Getting back on topic...
Cabals biggest issue is her lack of armor-breaking powers. She is, as everyone can attest, insanely maneuverable and very stable. But without the ability to take down armor her potential is severely limited. However, she does have one massive advantage; with Poison Strike specced for double strike, she has one of the fastest detonation powers available in the game. Take incindiary ammo, and you can get about 2 detonations per 2 seconds, plus fairly significant damage from the strike itself. Plus stagger, plus DR, Plus it freezes unprotected enemies.
Honestly the stagger's some of the best part though. Phantoms are so hilariously easy to kill.
But yeah, gotta host that biznatch.
EDIT: Honestly, poison strike's not even that bad as far as damage is concerned. It does about the same about of damage to armor as incinerate does, except it also does that much damage to all damage types. It has a larger AoE, as well. The tradeoff being, of course, that you've gotta be in their face to do it properly.
Further Edit: Upon consideration of my playstyle, I think part of my problem(such as it is) is my insistence on using a pistol. A silly decision, considering she's absurdly tanky and will be within 5m of her target at all times. A Hurricane would be a far better choice; at that range, missing would not be a problem, it would allow for rapid proccing of effects, and would do a ridiculous amount of damage. Furthermore, it would allow for the use of an AP weapon mod, significantly increasing damage against armored targets. This is what I've decided I'll be using.





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