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#51
sinosleep

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BaronIveagh wrote...

Sino, you can always select what reviews you want to add to the aggregate to skew the numbers. And I'll admit that the game received a lot of positive reviews. It's a common thing with movies. Critics will rave about a film, and then we all go see it, and think how we've been had.


I understand it could be done, I just don't see any reason why they would. Especially not when you take into consideration the sheer number of reviews that usually make it to a metacritic or rottentomatoes. Could they do it? Sure, I just think it's rather unlikely.

#52
WarlordThor

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sinosleep wrote...

BaronIveagh wrote...

Sino, you can always select what reviews you want to add to the aggregate to skew the numbers. And I'll admit that the game received a lot of positive reviews. It's a common thing with movies. Critics will rave about a film, and then we all go see it, and think how we've been had.


I understand it could be done, I just don't see any reason why they would. Especially not when you take into consideration the sheer number of reviews that usually make it to a metacritic or rottentomatoes. Could they do it? Sure, I just think it's rather unlikely.


I'm unsure about the comments of CBS ownership and etc without researching it, but I think its best we all agree the game isn't horrible. So yes the reviews will still be decent or good. Even if they are skewed, or whatnot, the point should be that even the best games can have some flaws. And just because there are some major positives, does it mean we should stay silent about things wed like to see fixed for future iterations? If we all remain quiet and don't criticize a thing, we will play the same games with the same problems, small or big, forever. Bioware can only know what to improve on if enough people are supporting it. Just because you want to agree on the helmet issue, doesn't mean you have to agree on others or hate the game.

#53
Notla1972

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I wouldnt go as far as saying Bioware is on a downward spiral. They have made some very great games. I am very unpleased about the toggle helmet issue. I dont even wear the armor. But if they have any DLC for additional armor down the road. People will most likely not buy because of this. It has to be an oversight and they will hopefully patch it. If it was done intentionally than that is just plain stupid.



As for the rest of the game. I am really enjoying it and its only going to get better for me. Just too bad I cant enjoy the terminus armor in the process.

#54
AGogley

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WarlordThor wrote...

AGogley wrote...

Well Christina Norman put the armor question to rest. The armor was specifically designed that way. Christina said she had the same issue before ship, but the lead artist explained why it needed to be that way. Personally, I think this was a major error in calculation on their part and I would love to have a discussion with the lead artist sometime as to why they felt the need to design it this way.


Yes I saw some discussions onn how they felt it was necessary and was the onyl way they could acheive the awesome look they felt they acheived. Honestly, the Blood Dragon armor is pretty cool. The Terminus armor, well it really isn't the greatest. I would gladly take a drop in quality of the headpiece if it could be removable. Because after all, I probablly would never have it on. At least I get to watch the little light go on and off as my character talks. I'm glad to see someone else is boggled by this.


Yeah, that sounds fine for a wall poster but I'm hardly satisfied by the "it looks better" explanation for creating the armor without removing the helmet for conversations or toggling the helmet.  Furthermore, I find it hard to believe that most of us would be able to tell the difference.  But like I said, I think they went for the looks over function in this arena and it is a serious miscalculation.  Maybe the lead artist could convince me otherwise.  I say put him up for a live chat...

#55
AGogley

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I'm a little concerned that they are only going to make "dark" games. They described Dragon Age as dark and now ME2 (which I have not finished...waiting to get all my DLC). I particularly didn't like the good guy ending in Dragon Age.

#56
sinosleep

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WarlordThor wrote...
I'm unsure about the comments of CBS ownership and etc without researching it, but I think its best we all agree the game isn't horrible. So yes the reviews will still be decent or good. Even if they are skewed, or whatnot, the point should be that even the best games can have some flaws. And just because there are some major positives, does it mean we should stay silent about things wed like to see fixed for future iterations? If we all remain quiet and don't criticize a thing, we will play the same games with the same problems, small or big, forever. Bioware can only know what to improve on if enough people are supporting it. Just because you want to agree on the helmet issue, doesn't mean you have to agree on others or hate the game.


