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Will we ever see a story&character driven game from Bioware again?


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#1
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It's like they completely lost what made them so great

 

The reason I (and many others I presume) bought Bioware games was for a good story (with choices and consequences) and good characters

 

With DA:I we lost both to pointless open world and lame exploration with 1000 fetch quests

 

they sadly tried to pander to Skyrim fans 
And even though this DLC was made after DA:I came out they ignored all the criticism (fetch quests, more story, cutscenes instead Skyrim-like zoom in etc.) 

At the same time I can't blame them
DA:I won many GOTY awards and got a lot of praise (undeserved in every way possible) so it makes sense to follow it

 

 

 

So what do you think?
Is there still hope? Because if not I will have to look for something else

 

ME and DA were my favourite game franchises 

After DA:I's success ME4 will probably follow this route..

They will no doubt get new fans and some old one's will compromise and still like the games
But not with me 


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#2
Milana

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Yeah im kinda afraid the same can happen to next Mass Effect.

 

But still mass effect is not just RPG, its an action too and cinematic scenes were an important feature there, while dragon age series were always meant to be more of the world itself than just characters and story, so i still have hope that exploration and fetch quests wont make the major part of the game.


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#3
Dieb

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There comes a time in any ongoing series, where things change and that is inevitably causing people to stop caring for it.

 

I don't mean this cynically, but from what I take from your post, it's best to go find something else or play the classics.

 

What I personally don't want BioWare to do is stop making each game different. I'd rather risk them releasing a sub-par title every now and then, than to have them follow the same formula with every installment. I've been playing BioWare games since their first major release, and I haven't hated a single one - then again, I wouldn't say I'm very smart, so that made me reluctant to send death threats after DA2 or ME3.

 

There are series much despised by elitist gamers for following this exact pattern; keeping the strengths and only changing variable details. No thanks. Keep pushing.


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#4
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Huh.  I'm confused here, so if you could help me out I would really appreciate it.  My confusion comes from the fact that I've thoroughly enjoyed the story of my Inquisitor (that being a character.)


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#5
Sanunes

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There comes a time in any ongoing series, where things change and that is inevitably causing people to stop caring for it.

 

I don't mean this cynically, but from what I take from your post, it's best to go find something else or play the classics.

 

What I personally don't want BioWare to do is stop making each game different. I'd rather risk them releasing a sub-par title every now and then, than to have them follow the same formula with every installment. I've been playing BioWare games since their first major release, and I haven't hated a single one - then again, I wouldn't say I'm very smart, so that made me reluctant to send death threats after DA2 or ME3.

 

There are series much despised by elitist gamers for following this exact pattern; keeping the strengths and only changing variable details. No thanks. Keep pushing.

 

I agree, for if they made the games more similar there would be the complaints about how any BioWare title isn't any different then Call of Duty because its basically the exact same game every release with only a few minor changes.  The thing I find funny about any post talking about how Dragon Age changed so dramatically is exactly what I warned about during the waves of hatred towards Dragon Age 2 when people were saying about how the next Dragon Age game better be more open world or they wouldn't buy the next game for that is what they expect because of The Elder Scrolls games.

 

I get that the OP didn't like the direction of the game, but at the same time it is impossible to please everyone all the time and if they didn't make it open world like they did there would be the same number of complaints talking about how bad the game was because it wasn't open world and because too much of a corridor shooter mentality.


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#6
Milana

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There comes a time in any ongoing series, where things change and that is inevitably causing people to stop caring for it.

 

I don't mean this cynically, but from what I take from your post, it's best to go find something else or play the classics.

 

What I personally don't want BioWare to do is stop making each game different. I'd rather risk them releasing a sub-par title every now and then, than to have them follow the same formula with every installment. I've been playing BioWare games since their first major release, and I haven't hated a single one - then again, I wouldn't say I'm very smart, so that made me reluctant to send death threats after DA2 or ME3.

 

There are series much despised by elitist gamers for following this exact pattern; keeping the strengths and only changing variable details. No thanks. Keep pushing.

I never even played video games before i stumbled upon Dragon age and Mass effect.

 

So after playing them and falling completely in love them, i kept comparing all other games to them and not even one interested me that much. Telltale games though come close second after Bioware.

 

I guess with current crappy cinematography(repetitive plots and heroes), i turned to interactive video games(this way i can alter the storyline myself and choose the hero i want).

 

And now seeing it change into more, as smb say, "gamey" games is kinda sad for me:(


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#7
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There comes a time in any ongoing series, where things change and that is inevitably causing people to stop caring for it.

 

I don't mean this cynically, but from what I take from your post, it's best to go find something else or play the classics.

 

What I personally don't want BioWare to do is stop making each game different. I'd rather risk them releasing a sub-par title every now and then, than to have them follow the same formula with every installment. I've been playing BioWare games since their first major release, and I haven't hated a single one - then again, I wouldn't say I'm very smart, so that made me reluctant to send death threats after DA2 or ME3.

