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Can we just say this? DA:I is the best RPG I have ever played.


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#451
Dubya75

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DA:I is officially the most boring game I've ever played and I am a big DA fan but ever since Bioware went down the MMO approach all I've been able to think about was whether i be able to get a fefund or not for DA:I since the much of the dialogue narrated by the Inquisitor is monotonous and boring the same as with all the fetch quests and all the other misguided boring side quests as well as the fact that much of the time and budget for DA:I went into creating beautiful locations but what is stuffed in the locations is boring content and the only redeeming factors are Cassandra and Morrigan so there.

 

Very true.

 

I was able to play DAO and even DA2 multiple times back-to-back, enjoying it immensely. Starting a second playthrough of DAI felt brain-numbingly monotonous.

This was the first Dragon Age title in which I actually skip through conversations (more so on the second playthrough of course), because almost everyone seems to have been made tranquil in this game!

 

This whole "get the **** out of Hinterlands" thing? Testimony at just how eye-wateringly boring the game is. For publishers to have to write entire articles about this trying to spare people the fatiguing boredom....That is evidence of a massive failure of a game.

 

I only managed to complete the game because I loved discovering all the beautiful areas, which were all superbly crafted. But that is really all the game had to offer. 


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#452
Sartoz

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Again, they may not be doing it incorrectly, but as the DAGARS Award was gifted to DAI, and as one that has neuropathy and poor eye-hand coordination and still manages to play hundreds of hours without such problems, something is clearly different. Now it could be that I use Pause and Tac-Cam more frequently, and use Action mode as a secondary 'flow of battle engine', but nothing experienced is close to what is described above here.

The imaginary insults never happened....

Unfortunately, for me at least, the use of  this incarnation of  Pause + Tac-Cam is an abomination of the excellent DA:O version. I simply cannot play using this "tactical" style. Why the designers failed to keep a proven PC UI (from DA:O+DA2) is unfathomable.


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#453
Terodil

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Again, they may not be doing it incorrectly, but as the DAGARS Award was gifted to DAI, and as one that has neuropathy and poor eye-hand coordination and still manages to play hundreds of hours without such problems, something is clearly different. Now it could be that I use Pause and Tac-Cam more frequently, and use Action mode as a secondary 'flow of battle engine', but nothing experienced is close to what is described above here.

The imaginary insults never happened....


Elhanan, don't try weaseling out of this. You said that people who were in pain after playing DA:I were trying to pull a push door and suffering the consequences. I appreciate that you try to show them the error of their ways, but as I, among many others, have repeatedly pointed out in the old KB+M thread (apparently with no lasting effect), it's not a matter of simply 'doing it right'. Yet here you are again, beginning to sound like a broken record saying 'it's all grand, you're just doing it wrong'.

I get it, you don't suffer from it. That's good. But imagine how you'd feel if you came on here to report difficulties with hand-eye-coordination and I simply told you that 'it's easy, just concentrate more'.
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#454
bEVEsthda

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I'm pretty much in line with the OP.

This is one of the best games I've ever played. I enjoy it immensely.

However, I wouldn't say the best RPG, with emphasis on 'RPG'. I wouldn't say that. Since though DA:I is a good cRPG, it's not its absolutely strongest side.

Besides, that title has to go to VTM:B. Still. Hands down.


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#455
Lilithor

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GTA series and WoW want to speak with you. Your argument is invalid. While sales doesn't automatically correspond with the quality of a product, saying "nothing good sells 20 million" is rubbish.

 

Skyrim is pretty good at what it wanted to deliver. No one expects deep story or characters out of a TES. You expect a sandbox world with enormous content and nobody does it better in the RPG sector than Bethesda.

You picked two awful games I woudn't dare spoil my gaming life with to prove I'm wrong? I don't get your point.

Edit: Let me be clear, show me a single player game with slow or turn-based combat where stats define your success in actions inside and outside battle selling 20 million and I agree with you. The rest is accessible to zombies. Even Pillars of Eternity, that masterpiece, was built so that players coudn't screw their builds completely, devs said it. These days, even games for people with brains care for people without brains. World is made for idiots, some things (like DAI) more than others (like PoE).



