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Kits you see people sucking with a lot


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#201
DemiserofD

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One I see people fail at frequently is the Turian Vanguard. In the right hands that class can maintain a constant >85% DR at all times, which is why it's hard for me to understand why people die so much with it.

Honestly, if she had some form of anti-armor ability she would be a perfect class. Tanky, insanely maneuverable, fast, with Turian passives? Hot dang she's amazing. If her grenade skill were Inferno grenades instead she would be the most OP thing ever.

 

One class I can't understand myself is the Turian Havoc. You have four separate skills that boost your damage; Stim Packs, Cryo Blast, Havoc Strike, and Melee kills. Each one of them has a ludicrously short duration. If you take melee on havoc strike and Stim Packs, you'll take the melee tree on fitness, which then boosts your damage, which then gives you gun damage which makes gun damage more desirable. But if you're using gun damage then you don't need to be as close so Cryo Blast is better. But if you're using Cryo Blast you can't really get fitness high enough and you're further away so stim packs aren't as necessary so you really shouldn't melee which means you lose your gun damage bonus which makes cryo blast less desirable so you'd be better off meleeing except meleeing doesn't work as we just discussed! Aaaaarrrgggghhhhhh.


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#202
JGDD

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I don't enjoy the decoy Jug gaming style. To me it robs the game of enjoyment. I'd rather a Jug be played properly. ie. Shooting things. If he does this, then I don't even mind if he goes down too often.

 

But yeah, I don't get why Jugs when getting swarmed, they focus on the biggest enemy first instead of taking the enemies that can be taken out instantly. Total face palm moment every time, and I see it every time.

To be clear - I wasn't advocating the decoy style. I much prefer to play as a giant weapons platform but enemies have a habit of keying on me either way. Still, when you have one teammate sporting a flamer and cluster grenades that's off chasing some lone target elsewhere it makes you face palm quite a bit. They could be kill streaking in a huge way just by keeping an eye on the juggy and taking full advantage of the scrum surrounding it.



#203
Taffel80

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One I see people fail at frequently is the Turian Vanguard. In the right hands that class can maintain a constant >85% DR at all times, which is why it's hard for me to understand why people die so much with it.

Honestly, if she had some form of anti-armor ability she would be a perfect class. Tanky, insanely maneuverable, fast, with Turian passives? Hot dang she's amazing. If her grenade skill were Inferno grenades instead she would be the most OP thing ever.

 

One class I can't understand myself is the Turian Havoc. You have four separate skills that boost your damage; Stim Packs, Cryo Blast, Havoc Strike, and Melee kills. Each one of them has a ludicrously short duration. If you take melee on havoc strike and Stim Packs, you'll take the melee tree on fitness, which then boosts your damage, which then gives you gun damage which makes gun damage more desirable. But if you're using gun damage then you don't need to be as close so Cryo Blast is better. But if you're using Cryo Blast you can't really get fitness high enough and you're further away so stim packs aren't as necessary so you really shouldn't melee which means you lose your gun damage bonus which makes cryo blast less desirable so you'd be better off meleeing except meleeing doesn't work as we just discussed! Aaaaarrrgggghhhhhh.

 

Cabal is very difficult to play off host if there is lag, when you hit the biotic focus for shied restore/boost you are already dead.


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#204
Krazy_Kirby

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Kirby, and you're the one talking about spreading rumors? Wtf?

my havoc has been stabbed by phantoms mid melee

#205
LuckyStarr

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One I see people fail at frequently is the Turian Vanguard. In the right hands that class can maintain a constant >85% DR at all times, which is why it's hard for me to understand why people die so much with it.

I'm one of those who dies a lot with Cabal. Who specs for max DR? This is a risky close range class, ofc she'll die regularly.



#206
Deerber

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my havoc has been stabbed by phantoms mid melee


Of course it has. That's about the only going I've seen you say that is actually experienced by the rest of the players in the world as well.

#207
Krazy_Kirby

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Of course it has. That's about the only going I've seen you say that is actually experienced by the rest of the players in the world as well.

then what was the rumor comment about

#208
DemiserofD

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Cabal is very difficult to play off host if there is lag, when you hit the biotic focus for shied restore/boost you are already dead.

 

Why the heck do you have shield boost under Biotic Focus?

