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Progress Points Question (Character Spoiler)


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#1
Red Vakarian

Red Vakarian
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I whited everything out for teh newbs.

 

Quick question about EDI's build:

Does increasing EDI's tech power damage (in Unshackled AI) increase the damage output by her decoy?

 

Also, squad weapon damage doesn't stack, right? Like if I had Liara's squad Warp Ammo and James's squad Incendiary Ammo, you wouldn't get both, right?

If this is true, which one would take priority and why?

 

I've been posting a lot of questions, so thanks everyone for all the help recently. It's been very useful.



#2
RedCaesar97

RedCaesar97
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I am not going to white anything out.

 

To answer your questions:

1. Yes, the power damage in EDI's passive, including the Tech Power Damage evolution, will increase the damage of her Decoy power.

 

2. I assume you are talking about getting squad ammo for Shepard from your squadmates (Shepard getting an ammo power from James, Liara, Ashley, or Garrus with the Squad Bonus evolution). They do not stack. Which ever ammo power you activating last will take precedence.

 

For example, say you have both Liara with Squad Warp Ammo and James with Squad Incendiary Ammo. If you activate Liara's Warp Ammo, then Shepard and squad will be using Warp Ammo. If you then activate James' Incendiary Ammo, then everyone will be using Incendiary Ammo; the Warp Ammo will no longer be activated. Only one ammo power can be active on a gun at a time. Different guns can use different ammo powers though, so you can put Incendiary Ammo on an SMG and Warp Ammo on an assault rifle, for example.



#3
Red Vakarian

Red Vakarian
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I am not going to white anything out.

 

To answer your questions:

1. Yes, the power damage in EDI's passive, including the Tech Power Damage evolution, will increase the damage of her Decoy power.

 

2. I assume you are talking about getting squad ammo for Shepard from your squadmates (Shepard getting an ammo power from James, Liara, Ashley, or Garrus with the Squad Bonus evolution). They do not stack. Which ever ammo power you activating last will take precedence.

 

For example, say you have both Liara with Squad Warp Ammo and James with Squad Incendiary Ammo. If you activate Liara's Warp Ammo, then Shepard and squad will be using Warp Ammo. If you then activate James' Incendiary Ammo, then everyone will be using Incendiary Ammo; the Warp Ammo will no longer be activated. Only one ammo power can be active on a gun at a time. Different guns can use different ammo powers though, so you can put Incendiary Ammo on an SMG and Warp Ammo on an assault rifle, for example.

 

Perfect! Thank you so much for the help. I'm really glad that Tech Power Damage contributes to the decoy.