#456
London

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I think one reason people who are bored end up with many hours is because there actually is great content in DAI - it's just spread out. If you are a completionist or just one of those people like myself that is on their first play through and doesn't know if there is something exciting to be missed, it can be 30 Hours between the higher quality story missions. Especially once you reach Skyhold and all the zones open up but there ends up only being 3 major missions left (also something that surprised me on my first run).

Also lets be honest - fans of Dragon Age as a series (also myself included) would probably slog through the game no matter how boring to keep up to date for when a hopefully exciting DLC or an improved DA4 comes along.
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#457
Elhanan

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Unfortunately, for me at least, the use of  this incarnation of  Pause + Tac-Cam is an abomination of the excellent DA:O version. I simply cannot play using this "tactical" style. Why the designers failed to keep a proven PC UI (from DA:O+DA2) is unfathomable.


Only a guess, but it may have had to require a re-build for the new engine. Still, we differ on our opinion on it. Where we agree is on things like lifting weapon restrictions, switching weapons during combat, and offering more Quickslots.

#458
Hazegurl

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lol! I just checked my play time of DAI and it has me clocked in at 355 hrs. :lol:

 

It took me about 60+ to finish my first pt. It felt like I paid BW to go to work.

 

I then installed CE, wiped that horrible slate clean, and started a new character. Probably took me about 20 - 30 hrs minus time in the CC. A much better pt than the first as I skipped the bs but realized that the game was still boring and I wasn't fond of the IQ at all.

 

Had a third pt to romance Dorian again. Probably 10 - close to 20 hrs as I kept my save skipping the Hinterlands.

 

Spent time in the CC creating different characters for fun, created an elf female to romance Solas and kept erasing her, finally created an elf female that was tolerable and only played up to reaching skyhold, kissed Solas and Cullen.  Didn't close a single rift in that pt but I can't bring myself to finish it. I have no clue how many hours that racked up between the hours in the CC and replaying the intro vs the point I couldn't go on.

 

The rest of those hours was all about installing and testing out mods. 

 

Overall, romancing Dorian and learning modding are the only things that made DAI great and worth the hours I clocked in playing it. ^_^


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#459
Shelled

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Meh, the game is visually appealing but that's all it had going for it.



#460
Sartoz

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                                                                                             <<<<<<<<<<>>>>>>>>>>

 

Just came across this!

 

 http://answers.ea.co...rd/td-p/1555887

 

Seems like EA does not want PC players...



#461
Grieving Natashina

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                                                                                             <<<<<<<<<<>>>>>>>>>>

 

Just came across this!

 

 http://answers.ea.co...rd/td-p/1555887

 

Seems like EA does not want PC players...

While I agree that the KB/M controls in this game suck, you might want to do some more digging when it comes to FIFA 14.   

 

http://guides.gamepr...de.asp?ID=22326

 

http://en.community....4677/t/19600469

 

I don't see an EA "anti-PC" conspiracy at work here.  I think it was incomplete testing.  I don't think that DA:I was really tested for KB/M at all, but not due to a lack of caring.  They probably wanted to make sure it worked on all platforms, so they just used their game pad on the PC.  It's no excuse, but I think calling this a conspiracy is jumping to conclusions.



#462
Sartoz

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While I agree that the KB/M controls in this game suck, you might want to do some more digging when it comes to FIFA 14.   

 

http://guides.gamepr...de.asp?ID=22326

 

http://en.community....4677/t/19600469

 

I don't see an EA "anti-PC" conspiracy at work here.  I think it was incomplete testing.  I don't think that DA:I was really tested for KB/M at all, but not due to a lack of caring.  They probably wanted to make sure it worked on all platforms, so they just used their game pad on the PC.  It's no excuse, but I think calling this a conspiracy is jumping to conclusions.

I believe the word used is "seems".  How it got to "jumping" and "conspiracy" is somewhat of a stretch. Yes?



#463
Grieving Natashina

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I believe the word used is "seems".  How it got to "jumping" and "conspiracy" is somewhat of a stretch. Yes?