I mean, you can choose shield boost and get back 30% of your shields or whatever and a .5 second immunity period...or you can take DR+speed, dodge 50% of the bullets aimed at you, take 25% damage from the remaining ones, and be basically invincible. Plus, if you want invulnerability? Just Poison Strike. It moves you from where you're being shot at, gives you 50% DR for ~4 seconds, AND makes you invincible for basically 1.2-1.5 seconds. Plus it does damage. All it takes is some skill at juggling your cooldowns and you'll be good to go.



#209
LuckyStarr

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Biotic Focus is all about the shield boost. That's the whole point of the skill, the 6a evolution. I don't see why would someone take 6b, it's useless.

If you focus on weapon damage and take an assault rifle, Cabal really is one of the most survivable characters in the game. That's how I used to play her - staying in cover and at range. Didn't use either nightshade blades nor poison strike. Unfortunately, she's not a soldier and her weapon damage is not that high.



#210
7twozero

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That's like saying you never used annihilation field and throw on a fury. Poison strike is amazing for mobility and blades are awesome for crowd control. Biotic focus 6a doesn't restore shield gate and I think the majority of people here (correct me if I'm wrong people) pick 6b for extra speed and dr. Also she is a great soldier with her turian passives, she gets awesome weapon damage and stability bonuses. She is unique and people don't always understand how to play her strengths. If you stay at range and spam a single defensive power any kit will seem underwhelming but that says more about you than the kit. That's like saying volus suck because all you do with them is stay way back and spam shield boost.
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#211
lonerenforcer9

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That's like saying you never used annihilation field and throw on a fury. Poison strike is amazing for mobility and blades are awesome for crowd control. Biotic focus 6a doesn't restore shield gate and I think the majority of people here (correct me if I'm wrong people) pick 6b for extra speed and dr. Also she is a great soldier with her turian passives, she gets awesome weapon damage and stability bonuses. She is unique and people don't always understand how to play her strengths. If you stay at range and spam a single defensive power any kit will seem underwhelming but that says more about you than the kit. That's like saying volus suck because all you do with them is stay way back and spam shield boost.

 

I like both evos for 6, but my favorite is 6a w/ Hurricane (Turian Stability/Passives are awesome) and as quick a cooldown as I can get. I spam 6a as much as possible and even taking a Cyclonic II on Platinum pretty much ensures that I'll end the match with 6 ops and 6 gels (barring that the ops make it through wave 1, of course). For me - with my current build, anyway - restoring Barriers every couple seconds trumps having more DR (although I do miss the speed, and for melee builds 6b is great)

 

The cool thing about the Cabal, though, is that there are plenty of great ways to build her and she's awesome with many different weapons. Definitely a kit that I like respeccing


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#212
Taffel80

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Why the heck do you have shield boost under Biotic Focus?

I mean, you can choose shield boost and get back 30% of your shields or whatever and a .5 second immunity period...or you can take DR+speed, dodge 50% of the bullets aimed at you, take 25% damage from the remaining ones, and be basically invincible. Plus, if you want invulnerability? Just Poison Strike. It moves you from where you're being shot at, gives you 50% DR for ~4 seconds, AND makes you invincible for basically 1.2-1.5 seconds. Plus it does damage. All it takes is some skill at juggling your cooldowns and you'll be good to go.

 

I have tried both builds and I find the shield boost build to have better survivability, at least for me. DR 25% vs 45%, but with the boost you get immediately 40% shields back along with shield gate.

 

Btw, I had no idea that poison strike gives you any amount of DR afterwards?

 

Edit - Hmm, @7twozero says that it doesn't restore shield gate?



#213
DemiserofD

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That's like saying you never used annihilation field and throw on a fury. Poison strike is amazing for mobility and blades are awesome for crowd control. Biotic focus 6a doesn't restore shield gate and I think the majority of people here (correct me if I'm wrong people) pick 6b for extra speed and dr. Also she is a great soldier with her turian passives, she gets awesome weapon damage and stability bonuses. She is unique and people don't always understand how to play her strengths. If you stay at range and spam a single defensive power any kit will seem underwhelming but that says more about you than the kit. That's like saying volus suck because all you do with them is stay way back and spam shield boost.

 

The only thing you're wrong about is that people for some ungodly reason always seem to pick the shield boost over speed and DR. 

With a fully speed-optimized biotic focus and an adrenaline mod, she's one the fastest, if not THE fastest class in the game. At least, she gets an additional 5% movement speed over the other speedies, Drell and the AIU. Of course, they have inherent bonuses of some sort, so I'm not really sure how that balances out. 

But yes; the shield boost does not restore your shield gate. 



#214
Marksmad is waving goodbye

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... I like respeccing

Reported.