Nothing wrong with voicing dissent, the main thing I took issue with was the tone. "All down hill". I don't think you can churn out to games so close to each other that both are in the 90+ range on aggregate sites and be a company going "all down hill". Hell, other than the inventory issue I actually agree with the complaints themselves.

#57
JoshRose1

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Unit-Alpha wrote...

Those are the biggest issues you can think of? Honestly, while some are completely valid, why are you saying Bioware is on a downward spiral because of them?


Well said. These are petty grievances for a game as enormous as ME2. If those are your only problems with the game, you must be having an incredible time with it, because there are about a million things it does right.

I think it's incredible.

#58
voltron001

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This is just my IMO but the parts Bioware took out were a blessing and a curse. To take SO MANY game conventions established not only in the game, but also the world in which the game exists (for instance.. ammo (or cooling clips, whatever) is totally blowing up canon) which is discouraging when people spend time investing in the game and books Changing the controls for the power usage has complicated things too... instead of just linking up 1 button, we now have 3 and we're encouraged to not use the power wheel. Also, shared cooldowns (or am I just not leveled up all the way). Because I have to wait 3 seconds globally to use my powers, I am way less OP and it's sorta... annoying... especially because I have to shoot enemies way way way more (not cool).

Another annoyance is the minimap which is only displayed when the power wheel is brought up.... having to bring it up just to check where the enemy is shooting me from is incredibly annoying. If we're discouraged from using the power wheel thanks to the mapping of the differnet powers onto different buttons, then why am I having to bring up the power wheel just to check the map? Integration plzzz.

No Mako is worse then just fixing the Mako so it could've handled better.

These are generally my current complaints with the game itself. The DLC gets filed in the "reason why I'll buy your game used" from now on folder.

Modifié par voltron001, 27 janvier 2010 - 05:45 .


#59
spernus

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sinosleep wrote...

spernus wrote...

Unfortunately,this is what happen with highly rated game.  :lol:

You will find more and more Bioware drones on this forum,so be prepared for a massive backlash if you dare speak against it (the same is true when someone or something is highly praised anyway.It's easy to bash a director like McG or Uwe Boll,but try to attack Aldomôvar or Pixar and be ready to be ripped to shred).


I actually find the opposite to be true on forums. Go to a rap forum and everyone hates Jay Z while going on and on
about some clown who has been stuck underground for the last 10 years.

Go to a comic book forum and the comic that will certainly have the most negative threads attached to it is New Avengers. Even though it's been the top selling comic for 5+ years now going at a rate of 100k a month in an industry where selling 50k a month is considered very good and gets consistently good reviews from reviewers.

Essentially popular trends in forums often run contrary to what's actually supported by real world evidence.


You got it wrong. :P I'm not talking about popularity,but reputation.

Pixar are considered to be giant in the animation world,on par with Miyazaki.Both are popular,but they are mostly known for high quality work by fans and critics alike.You don't just go to a forum and say Miyazaki stink or is washed up without good reasons. :lol:

Pedro Aldomovar is one of the highest praised movie director,considered a genius by many artsy/intellectual circle.Just look at the metacritic/tomato meters of his movie and you will get a good idea.You can't go to Cannes and say that the guy stink,as you will probably enter a fight or two and be lambasted by his fans.You need strong reasons to attack people or body of work that are highly praised(you could use music album,painting,whatever).The same is true for most game who earn a huge score,like Mario Galaxy or Uncharted 2 or Mass effect 2,Resident evil 4,etc.If you bash those game,you can be sure the cavalry will be just around the corner.

#60
sinosleep

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voltron001 wrote...

This is just my IMO but the parts
Bioware took out were a blessing and a curse. To take SO MANY game
conventions established not only in the game, but also the world in
which the game exists (for instance.. ammo (or cooling clips, whatever)
is totally blowing up canon) which is discouraging when people spend
time investing in the game and books


Hasn't the lore thing been argued to death already? The weapons still have infinite ammo, so the lore is in no way affected by heat syncs. What you see on screen is the number of shots available per heat sync.