I think that using an outdated link to illustrate that EA "seems" to hate PC players is jumping to a conclusion, and reading more into the control issues than it really there.  I understand that you're angry, and I don't blame you.  I still want my $120 back for WoW Cataclysm CE, and the $120 back for FFXII and FFXIII.  I know what it's like to feel like a developer has lost it's way.  However, just stick to the control problems in this game.  You don't need outdated information about another game to prove your point.  I've read your posts, and you're usually more careful than that.  

 

Trust me, the crappy controls for Inquisition's PC version speak for themselves.  In words that aren't SFW.  I think that and the horrid tac cam are my #1 and #2 biggest complaints about the game.  It feels like, in the effort to make this game available for 5 platforms, much of the testing was cut short for the PC version.  I don't think it's because the publisher hates us or sees us as walking wallets.  I think it's because BioWare stretched themselves too thin and all of us suffered from major issues.  Regardless of platform.

 

I'm not trying to come down on you.  I apologize for using the term conspiracy, but there has been several posters that are acting like EA is Beezlebub or something, that's out to fool us all.  I wasn't trying to come off in any way negative to you personally.  Looking over my post, my tone might have come across that way.  Again, I'm sorry about that.   :(

 

Reading the thread though, I have to wonder...with all the hatred towards EA, why don't folks just stop buying their games?  I've been hearing about how terrible and greedy EA is from several posters.  How EA must hate gamers, and how they only care about our money.  Why keep buying games from them?  


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#464
Vault_Tec101

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Hi Vault-Tec101, I think the concept you are looking for is  loss aversion.

...

Apparently PhroXenGold and others do not understand the concept, but I hope it is now more apparent to them.  I however do, I went through the same thing with this game, and Sims 4.

 

You are correct; after doing a quick google search I found that that is one of the many terms used to describe it which include: sunk cost, face saving, entrapment(!), 'too close to quit', and the ones we used: dollar auction and loss aversion. For myself, it's a shame that knowing it did no more inoculate me from the mistake than not knowing. Oh well I suppose it's better to know anyhow. 

 

 

I think one reason people who are bored end up with many hours is because there actually is great content in DAI - it's just spread out. If you are a completionist or just one of those people like myself that is on their first play through and doesn't know if there is something exciting to be missed, it can be 30 Hours between the higher quality story missions. Especially once you reach Skyhold and all the zones open up but there ends up only being 3 major missions left (also something that surprised me on my first run).

Also lets be honest - fans of Dragon Age as a series (also myself included) would probably slog through the game no matter how boring to keep up to date for when a hopefully exciting DLC or an improved DA4 comes along.

 

Though as the above user explained it's not as though the entirety of every second of every hour spent in this game was with mental anguish and boredom. There were many good moments in the game that I personally enjoyed and gave a nice break from the tedium of the game for example the winter palace mission. That is to say the game is not without its merits.


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#465
Deadmac

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There is so much ridiculous semi-trolling whinging going on about this game on these boards, and it's really frustrating me. Especially since much of it is clearly coming from people who are playing this game to death, yet feel the need to come on these boards to whine and have their baseless criticisms validated because they think it makes them seem like discerning gamers.

 

Nuts to that. 

 

I have played Bioware games since Baldur's Gate 2, and up until now that was my favourite RPG of all time. I liked DA:O just fine, and I loved DA2, but they weren't quite as mind-blowing as BG2. 

 

This game makes all of those games look like amateur efforts. The sheer amount of content. The gorgeous well-designed graphics. The enormous amount of codex entries that don't dumb it down and don't "streamline" the world-building. The dynamic and innovative combat system that blends real-time elements with turn-based concepts. The well-thought out cast that's devoid of ridiculous stereotypes that have plagued some previous Bioware titles. Deep, involved romances, more so than any previous Bioware title. 

 

This game is truly incredible. People see that, and that's why it's received such critical acclaim. It's not without its flaws. The loss of the detailed tactics system in DA2 disappointed me. Skyhold feels a bit empty and lifeless - Haven is a better home-base.

 

But this truly redefined what I thought Bioware was capable of, and RPGs more generally. 

