as the topic goes, I know that part of it is frustration. Some of the devs were active before the game came out, and spend a lot of time talking to the players, like Allan. David Gaider had his blog and would also come to the forums from time to time. Now the devs have gone very silent for the most part (although Allan still pops in from time to time,) and David Gaider has shut down his blog and is no longer working on the DA project. In short, the players knew that they were at least being acknowledged by BioWare and now those lines of communication have mostly stopped. I know why the writers and even most of the devs tend to avoid open discourse on the forums, due to the things the OP mentioned.
However, this creates a problem where some of the posters feel like their concerns are being echoed in a vacuum. I feel some things, such as the priority of exploit removal over quest fixes (Solas' quest took until Patch 5 to fix,) could have been made at least more clear if the devs were more open. If somehow, those exploits prevented the quest fixes (not saying that it did, but I know jack squat about coding,) or if bugs like the one that still exists with Dorian's personal quest are harder to replicate, then it would have been nice to hear what happened. I don't think the devs owe us anything when it comes to the forums, but I know that I'd like to hear their logic sometimes.
I don't agree with being rude and caustic. I don't agree with the tone of some of these posts. Yet, I can see why folks are getting kinda p*ssed off here, and why the lack of communication is getting very bothersome. I try very hard to either ignore such posts, or try to find a common ground as a fan with someone that's angry. A lot of the points have been very valid as well. That method isn't for me, but I can't fault others for taking that tone with the company sometimes. At least to a degree; some of the "you should be fired" posts strike me as ridiculous.