Modifié par sinosleep, 27 janvier 2010 - 05:50 .


#61
Shinobi2u

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WarlordThor wrote...

I believe your point is valid, and I truly hope it does not come off that I am bashing the game simply because I refuse to talk to Bioware like a baby and compliment them for every criticism I give. I still have high hopes for the game, as indicated. One of my criticisms was actaully a question. Regarding the dlc, I really don't see how it could be delayed when it was suppossed to coincide with the game release. It hsould have been done well in advance. If something downright horrible was found in coding or what not, perfectly acceptable, but I really have no clue for the reasons as of now.


If I came across as saying to baby them, that's not what I meant, I meant giving more solid, flushed out criticism (it can be negative, not just the retarded criticism, if you get what I mean). As I have some gaming industry experience, I'll explain a bit what I meant by the DLC. When DLC is being tested, it is done on a closed network or a test server. Unfortunately, the DLC does not go onto the live server until late into the process after it has passed submission. I don't know the exact reason for it, but there are times where issues arise when it goes from the test server to the live one. Especially if it hit hard by tens of thousands of users. Another possible senario could be their QA found a nasty issue they didn't find until last minute so they had to fix it. They try to anticipate these things and test for them, but it's not a very elegant system between the third party developers and the first party online platform and it leaves room for error. I can't say for sure what the case was for this, but I hope maybe it makes a little more sense to you why this kind of stuff occurs.

#62
DoctorPringles

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I have to say, everyone's blowing the thermal clip thing hugely out of proportion. Nearly every battle nets me at least 1 thermal clip, which is normally enough to last through the next battle. Also, with the fact I can very nearly spam my powers (3 second recharge on pull? Rad.) I find myself rarely shooting anything.



I'm also pleased with the lack of inventory. I find the 4 guns I can bring with me are more than enough, and I've no desire to suddenly change armor during a mission. I prefer the realism over the bulky, overdone inventory of ME1.

#63
sinosleep

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DoctorPringles wrote...

I have to say, everyone's blowing the thermal clip thing hugely out of proportion. Nearly every battle nets me at least 1 thermal clip, which is normally enough to last through the next battle. Also, with the fact I can very nearly spam my powers (3 second recharge on pull? Rad.) I find myself rarely shooting anything.

I'm also pleased with the lack of inventory. I find the 4 guns I can bring with me are more than enough, and I've no desire to suddenly change armor during a mission. I prefer the realism over the bulky, overdone inventory of ME1.


In the little I've played (my copy didn't arrive until 4:30 pm, spent too long fixing up my femshep, and now find myself at work) the clips work EXACTLY the way I had repeatedly posted on these forums. Unless you can't hit the broadside of a barn, you WON'T be running out of ammo for your standard weaponry. Just like in EVERY OTHER GAME that features ammo, it's essentially infinite for standard fare and only there to ensure over powered weapons aren't used for the entirety of the game. I mean, I just finished Uncharted 2 last weekend, can you guess how many times I ran out of ammo for the M4, .45, AK? Hell half way through the game I wasn't even running out of ammo for the Desert 50 and SAS Shotgun.

Modifié par sinosleep, 27 janvier 2010 - 06:00 .


#64
AGogley

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I disagree a bit. There are certain parts where ammo is plentiful. There are others, depending on the weapons you are using, where you run out of ammo quite easily. Also, heavy weapon ammo is very sparse.

#65
JHorwath

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Hmm, I started to play Mass Effect 2 but I just don't feel the same vibe I did with the first one. Only played for about 5 hours or so but something feels like it is missing. Then again, I've been distracted with Bayonetta. Hopefully ME2 will pick up after I play the game more. It's just tough right now with so many quality games being released every week. Bayonetta ruined me for games. It's just so damn good.





I was worried about this, the fact of the story for ME growing stale and Shepards glum mug just getting old.

Modifié par JHorwath, 08 février 2010 - 05:47 .


#66
Hizoka003

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Cream_Poof wrote...