 

There are series much despised by elitist gamers for following this exact pattern; keeping the strengths and only changing variable details. No thanks. Keep pushing.

yeah I will wait for ME4 but if its anything like DA:I I will definitely have to find something else

(maybe The Witcher 3 but only time will tell how that goes, it definitely seems like CDPR put a lot of focus into the story)

 

I don't mind change actually I don't want a hero saving the world every game
Unlike most I really liked DA2 even though it was very different compared to DA:O

 

But what I do hate is changing the focus (from story&character driven) to a skyrim wannabe

Apart from the pointless open world and fetch quests DA:I does follow the exact pattern 

there is no innovation there only this time the story is just rushed and very unsatisfying 


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#8
Bunny

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Hence, my 20+ DAO playthroughs.

 

I hope we get good news about the new IP David Gaider is working on. And hopefully the change in leadership freshens things up for Dragon Age.


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#9
Al Foley

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It's like they completely lost what made them so great

 

The reason I (and many others I presume) bought Bioware games was for a good story (with choices and consequences) and good characters

 

With DA:I we lost both to pointless open world and lame exploration with 1000 fetch quests

 

they sadly tried to pander to Skyrim fans 
And even though this DLC was made after DA:I came out they ignored all the criticism (fetch quests, more story, cutscenes instead Skyrim-like zoom in etc.) 

At the same time I can't blame them
DA:I won many GOTY awards and got a lot of praise (undeserved in every way possible) so it makes sense to follow it

 

 

 

So what do you think?
Is there still hope? Because if not I will have to look for something else

 

ME and DA were my favourite game franchises 

After DA:I's success ME4 will probably follow this route..

They will no doubt get new fans and some old one's will compromise and still like the games
But not with me 

This is tough for me because my answer tends to be very complicated on this subject.  On the one hand, I believe DA I was a 'driven' game with plenty of choices and consequences....

 

But I have always had a hard time calling them 'story driven'.  To me they have always been character driven narratives, to varrying degrees.  Especially Mass Effect 2 (and Inquisition) where you have a character who makes tons of choices throughout the game big or small effecting the world around them and more importantly effecting the characters around them so they make more decisions around yours.  Will we see a BioWare game like this again?  IMO we will since they never really stopped.  

 

If you want something meety in story, play BioShock Infinite (Imo)


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#10
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This is tough for me because my answer tends to be very complicated on this subject.  On the one hand, I believe DA I was a 'driven' game with plenty of choices and consequences....

 

But I have always had a hard time calling them 'story driven'.  To me they have always been character driven narratives, to varrying degrees.  Especially Mass Effect 2 (and Inquisition) where you have a character who makes tons of choices throughout the game big or small effecting the world around them and more importantly effecting the characters around them so they make more decisions around yours.  Will we see a BioWare game like this again?  IMO we will since they never really stopped.  

 

If you want something meety in story, play BioShock Infinite (Imo)

 

I like that.


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#11
Al Foley

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To add:  I think DA 2 is also a very good example of a character driven narrative, though this is far more contentious because one often argues that none of Hawke's choices mattered.  But again, to me, the changes Hawke (and gang) went through the course of DA 2 are astounding and is the reason Hawke is my favorite RPG protagonist of all time.  (Played Shepard, Inquisitor, Warden, the Jedi Knight and Trooper in TOR, and the Dragon Born.)


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#12
Milana

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If you want something meety in story, play BioShock Infinite (Imo)

 

I get dizzy and feel very bad after Bioshock, in fact it happens after all games from 1st person :(


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#13
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I get dizzy and feel very bad after Bioshock, in fact it happens after all games from 1st person :(

 

Are you sure we're not twins separated at birth?


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#14
dsl08002

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Until bioware drops the whole we are going to create the best game by looks and Graphics and not focus on the story, they will never be able to create a game similair to DAO, ME1 and ME2.

DAI was a playing safe bet from Bioware the main missions were good but the rest of the game was dreary.

Regardless if ME4 will be a prequal or sequel to ME3 it will be a catastrophe. Due to the aftermath of the Horrible ending of ME3 along with the despicable attitude that Bioware displayed towards its fans, a resentment towards Biowares ME production has grown since then and it still does. Because people don't forget!, that reason alone is one of the biggest reason why Me4 will be a disaster, it doesn't matter if the game is good, people wont come back.

I certainly wont!. I love ME1 and ME2 but I cant play them ever again, its too painful knowing the ending. This is not a joke I was depressed for 3 weeks, that ending caused me mental pain.

The sad thing is that Bioware still has the chance to make it right, and they wont take it.

