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Suggestion: Support all mods and modders. They're good for games.


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#51
kalasaurus

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In fairness, with time, likely modders will update the mods to be compatible. As happened with the versions of TES games.

From what I heard, the coders who created DA: I Mod Manager are taking a break until the final patch is released because every time there's a new patch, it messes with modding.  So, it will likely happen, just not in the immediate future.  Until there's a DLC that I really want to play, I'm going to simply stay on patch 5 with my modded game.


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#52
Maker Be Damned

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BioWare should support mods.

#53
vetlet

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Sweet, so all BioWare has to do is come out with a new patch every few weeks and they can keep the modders at bay.

 

Except that needing a patch every few weeks would suggest that there is something very wrong with your product, in that it continuously needs fixing?


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#54
kalasaurus

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Sweet, so all BioWare has to do is come out with a new patch every few weeks and they can keep the modders at bay.

Lol, sure.  And I'd be cool with that if the patches (or even a paid DLC) actually addressed the issues I mod.


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#55
ravenesse

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Sweet, so all BioWare has to do is come out with a new patch every few weeks and they can keep the modders at bay.

Hrhr, sounds like modders are a desease :D

 

I kind of am the opposite to your theories. I only bought Skyrim back then because I was sure it would be modded. I only buy Bethesda games in general when I know they'll be modded. And I love every single person who takes the efford and time to allow my game to become more beautiful and fitting to my needs / desires / wishes.

 

Besides, I bought the Inquisition DLC and then downgraded that I can keep my mods. Not clever, I admit, but supportive :P


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#56
TaHol

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*keep your popcorns i have crisps*

 

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#57
Teddie Sage

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They patched out the mods because it was the fair thing to do. Modders tend to be arrogant and rude against console players and most of the times disrespect artists from BioWare by whitewashing some characters or changing their appearances completely. I stand with BioWare with this one.


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#58
Boogielicious

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 I stand with BioWare with this one.

I wasn't aware BioWare had taken a stand, could you please point me in the direction of that?  I'm curious, as I've been aware for many years that EA makes no actual statements either way.


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#59
Tup3x

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People would be more likely to buy your DLC if they can't create their own. Mods ruin all games.

You totally forget that some probably wouldn't even buy the original game if modding wouldn't be possible. Wanna know one reason why Cities: Skylines is so popular?


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#60
Bocochoco

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People have no reason to buy DLC if someone can mod the game and get the same result fo free. DLC competes with modders. Same way MP3 killed album sales.


Wait...are you saying we should embrace an outdated medium and deny ourselves the ability to enhance our lives through technology? What are you, a terrorist?
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#61
spoli

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There is some merit in what the OP has to say however any move to stifle innovation by the community is an awful idea. The problem is that over the years, the gaming world is being bought out and is increasingly run by financial interests only. This runs contrary to the very spirit of the gaming community which has always been inhabited by us nerds and geeks who like to tinker and make things better, not for money but for our love of gaming. Now I dont blame corporations for doing what corporations do. Anytime bean counters take over, things fall into ruin. Our only recourse is to speak with our wallets. Dont support publishers who's money-first policy is so strong that it degrades the product. BF4 was close to the last straw for me. I really really wanted to like this game, and it has many good features but was undoubtedly rushed and putting DLC out this soon, while so many bugs still exist is unacceptable. And the lack of dungeons in this game is unforgivable. I will speak with my wallet going forward, just like publishers put out games based on theirs. If you dont, dont expect it to get better. 



#62
kalasaurus

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They patched out the mods because it was the fair thing to do. Modders tend to be arrogant and rude against console players and most of the times disrespect artists from BioWare by whitewashing some characters or changing their appearances completely. I stand with BioWare with this one.

Bioware's stance is that they're not deliberately trying to "patch out" modding.

 

 
"Sorry you feel that way, but we are in no way actively trying to "patch out" modding. When making a patch we focus on our systems, and making sure whatever changes we have made don't break the game. We are not thinking of the consequences our changes will make to a mod.
To echo BioAdmiralX, it has always been stated that Modding is 100% not supported. If you make a mod for the game, and it does not work after a dlc/patch, it is up to that creator to update/patch their mod.
Mods are awesome, and good on everyone for making them, but we are not going to change our testing or patching because of them."
 

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#63
TaHol

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They patched out the mods because it was the fair thing to do. Modders tend to be arrogant and rude against console players and most of the times disrespect artists from BioWare by whitewashing some characters or changing their appearances completely. I stand with BioWare with this one.

Yea LOL BioWare must be really grateful for your support in this one.

 

Seriously they did not patch out the mods. Why would they? This happens all the time with mods: patches change stuff in game, mods don't work anymore. It is byproduct of patching, not intentional move from developers. And exactly how are modders arrogant and rude agaiinst console players? By telling that consoles can't be modded, deal with it? And believe me, BioWare does not give 2 f-cks of how we mangle their characters. Modders are a very small part of gaming-community in game where developer does not give any tools for modding and does not actively support it. And this game has so little artistic vision it even can't be disrespected.  All I see in your post is envy and sour grapes.