I don't think their bank account is going downhill:)

they bank is account is percifly fine... that why they just laid off 4000 workers. EA, which includes BioWare now, has everything riding on SW: ToR if it fails its going to cripple the company

Modifié par Hizoka003, 08 février 2010 - 05:37 .


#67
Schneidend

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How is carrying a bunch of weapons unrealistic when they fold down to the size of a bread box and you're a genetically-engineered, cybernetically-enhanced super soldier?

#68
Hizoka003

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have to say ME2 is a great shooter but a ****** poor RPG

#69
Schneidend

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Hizoka003 wrote...

have to say ME2 is a great shooter but a ****** poor RPG


And your basis for this is what, exactly?

#70
Hizoka003

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Schneidend wrote...

Hizoka003 wrote...

have to say ME2 is a great shooter but a ****** poor RPG


And your basis for this is what, exactly?

i'm not a mindlessXBox shooter fan.

#71
Phel Shepard

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[/quote]
They don't make up the reviews so your argument about one site compiling them is irrelevant.*
[/quote]
*Italics Mine.

hahaha.... 

This.

#72
Schneidend

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Hizoka003 wrote...

i'm not a mindlessXBox shooter fan.


You do understand that Mass Effect 1 was also a shooter, right, and that not all people who own a 360 are morons who scream at people over their mics on Xbox Live?

Or, are you simply an ignorant troll?

#73
Hizoka003

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Schneidend wrote...

Hizoka003 wrote...

i'm not a mindlessXBox shooter fan.


You do understand that Mass Effect 1 was also a shooter, right, and that not all people who own a 360 are morons who scream at people over their mics on Xbox Live?

Or, are you simply an ignorant troll?

i don't own and xbox anymore becasue damn near everyone was a little kid who simply screamed over their mic. Great games are very few and far between and ME1 was not a shooter it was an RPG with shooting style combat.. ME2 is a shotter with dialog choices, the funny thing is ignorant people cannot make that distiction.


Hopefully BioWare will redeme themselvs with TOR if not EA and BioWare are going to be pretty crippled companys

#74
Schneidend

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Hizoka003 wrote...
i don't own and xbox anymore becasue damn near everyone was a little kid who simply screamed over their mic. Great games are very few and far between and ME1 was not a shooter it was an RPG with shooting style combat.. ME2 is a shotter with dialog choices, the funny thing is ignorant people cannot make that distiction.


Hopefully BioWare will redeme themselvs with TOR if not EA and BioWare are going to be pretty crippled companys


I myself own an Xbox 360 exclusively FOR Mass Effect 1 & 2.

But, I see the problem, now. You've made a personal decision about the game and decided it was fact. Have you not considered that Mass Effect 1's RPG elements were fairly shallow? It was basically a JRPG with talent trees. JRPGs notoriously have ultimate items that are very clearly better than everything else in the same category. Part of what makes a truly deep RPG system is that it presents the player with choices in what equipment to use, like Juggernaut vs. Effort (more protection vs. more ability use) in Dragon Age: Origins or a vorpal weapon versus a flaming weapon in D&D (possibility of rare instant kills vs. constant extra damage).

This is where Mass Effect 1 failed. Once you had Spectre weapons, there was no need to use anything else, and once you had Colossus or Predator, there was no need to wear anything else. Even with mods, Frictionless Materials and Medical Exoskeletons were quite obviously the best options.

Even as far as talents go, Mass Effect 2 is the deeper game. Even with Shepard having more talents than everybody else, it was possible to max out virtually every single one. There was no choice, because you had to max out Electronics and Decryption if you wanted the loot, and you had to max out either Charm or Intimidate if you wanted to see every dialogue tree through. And, even when you maxed out a skill, that was it. It wouldn't do anything new or different, it just got slightly better. In Mass Effect 2, making the decision to max out a skill presents yet another choice, which evolution to choose. Mass Effect 1 just plain didn't present you with any challenging character building decisions beyond picking your class, and therefore it is not as deep an RPG system as ME2 in my opinion.

#75
Kosmiker

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ME2 is a great wonderfull game. However it's a crappy RPG (if I can even call it that).