 

Please, leave a comment if you loved this game and are tired and frustrated by the constant pettiness and insincere cries of "Not enough hairstyles - guess I'm returning the game then!" 

 

.

 

I think this is my last installment of "Dragon Age".

 

Gene Rodenberry's "Earth Final Conflict" was critically acclaimed, and its last four seasons were virtually a piece of crap. Whenever something gets praised by critics, I will automatically think a movie, novel, game, or series is garbage. I have always thought the opposite of critics.

 

"Star Wars: the Old Republic" and "Dragon Age: Inquisition" have lost the unique qualities, which made their origin games attractive, interesting, and entertaining. "Shadow of Revan", the recent addition to "SW: tOR", is the only exception.

 

Once I got through DA: I’s prologue, I had lost all interest in the main story. As a result of running around gathering items, I had completely forgotten about the inquisition. I don’t quite understand my character’s purpose. I think there is a serious problem with the story tempo.

 

I am also having problems with the game’s: tactical and combat controls, lack of auto attack, lack of ponytail options, lack of scalable dlc items, lack of healing potion drops, and lack of low-level mage healing mechanics.

 

“Dragon Age: Inquisition” doesn’t 'currently' have anything in which grabs at my attention.

 

While the game does have stunning environments and content, the issues I mentioned above outweigh any of the good.

 

I am also struggling to play “Dragon Age: Inquisition”, for the prologue was not enough to get me interested. I don’t want to close fissures, collect shards, and gather resources. “Neverwinter Nights” and “Oblivion” were all about shards and fissures. I want to get into the meat of the story.

 

I don't care if anyone disagrees. I am bored.


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#466
In Exile

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While I agree that the KB/M controls in this game suck, you might want to do some more digging when it comes to FIFA 14.   

 

http://guides.gamepr...de.asp?ID=22326

 

http://en.community....4677/t/19600469

 

I don't see an EA "anti-PC" conspiracy at work here.  I think it was incomplete testing.  I don't think that DA:I was really tested for KB/M at all, but not due to a lack of caring.  They probably wanted to make sure it worked on all platforms, so they just used their game pad on the PC.  It's no excuse, but I think calling this a conspiracy is jumping to conclusions.

 

I think they tested it rigorously on PC. I just think that they didn't get the right testers on PC. For example, I'm a hardcore PC gamer but my feedback on the controls is almost alien to the vast majority of PC UI complaints. All of my feedback would be related to the terrible menu UI (which almost no one complaints about) and other tactical camera functionality that goes far beyond just KBM controls (i.e., that there is no way to select multiple characters, something clearly hardcoded into the engine that had to do with controller-led development). 

 

The complaints are very nitpicky on KBM, e.g. there is no ability to hold down to mouse-buttons to move. That requires one to be a certain kind of PC gamer. 


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#467
Elhanan

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I think they tested it rigorously on PC. I just think that they didn't get the right testers on PC. For example, I'm a hardcore PC gamer but my feedback on the controls is almost alien to the vast majority of PC UI complaints. All of my feedback would be related to the terrible menu UI (which almost no one complaints about) and other tactical camera functionality that goes far beyond just KBM controls (i.e., that there is no way to select multiple characters, something clearly hardcoded into the engine that had to do with controller-led development). 
 
The complaints are very nitpicky on KBM, e.g. there is no ability to hold down to mouse-buttons to move. That requires one to be a certain kind of PC gamer.


For me, a minor thing I wish that could be fixed is clicking on a Portrait to target spells; miss this from the prior games.
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#468
Terodil

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[snip]

[...] why don't folks just stop buying their games?  I've been hearing about how terrible and greedy EA is from several posters.  How EA must hate gamers, and how they only care about our money.  Why keep buying games from them?


Well I can only answer that for myself of course. Bioware games used to be an 'auto-buy' because I knew I'd love them. From now on, however, I'll not pre-order any more, and I'll carefully examine player reviews before making the decision to purchase, hoping that I can filter out the BiowEAr Defense Force posts.

Unfortunately there are not enough (good) game producers to simply boycott EA altogether; besides I doubt that such an endeavour would be crowned with success. There are too many drones around that move a lot more capital than I and likeminded people could ever mobilise.