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#64
Arakat

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Well, I already bought the DLC, but I'm still playing with the old patch and the mods enabled and will play the DLC a bit later. Pretty sure I'm not even the only one who's doing this. Some people probably try out the DLC first and then continue with their modded game. So I don't really see the problem here: DLC and mods are both cool things that improve the game, they're not mutually exclusive.


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#65
AlexiaRevan

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Bioware's stance is that they're not deliberately trying to "patch out" modding.

 

 
"Sorry you feel that way, but we are in no way actively trying to "patch out" modding. When making a patch we focus on our systems, and making sure whatever changes we have made don't break the game. We are not thinking of the consequences our changes will make to a mod.
To echo BioAdmiralX, it has always been stated that Modding is 100% not supported. If you make a mod for the game, and it does not work after a dlc/patch, it is up to that creator to update/patch their mod.
Mods are awesome, and good on everyone for making them, but we are not going to change our testing or patching because of them."
 

 

Anyone who installed a mod at least once , know if there is an update the new files will over write the mod . And if the mod doesn't work anymore , its the modder responsability to update....

 

I mean the only way is not to patch . Unless you have Origins wich keep updating...so I just have to re-install my Pj!  :lol:


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#66
kalasaurus

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Anyone who installed a mod at least once , know if there is an update the new files will over write the mod . And if the mod doesn't work anymore , its the modder responsability to update....

 

I mean the only way is not to patch . Unless you have Origins wich keep updating...so I just have to re-install my Pj!  :lol:

And even then it's possible to avoid a patch (which I'm doing) by turning off the auto-update and going offline on Origin.


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#67
DementedSheep

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I know, just look at how those evil modders destroyed TES! No one ever buys the expansions for those games. Same with DA:O and Awakening. Total failure thanks to mods.

 

If people care more about some re-textures than the DLC it suggest the DLC isn't very good. There are also console players and usually quest DLC from the actual company is better than what modders are putting out (which this game is nothing anyway because it's not mod friendly).


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#68
berelinde

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Yeah, they aren't deliberately patching out mods. If that was their intention, they would have gone the Diablo III route, with all resources stored on the server to prevent anybody from tampering with them.

 

The devs are keenly aware that mods add years to the longevity of their games. Blocking mods or modding isn't in their best interests and they know it. It doesn't matter how annoying the advertising banners are, you can't sell DLC to people who aren't playing the game anymore.


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#69
AlexiaRevan

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And even then it's possible to avoid a patch (which I'm doing) by turning off the auto-update and going offline on Origin.

You can do that ? *facepalm* Aww man.....lol and I already deleted my Save  :lol: 



#70
Sylvius the Mad

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Player: No reason to buy DLC when you can get mods free.

Game company: No reason to add new content when everyone is adding it free.

Do you even know what mods are? You seem to be under the impression that they add extensive high-quality content, and they rarely do.

I modded DAO extensively, but I also bought a bunch of DLC.

You also seem to be under the impression players all want the same thing. The great thing about mods is that we can each have the game experience we want. For example, I don't like the combat in Skyrim (I think real-time twitch combat is the devil), but I know that BethSoft is never going to change the TES games to suit me, so I use mods (in Skyrim, to give me extra armour and have multiple companions to fight for me). Without those mods, I wouldn't play the game at all.

Similarly, the DAO mod I found most valuable was the Detailed Tooltips mod. Clearly BioWare thinks that players don't want to see the math behind the mechanics, and they're probably right about that. But I do, so I use a mod to get it. Without a mod, I would never get it (despite the efforts of one of the DAO combat designers to document the game on the side - thanks for trying, Georg).

And regarding bug fixes, what if I don't like one of them? With Origin and Steam, it's not always possible to run the version of the game you want. Or you might like some of the new features of a patch but not others. I used a mod to undo some of the changes to DAO made in versions 1.02 and 1.03.

Even assuming that what you say is true, and BioWare would make more effort to fix bugs and add features in thr absence of mods, I'd still be forced to play whatever version of the game that BioWare made. Even if most players thought it was better, I might not.

You're basically attacking idiosyncrasy, and it's offensive.
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#71
turuzzusapatuttu

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#72
Teddie Sage

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Whatever people, I still believe modding is wrong in an RPG.


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#73
FKA_Servo

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Mod support should be encouraged if not required in an RPG - and pretty much any other genre, if you ask me. Expanded to consoles too. There's no real reason they couldn't.

 

It can make a blah game good and a good game great.


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#74
kalasaurus

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Whatever people, I still believe modding is wrong in an RPG.

To each their own.  Mods are entirely optional, after all.


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#75
CDR Aedan Cousland

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Whatever people, I still believe modding is wrong in an RPG.

No one's forcing you to play controversial mods. I completely disapprove of them, the people who make them and consume them, especially the ones that make Isabela white, Dorian bisexual, female companions nude, etc. But, Gaider himself (for some reason) defended the inevitable bisexual Dorian mods saying the age-old, "Don't like, don't download it."

 

Anyway, point is, just because there are a few that ruin the lore and all, doesn't mean they all should be condemned. That's like saying... just because a few mages caused the blights doesn't mean... all mages should be- I'll stop now.


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