Hi, yeah, you might know me Bioware. I'm one of the people who defends you to the masses here on the BSN. I'm one of the few who doesn't even hate EA (I used to work for them so ya know...a little biased there.) I loved inquisition and though of course I found a few small flaws with it, I still thought it was an amazing game.
So I was shocked and pleased when I saw that the first DLC had already been released. I grabbed it immediately and settled in to play.
You know what I think now? It was supposed to be in the main game, cut for time, and you repackaged it as DLC and released it in a hurry because people were getting suspicious over the lack of DLC this long after release.
Don't get me wrong, I didn't HATE it and I'll be playing it again on other characters, it just didn't feel worth the money and certainly didn't feel like much effort was put into it.
I'm disappointed. Seriously disappointed.
The Good
-The avaar lore was interesting. It's something I've been curious about since DA:O so it was awesome to see it in action and learn more.
-The scenery was gorgeous. That's pretty common in inquisition but it needed to be said so there was at least one other good.
-YAY new Mats!
The bad
-Pretty good concept but it felt insignificant. Why would the inquisitor herself go all the way out there to find the last inquisitor? What is there to gain? Loot would have rotted away and while the idea of learning about him is noble it's something that could have easily been a war table mission. There was no real incentive for her to be there.
-Generic quest giver sends you on a nonsensical quest and you just jump up and say "ho there..okay!" It's one of the things I hated most about inquisition. Early game, sure...but later in the game does it really make sense for the inquisitor herself to be out there fetching everything anyone could need and doing things a common soldier could? Shouldn't she be focused on the things only she can do?
-Endless fetch quests with no real tie to the story and no emotional significance. Bioware, this isn't skyrim. I know you want it to be but it's not. Please stop selling yourselves short. Bioware excels at STORY. That's what makes your games great and that's why I play them. I love the story and the way it engulfs you so completely as you play. I understand a small amount of these quests but a WHOLE DLC of them? Really? The lack of cinematic conversations just makes this disconnect worse. It absolutely feels...shallow. It deters me from caring about these minor characters the way I did in other Bioware games. Please stop burying your gorgeous tale in mindless bullcrap to fill hours.
The Awful.
-No new companion content aside from some small interjections? Really?
-No new ties to the main story if you haven't yet completed it and only very small mentions if you have.
-The entire thing just felt like busy work. Like you were saying "Here, take this bundle of fetch quests and shut up. DLC, We did it, see! DA:I isn't a flop!"
So yeah...I'm more than a little disappointed. I miss immersive DLC full of meaningful content and character interaction. That's what I was expecting.
I got mini-Skyrim with prettier graphics and better voice acting.
Completely unrelated but annoying note
I'm still plagued with the repeating banter bug. I finished the DLC post campaign and yet at least 3 times running around Dorian and Varric were talking about the odds of us beating Corypheus. "Uh guys...we already did...are you feeling okay?"





Retour en haut







