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Preparing for DAII (and DAI) playthrough


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#1
AnghellicKarma

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I bought DAI recently and decided to replay DAO and DA2 to set up a "perfect" play. Basically, I had started messing with the Keep and tweaking stuff and realized I didn't even remember some of the options there ("Wait, who is Dagna again?"). So I just replayed it.

Anyway, having finished DAO, I'm getting ready for DA2 next, and DAI after it. With that in mind, I have some considerations for how to move forward.

I played DAO as a Warrior (tank), and my first time through DA2 I remember I played as a Rogue. I was thinking about playing DA2 as a Mage this time, but I'm a bit curious about what that's like. First of all, when I played DAO this time, I originally had my Mage (Morrigan) learn stuff like Earthquake and AoE fire (forgot its name). The idea had been, she'll knock them all down and set them on fire! The problem was it would knock me (and us) down as well. I even had the game set to Easy to turn off Friendly Fire, but the AoE moves still affected us (even if not damaging us). So I worry about being a Mage in DAII, and if I would be limited in my gameplay but not being able to use AoE and just weak or boring doing single-target. It's not a dealbreaker, but I'm curious of how it plays as a class versus the other two.

I'm looking for something a bit different, obviously, in considering Mage for DAII. Though there are two further considerations if I do go Mage. For one thing, when I replayed DAO, I made sure to be a paragon of justice and do all the "good" things. However, in my own role-playing head, I associate Mages with "evil." I don't recall much of DAII, to be honest, but I do remember the Chantry (I think it was) thinking Mages were also evil (if not confined to the Circle). So I actually had the idea of, well what if I play DA2 as an evil Mage? My original intent was to have a DAO/DA2 import with the best (read: all "good") timeline and play that way in DAI as well. But I don't know what happens in DAI yet and, while that's fine, I wonder about the effects of an all-good DAO and a pure evil DA2 import. I don't even know if you play DAI as someone completely new again or if it's somehow a continuation of your DA2 character.

The second consideration is if I should play wait to play as Mage in DAI. I know next to nothing about the game but, by its title, I infer it has something to do with a move against Mages. If that's true, then perhaps playing as a Mage there could be a different perspective. And of course there's no reason I can't play as a Mage for both DA2 and DAI but I could also play all three classes in the three games (if its a different character in the third as well). Then again, I played as Rogue my last time through DA2. Maybe Mage in DA2, Rogue in DAI? Vice Versa? Interested in input, from both a story point of view and a "fun gameplay" point of view :)

 

TL;DR Version
So, basically, I don't know:
1) Whether or not to play a Mage in DA2 or in DAI

2) Do Mages do AoE moves that hurt your own players (even on Easy)? Do they suck or are they viable and fun to play as?

3) Continuing with the ultra-good DAO import, should I likewise play an ultra-good character in DAII, or go for a scorched earth DA2 playthrough to juxtapose with my DAO? Without directly spoiling DAI plot elements, can anyone speak to how this would affect DAI?

 

I had read somewhere before that what happens in DA2 affects DAI more than DAO, so I'm trying to prepare and get everything right. In the end, I suppose I could always just edit the Keep tapestry but knowing in advance also helps.

 

Thanks in advance for any tips!



#2
Icy Magebane

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I tended to play as a warrior or rogue in DA2, but mage is also a lot of fun mechanically... they are powerful in combat and have a wide variety of useful spells to choose from, so it's hard to build a weak mage unless you really work at it.

 

If I remember correctly, friendly fire is limited to Nightmare difficulty in DA2... yeah, the other difficulties don't have it.  I remember giving all of my mages the Fireball spell and I played on Hard.

 

I'm not sure what advice I can give you on morality, so I'll skip that part... and I'd rather not spoil anything, so I won't be commenting on the effects of DA2 on DA:I, either.  lol... so I guess that's it from me.  Have fun and good luck.

 

Oh, and I played as a mage in DAI and had a great time, so if you like how it works in DA2, you should give it a shot in DAI... the two styles are very similar, though the spells and specializations are a bit different...



#3
Captain Wiseass

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There's plot stuff that adds extra resonance to being a mage in DA2, so if you want to, go for it. Friendly fire does not exist on Normal difficulty (thankfully). As for morality, there aren't opportunities to be a mustache-twirling villain or anything, but you can definitely take a hard line stance on a number of issues, and if you want to play a complete bastard, it's possible.



#4
dragonflight288

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Hawke in DA2 can have one of three default personalities, based on which emotion you choose more often than the others. And each of them have their own unique perks for why you would want to be it because it can affect certain quests.

 

A Diplomatic Hawke is generally friendly and tries to find middle ground. In one quest with the werewolves and Dalish carrying over from Origins, only a diplomatic Hawke can end the quest without any bloodshed and can talk down both sides. 

 

A Sarcastic Hawke is humorous, breaks the tension with a joke, sometimes inappropriately. In one quest, a sarcastic Hawke can try to fake out some guards and lure them away, and if Merrill (from the Dalish Warden origin) is in the party, it'll fail hilariously.

 

An Aggressive Hawke isn't necessarily evil, but is blunt and quick to anger, and has a very forceful personality. An aggressive Hawke is the only one who can convince a Tal Vashoth to fight alongside us in one quest. 

 

Each of these quests are in the first act, but you get the idea. 

 

My personal favorite is Sarcastic Hawke.