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The DLC was designed after feedback from game users.......Really?


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#26
line_genrou

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Does anyone really believe what EAware says now? After the by PC gamers for PC gamers debacle I really think we shouldn't



#27
AlanC9

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So most players who gave feedback wanted more MMO fetch quests and a DLC that had no bearing on the story, no impact, no WTF choices, no character story progression, no NPC development/immersion, no meaningful NPC story interaction etc.
 
Really?
 
I don't believe that for a second.
 
This DLC is just more of the same and that's great if you liked DAI as a MMO. I was sold on the premise that it was a RPG.


Maybe the feedback from users really was that they want more of the same.
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#28
SuperNose

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I definitely didn't mean you sry should have been more specific

 

good that you like the game

I'm talking about people like Melca who just jump at people because they don't like DA:I 

Thats very fanboyish

 

All good. There's enough of this kind of behavior on both sides. I tend to stay away from Forums, because this is what it always boils down to so far as I've seen. The internet seems to degrade peoples ability to take criticism constructively, even when it's not directed at them personally.


  • Shechinah, dragonflight288, AWTEW et 1 autre aiment ceci

#29
KonguZya

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I agree but they won't 

since Skyrim doesn't have cutscenes

They need to stop trying to be like Skyrim, because while it was a great game, it lacks everything that Bioware excels at.


  • aries1001, Doveberry, cheydancer et 8 autres aiment ceci

#30
Apollexander

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They won't. The toxic people on this forum like to think they are speaking for everybody.

 

When one says "It is a rubbish!", usually it should be "It is not what I expected!"

When one says "They ignore criticisms!", usually it should be "They didn't listen to me!"

When one says "Why do they cater to casual players/fanboys/xxx?", usually it should be "Why don't they cater to me?"

 

Some people cannot realize that whining loudly everywhere does not help them to get what they want. And they still think that they do not get what they want is because they are not loud enough. After DA2, Jennifer Hepler received extremely harsh words and people were acting like she was most responsible for the 'failure'. Then she left. Now we got DAI. Although it is great but many still complain for the 'weakest plot'. Then David Gaider left. So what now? Who to blame? The whole Bioware? And I sympathize with Patrick because he could be the next scapegoat.

 

I think many of us are OK with criticism, but like Carver said to Anders, "I don't hate you because you're a mage. I hate you because you won't shut up about it. Oppression this, templars that. I'd heard enough long before you."


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#31
veeia

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I think it's very clear they did listen because:

 

-everything in the area is tied to either the mystery or fleshing out the Avvar culture (which is part of the central story)
-the NPCs have personality and react to where you are in the story (both overall game and DLC)
-the sidequests aren't just "go to this and then quest over", there's content at the end of them, even the "this person is missing/collect these skulls" quests
-the area itself changes as you go through it (like crestwood)
-there is a combat mechanic in it based on the environment
-there are things you can use your level 4 weapons/armor on 

 

However, what maybe they didn't realize is that while these were criticisms of the areas in Inquisition, that didn't mean what we wanted for DLC was just an area done better. JoH fails to feel like a crit path (as Laidlaw said it was intended to) because it has very few cutscenes (even when scenes are begging for it), takes awhile to get into the main path (you're not guided at all, so it feels empty and open at first), and it lacks a strong sense of companion/inquisitor interaction. Shrug. 


  • Hex of Hell, aries1001, Andraste_Reborn et 23 autres aiment ceci

#32
dsl08002

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Fasinating

#33
DarkKnightHolmes

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I never pay attention to interviews from any developers. 90% of them are just PR talks.


  • Zjarcal, Darkly Tranquil, Shadow Fox et 1 autre aiment ceci

#34
Fennekin

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Is the DLC worth getting? I mean, I've only seen the trailer and it just smells like Skyrim to me. 



#35
NedPepper

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Do you enjoy being miserable?  Please hate the game all you want but please stop trying act like you are speaking for the entire audience. You're not. And people like you are making it more and more difficult for people who enjoy the game to post.

 

 

If people didn't care about Dragon Age, you wouldn't get this reaction.  People are upset because they CARE.  Or they wouldn't come to the BSN.  Inquisition proved to be a huge disappointment for a portion of the audience.  They are allowed and SHOULD express their disappointment just as much as you are allowed to praise every single aspect of it.  The line between "fanboys" and "angry trolls" is a fine one.


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#36
Battlebloodmage

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Is the DLC worth getting? I mean, I've only seen the trailer and it just smells like Skyrim to me. 

Personally no, it's mostly filled with fetch quests, maybe aroun 3-4 cutscenes. It's Skyrim with no mods and it will screw up your mods on PC if you use them. Companion interaction is non-existence.


  • wright1978, Fennekin, ESTAQ99 et 1 autre aiment ceci

#37
NessCraig

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Interesting on the companion interaction. I had more dialogue with my companions on the play through I just finished than I had almost in the entire game.

 

It was super fun for that alone!

 

I really liked it. I enjoyed the fact some of the lore hints they are trying to get through to us. (Are God's actually God's or just spirits?) Were they mages?

