BioWare could be working on bug fixes and DLC. Instead they are putting time/money/effort in banning the mods. Because of mods we get less bug fixes and DLC and its not fair to those of us who don't use mods.
I'm not going to read through multiple pages to see if it's already been mentioned....
But the devs have explained on Reddit that they are NOT actively trying to negate modding. However, they 100% DO NOT SUPPORT MODS.
So here is what happens...
They work on the game, fixing bugs, adding content, etc etc, and that may include re-arranging data (to put it quite simply) and restructuring things.
Now, mods rely on data being arranged in a certain way, so the slightest change will break them.
Bioware devs are NOT concerned about mods because they DO NOT SUPPORT IT AT ALL. So they will change whatever needs to be changed to make the VANILLA game work the way they want it.
They DO NOT consider how the changes they make, will affect the modding community, because...THEY SIMPLY DO NOT SUPPORT MODDING.
I am pretty sure that if they could, they would give us a toolkit. But that will NEVER happen with Frostbite 3 because EA is precious about their engine and there are so many middleware programs licensed to other companies being used with Frostbite, that it would be an absolute nightmare trying to license it all for a toolset. More likely IMPOSSIBLE.
So rest easy, son. Bioware is NOT trying to be spiteful. They are simply trying to improve their VANILLA GAME for the good of everyone (except PC. They don't really care that much about PC).