BUT the ultimate reason if bioware is going to have a chance to create a good story based game: is o have a long development time with NO meddling from EA.
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#15
Al Foley

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I get dizzy and feel very bad after Bioshock, in fact it happens after all games from 1st person :(

I sympathise.  :(  

 

IMO again if you want the best story in a game, and best story driven narrative, play a BioShock game, best Character Driven narrative, play a Dragon Age game (or anything by BioWare), if you want a 'setting driven narrative'...which does not really exisist but I think you understand my point, play an Elder Scrolls game.  If you want to play a game with a great, though not perfect mix of the three, play Inquisition.  



#16
Sunnie

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All BioWare RPGs have been character driven stories, all the way back to Balder's Gate. Really, the only time when there's been a real issue with these games is when they didn't spend enough time developing the title and it ends up 25% of what we expected (DA2). ME3's horrible ending does not fit in here, it was actually a really good game aside from that.


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#17
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Just take your time with Skyrim if you're prone to motion sickness.



#18
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Are you sure we're not twins separated at birth?

 

I guess we both just have smth similar to motion sickness :(

 

Just take your time with Skyrim if you're prone to motion sickness.

 

I played it two times. And it seemed like i played half of my life :D  And wasnt even satisfied at the end, just a waste of time for me. No way im coming near it again, its addictive and not in a good way :P


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#19
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I liked the entire Mass Effect series (including the ME3 ending)

 

I liked DA:O. I liked DA:2. I liked DA:I more. I loved the less constrictive "on a set path" areas. I also thought there was a decent amount of character development and story-driven content. 

 

I also love Skyrim

 

I guess I'm easy to please. 


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#20
Adanu

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Hopefully Gaiders leaving will help. His SJW pandering halfway ruined Inquisition for me (I'm looking at you Krem, with Iron Bull ignoring reality the sake of 'feels'), while the Skyrim 'exploration' bullshit ruined it the rest of the way.



#21
Al Foley

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I liked the entire Mass Effect series

 

I liked DA:O. I liked DA:2. I liked DA:I more. I loved the less constrictive "on a set path" areas. I also thought there was a decent amount of character development and story-driven content. 

 

I also love Skyrim

 

I guess I'm easy to please. 

the first step to solving a problem...:P



#22
Lady Sassenach

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I've enjoyed each game for what they actually are. There's bound to be changes in the newest releases, I understand that some people may dislike them and rightly so but I'd much rather have a game series that tries new things to keep it fresh. I'd absolutely hate for a copy and paste job with updated textures. (I'm looking at you Call of Duty).
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#23
MelissaGT

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Hopefully Gaiders leaving will help. His SJW pandering halfway ruined Inquisition for me (I'm looking at you Krem, with Iron Bull ignoring reality the sake of 'feels'), while the Skyrim 'exploration' bullshit ruined it the rest of the way.

 

Huh?

 

Regardless of people complaining, lots of people did like the game, myself included. But alas, Bioware will never be able to please everybody and it's usually the squeaky wheel that tends to be loudest. If Bioware went back to a DA:O-style world, people would still complain.

 

I tend not to like games that keep me on the same set path, like going through one long corridor (not counting the ME series because the story is that good). That's one of the reasons why I'd have a hard time making it all the way through DA:O again, despite loving the story to death. I thought the sandbox-style exploration was an amazing addition to the world with DA:I. I could actually enjoy that world, rather than just seeing what I can see from my little corridor. It's 2015 - I want to be able to immerse myself in the world that I'm gaming in, not just feel like I'm watching it like a movie. 


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#24
Sunnie

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Huh?

 

Regardless of people complaining, lots of people did like the game, myself included. But alas, Bioware will never be able to please everybody and it's usually the squeaky wheel that tends to be loudest. If Bioware went back to a DA:O-style world, people would still complain.

 

I tend not to like games that keep me on the same set path, like going through one long corridor. That's one of the reasons why I'd have a hard time making it all the way through DA:O again, despite loving the story to death. I thought the sandbox-style exploration was an amazing addition to the world. I could actually enjoy that world, rather than just seeing what I can see from my little corridor. It's 2015 - I want to be able to immerse myself in the world that I'm gaming in, not just feel like I'm watching it like a movie. 

Seems that fellow likes games on rails. I hate them.

I love open worlds rife with exploration. My first play through in Inquisition was 117 hours, and I didn't find everything. On my 4th play through and still running into things I missed in the previous plays.



#25
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Seems that fellow likes games on rails. I hate them.

I love open worlds rife with exploration. My first play through in Inquisition was 117 hours, and I didn't find everything. On my 4th play through and still running into things I missed in the previous plays.

 

This is exactly what I like with games as well. I speed-ran through the first time because I needed to find out what happened with the story, but with my current character I'm going completionist. I'm also addicted to screenarchery, so I'm taking my time finding cool stuff to shoot. 

 

And not to add fuel to the "I hate Skyrim" folks, but I have totally been itching to jump back into Tamriel. I run about 80 graphics/immersion mods and now that I'm into screenarchery I want to totally get lost.  :P


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