 

The professor was admirably cute.

 

Shirtless Aavar... Yes please.

 

It wasn't what we all expected. (Wolf Hunt) Or straight forward DLC (Legacy) or Awakening, but I liked it for what it was.

 

The scenery again was breath-taking and almost every fetch quest seemed to be tied to something bigger. There was a huge lore dump in this DLC that I think people are overlooking.

 

It wasn't my favorite DLC from the Bioware team but it was fun and did its job.


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#38
Apollexander

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If people didn't care about Dragon Age, you wouldn't get this reaction.  People are upset because they CARE.  Or they wouldn't come to the BSN.  Inquisition proved to be a huge disappointment for a portion of the audience.  They are allowed and SHOULD express their disappointment just as much as you are allowed to praise every single aspect of it.  The line between "fanboys" and "angry trolls" is a fine one.

So if people care about BSN can they say something about the forum?


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#39
tamallama

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If they would just give every important conversation an actual cutscene, I think it would greatly subtract from that MMO feel and improve the atmosphere 1000 times over.

I agree! The lack of cutscenes is really felt this game.


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#40
Zjarcal

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So if people care about BSN can they say something about the forum?

The forum sucks.


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#41
Sasie

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Problem as I see it is that they gone back to the older style of handling dialogue while keeping full voice acting. Think Neverwinter nights 1 but every dialogue being voiced. Full voice acting just isn't that amazing unless every conversation or the vast majority of them is a cutscene. 

The whole point of the dialogue wheel originally in Mass effect was that it was suppose to make us feel like we were playing a movie like experiance. I don't feel that way at all about Inquisition.


  • AlleluiaElizabeth, Annos Basin et sim-ran aiment ceci

#42
NedPepper

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So if people care about BSN can they say something about the forum?

 

Sure.



#43
ebevan91

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I've only played like 5 minutes of it so far but I will say that the area looks really nice and detailed. Also I nearly squealed when I picked up my first tier 4 crafting material after closing a fade rift.



#44
Han Shot First

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They won't. The toxic people on this forum like to think they are speaking for everybody.

 

"Toxic" could also be used not just to describe some of the critics, but also some of the fans.

 

While there are some people who don't know how to give constructive criticism, or who focus on criticizing/insulting the devs instead of the game, there are also others who treat every criticism leveled at the game, even when it's constructive, as if it is a personal affront or an example of trolling. 

 

Here is a little experiment...You obviously like the DLC and don't agree with some of the criticism leveled at it or the game as a whole. Create a thread where you do the opposite. Play devil's advocate, and constructively criticize elements of the game that you actually like. See if you don't get responses that say things like, "Who cares," "troll," "Stop beating a dead horse," "Quit bashing the devs," "Why are you still here if you dislike the game," ect, ect. 


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#45
Morroian

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Do you enjoy being miserable?  Please hate the game all you want but please stop trying act like you are speaking for the entire audience. You're not. 

 

So who's making stuff up? You were wrong when you said this before and you're wrong now.

 

And to the OP nothing in that quote says they did the DLC based on player feedback.



#46
SuperNose

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"Toxic" could also be used not just to describe some of the critics, but also some of the fans.

 

While there are some people who don't know how to give constructive criticism, or who focus on criticizing/insulting the devs instead of the game, there are also others who treat every criticism leveled at the game, even when it's constructive, as if it is a personal affront or an example of trolling. 

 

Here is a little experiment...You obviously like the DLC and don't agree with some of the criticism leveled at it or the game as a whole. Create a thread where you do the opposite. Play devil's advocate, and constructively criticize elements of the game that you actually like. See if you don't get responses that say things like, "Who cares," "troll," "Stop beating a dead horse," "Quit bashing the devs," "Why are you still here if you dislike the game," ect, ect. 

 

THIS. This right here. There's too much of this going on, on BOTH sides of the fence. 


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#47
Melca36

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I definitely didn't mean you sry should have been more specific

 

good that you like the game

I'm talking about people like Melca who just jump at people because they don't like DA:I 

Thats very fanboyish

 

Get over yourself. I know the game has flaws. I'm just tired of broken records like you making people who enjoy the game miserable.



#48
Lukas Trevelyan

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Wasn't the DLC designed TO get feedback though? 



#49
SuperNose

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Get over yourself. I know the game has flaws. I'm just tired of broken records like you making people who enjoy the game miserable.

 

To be fair, the only way someone ELSE makes you miserable is if you let them. Why not just ignore these people and stop being their reflection on the other side of the mirror. 

 

Or, even better, engage these people with constructive criticism, explain why you have your opinion and point out what about theirs that you don't agree with. Hopefully the small modicum of respect will be returned and you can then engage in meaningful dialog about something that you both have in common; your love of games!

 

And failing that, refer to my first suggestion.


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#50
Il Divo

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Wasn't the DLC designed TO get feedback though? 

 

Still, wouldn't DA:I itself be enough for that? If this dlc really is more of the same, it won't tell them anything the base game couldn't. 


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