P.S. @Elhanan: Still waiting for an apology.
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#469
DaemionMoadrin

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I think they tested it rigorously on PC. I just think that they didn't get the right testers on PC. For example, I'm a hardcore PC gamer but my feedback on the controls is almost alien to the vast majority of PC UI complaints. All of my feedback would be related to the terrible menu UI (which almost no one complaints about) and other tactical camera functionality that goes far beyond just KBM controls (i.e., that there is no way to select multiple characters, something clearly hardcoded into the engine that had to do with controller-led development). 

 

The complaints are very nitpicky on KBM, e.g. there is no ability to hold down to mouse-buttons to move. That requires one to be a certain kind of PC gamer. 

 

I mentioned those issues when I complained about the controls. The UI is terribad in so many ways. It's not even very good for gamepads either, which is simply baffling.



#470
Sartoz

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I think that using an outdated link to illustrate that EA "seems" to hate PC players is jumping to a conclusion, and reading more into the control issues than it really there.  I understand that you're angry, and I don't blame you.  I still want my $120 back for WoW Cataclysm CE, and the $120 back for FFXII and FFXIII.  I know what it's like to feel like a developer has lost it's way.  However, just stick to the control problems in this game.  You don't need outdated information about another game to prove your point.  I've read your posts, and you're usually more careful than that.  

 

Trust me, the crappy controls for Inquisition's PC version speak for themselves.  In words that aren't SFW.  I think that and the horrid tac cam are my #1 and #2 biggest complaints about the game.  It feels like, in the effort to make this game available for 5 platforms, much of the testing was cut short for the PC version.  I don't think it's because the publisher hates us or sees us as walking wallets.  I think it's because BioWare stretched themselves too thin and all of us suffered from major issues.  Regardless of platform.

 

I'm not trying to come down on you.  I apologize for using the term conspiracy, but there has been several posters that are acting like EA is Beezlebub or something, that's out to fool us all.  I wasn't trying to come off in any way negative to you personally.  Looking over my post, my tone might have come across that way.  Again, I'm sorry about that.   :(

 

Reading the thread though, I have to wonder...with all the hatred towards EA, why don't folks just stop buying their games?  I've been hearing about how terrible and greedy EA is from several posters.  How EA must hate gamers, and how they only care about our money.  Why keep buying games from them?  

 

 

Mea Culpa. Thank you for that link!

 

The FIFA 14 product available to the public has a smorgasbord of KB+M controls. 



#471
In Exile

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I mentioned those issues when I complained about the controls. The UI is terribad in so many ways. It's not even very good for gamepads either, which is simply baffling.


I think they got about as good an UI as they're going to get out of a controller. It's basically what they did with KOTOR minus the action combat on the Xbox.

#472
DaemionMoadrin

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I think they got about as good an UI as they're going to get out of a controller. It's basically what they did with KOTOR minus the action combat on the Xbox.

 

Huh? What? No. No way. An inventory that only shows 4 items at a time? Why? Are the screens too small?



#473
In Exile

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Huh? What? No. No way. An inventory that only shows 4 items at a time? Why? Are the screens too small?


I'm not sure what you're talking about here or what alternative system you'd want. The screen real estate is dedicated to more things than just showing you the # of items you have including their impact in your appearance and stats.

#474
DaemionMoadrin

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I'm not sure what you're talking about here or what alternative system you'd want. The screen real estate is dedicated to more things than just showing you the # of items you have including their impact in your appearance and stats.

 

Yes, I am aware. I could easily place 10 items on screen without sacrificing anything. There is so much unused space in the menu, it's unbelievable.


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#475
AlanC9

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Gene Rodenberry's "Earth Final Conflict" was critically acclaimed, and its last four seasons were virtually a piece of crap. Whenever something gets praised by critics, I will automatically think a movie, novel, game, or series is garbage. I have always thought the opposite of critics.

If you always think the opposite of critics, then you must have hated DA:O too.

Note that E:FC's good reviews were only for the first season anyway, so complaining that those reviews were misleading about the poor quality of the later seasons is a bit silly. Unless you're looking at different reviews than I did?