#215
LuckyStarr

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Poison strike is amazing for mobility and blades are awesome for crowd control.

Poison strike is not a good ability for anything other than getting around the map. But dashing through enemies back and forth and unloading a shotgun into them in between works, so that's what I'm doing now (with an occasional heavy melee added where appropriate).

 

she gets awesome weapon damage and stability bonuses.

Wrong. She gets the usual damage bonus. Only soldiers get awesome ones. And she gets Turian passive stability bonus, it's also nothing like Marksman. She is a mediocre shooter, even if better than many other non-soldier characters (perks of being a Turian).

 

As for biotic focus - I'm pretty sure it does restore shield gate, else it wouldn't have such an impact on survivability. All I know is with 6a I live, with 6b (or without rank 6) I die. 6b bonuses are useless, anyway (having shield HP is better than DR but no shield HP left to apply the DR to). And I definitely wouldn't take 6b for melee build, either. Because you can't melee when you're dead.



#216
Jelena Jankovic

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played 3 games yesterday and each had a Harrier Turian Ghost that couldn't top a silver leaderboard

 

When my Venom FQE is outscoring you, back to Bronze, scrub



#217
Jelena Jankovic

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On that note kits I suck with personally are all Drell, The Turian Havoc and the Cabal



#218
Marksmad is waving goodbye

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Wrong. She gets the usual damage bonus. Only soldiers get awesome ones. 

Her passive skill tree is identical to that of the TSol.

 

 

When my Venom FQE is outscoring you, back to Bronze, scrub

The FQE is awesome with almost anything. By that criterion, almost everyone else would have to go back to Bronze :)



#219
Ashevajak

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The FQE is awesome with almost anything. By that criterion, almost everyone else would have to go back to Bronze :)

 

Very true, although I don't recommend soloing wave 10/Gold/Collectors with the Venom and Cryo Ammo on her.  It's doable, it's just not fast.

 

On the plus side, that gives the pugs I was playing with plenty of time to see how you stay alive on Gold, something they were definitely struggling with.



#220
Chealec

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That's like saying you never used annihilation field and throw on a fury. Poison strike is amazing for mobility and blades are awesome for crowd control. Biotic focus 6a doesn't restore shield gate and I think the majority of people here (correct me if I'm wrong people) pick 6b for extra speed and dr. Also she is a great soldier with her turian passives, she gets awesome weapon damage and stability bonuses. She is unique and people don't always understand how to play her strengths. If you stay at range and spam a single defensive power any kit will seem underwhelming but that says more about you than the kit. That's like saying volus suck because all you do with them is stay way back and spam shield boost.

 

I use 6a on Biotic Focus - means I never have to stop running; the fact that it doesn't recover the shield gate has caught me out on occasion but I found I stay on my feet longer using 6a. I originally specced into 6b as I was building a melee kit but found myself dirt-napping too much, which is a shame as, on paper it's the better choice - I'm just too scrubby to pull it off :(

 

The most OP thing you can do with the Cabal though is host.


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#221
Taffel80

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played 3 games yesterday and each had a Harrier Turian Ghost that couldn't top a silver leaderboard

 

When my Venom FQE is outscoring you, back to Bronze, scrub

 

I played several silvers yesterday with TGI and always got outscored. As an excuse I think I have the spanish flu and I am practically comatose. I can move my fingers a bit and keep my eyes open with matches.



#222
LuckyStarr

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Her passive skill tree is identical to that of the TSol.

Exactly. And without Marksman to boost the damage output, those passives alone are nothing worth mentioning.



#223
Chealec

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Exactly. And without Marksman to boost the damage output, those passives alone are nothing worth mentioning.

 

How are the biggest power and weapons damage buffs outside of Drell passives, with stability thrown in, "not worth mentioning" ?


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#224
Ashevajak

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Exactly. And without Marksman to boost the damage output, those passives alone are nothing worth mentioning.

 

OK, I'm calling it now, you're just trolling.

 

Well played.  You had me for a while.


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#225
LuckyStarr

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How are the biggest power and weapons damage buffs outside of Drell passives, with stability thrown in, "not worth mentioning" ?

Stability bonus is OK. I was talking about damage bonus. It's not THAT much higher than any other character has to make a difference between weapons being viable and not viable as a main source of damage. Cabal has 37.5% damage bonus, most other characters have 22.5%, so 15% difference. It's OK, it will add up over 10 minutes of shooting, but it's nothing like bonuses that Marksman / Tactical Cloak / Adrenaline Rush give.