Huh?
Regardless of people complaining, lots of people did like the game, myself included. But alas, Bioware will never be able to please everybody and it's usually the squeaky wheel that tends to be loudest. If Bioware went back to a DA:O-style world, people would still complain.
I tend not to like games that keep me on the same set path, like going through one long corridor (not counting the ME series because the story is that good). That's one of the reasons why I'd have a hard time making it all the way through DA:O again, despite loving the story to death. I thought the sandbox-style exploration was an amazing addition to the world with DA:I. I could actually enjoy that world, rather than just seeing what I can see from my little corridor. It's 2015 - I want to be able to immerse myself in the world that I'm gaming in, not just feel like I'm watching it like a movie.
The point of RPG is to that you can jump in every single time and enjoy it. its like an Italian dish simple classic and you enjoy it every single time.
Bioware has truly become a puppet of EA and that is you create a game doesn't matter if its good or not, send it out and collect Money, Which is the typical "Call of duty syndrome"focus on Visual effects send it out and collect money. nevermind the story.
Examples of this are ME3 and DA2, the old bioware knew that the fans are important they didn't create a game for themselves.
THAT is the main reason of why I believe the Dr:s of Bioware that created ME3 really left, not because of the rage of ME3 but they understood they were moving away from the original idea what Bioware was all about.





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