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Has anybody checked out Pillars of Eternity....one word...amazing


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#276
Lunch Box1912

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That's not true.  BioWare and Bethesda have tons of content involving reading.  Though most people have the attention span of a fish and won't take 5 seconds to read anything that goes beyond two sentences(at the most), so therefore the devs give the option of skipping these.

 

Yeah I was gonna say DAI had a ton of reading content. That's how they built most of the lore in game, especially in regards to Solace. It's brilliant if you actually stopped to read everything.



#277
Fast Jimmy

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Which was BW's way of saying to it's original customers - "I don't think we should see each other any more...it's not you, the other market has a larger package." ;)


I thought that was the Ride the Bull campaign?

#278
Gairnulf

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Pillars of Eternity is among the greatest rpg games I've played and what I was hoping Dragon Age Origins would turn out to be! Origins is still among my favorite RPGs but the next two games let me down.

 

I hope Bioware makes a game like PoE. Bioware/EA have the budget, the creative talent and the technology to make it an all time classic that will attract new people to gaming.

 

Also, people in this thread who lie about having played the original IE games are laughable. Please don't put in the effort.



#279
Milan92

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Meh, from what I've seen its just not my thing.



#280
Rawgrim

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Its perfectly ok not to like Pillars. There are plenty games out there that I don't like either. Games I can easily see why people like, and why they are right in saying those games are good games. Arcanum, the Wizardry series, GTA. All perfectly good games, some of them are even great, and I won't say otherwise either because I know they are great. I simply just don't like them. Still I am more than willing to admit that games I do like, no matter my feelings on them, are worse games than many of the ones I don't like at all. That is the trick, though. Accept games for what they are. If you favorite game has a feature that isn't a good one, you kind of know. Bashing better games doesn't make your favorite game any better. It just makes you (speaking in general terms here) seem a bit deluded.

 

Liking a game despite its flaws is perfectly ok, and its nothing wrong with it.


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#281
TheChris92

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Would love to play it, already -- Still waiting on my download.



#282
Maboroshi

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I am so glad to have sparked suck a lively and vigorous conversation  around this amazing new game. Maybe some of the Bioware devs lurking around here will listen  to some of the substantive feedback and be reminded that there are still true RPG enthusiasts around the  forums that will not go quietly into the night as the legacy of DAO is dragged through the mud, consolified, kiddified and just dumbed down to the lowest common denominator, lest the the idol of unbridled mass profits at EA be angered.



#283
CybAnt1

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Dunno. I definitely think PoE has the stronger claim to being the "spiritual successor" of the BG/IE series. 

 

DA:O was close, but I'm sorry ... DA2 pretty much threw out "successor-ness" out the window, and DAI didn't come back to it ... enough ... for me, anyway. 

 

I was curious to see what feedback PoE was getting on these forums, because DAI has largely been a frustration for me ... it's not so much the game itself, but their choice to make it run only on Windows & consoles, which was not true of the first two games. 

 

As I said in another thread, it also looks like Obsidian have built the game to be mod-friendly from the get-go, which ... imho ... is another positive. 

 

You know, I want to reiterate one point. I'm not a "grognard" who wants gaming stuck in 1998. But I am somebody who does want some way of taking some of the things that were right in RPG gaming in that period ... where there is also plenty of room to innovate both technologically and in terms of the underlying gaming system. 

 

It was an interesting and bold choice for PoE to not award XP for the mere act of grinding-killing ... this is an innovation I've wanted to see for a while, and as always not everybody likes it, but it looks interesting. You can get XP for killing, but only if it's for the fulfillment of a quest. Also, they ditched some of the hindrances of D & D mechanics for their own ruleset, and this looks to me to be a positive also. 


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#284
L. Han

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Not trying to be harsh, but DA:I is barely an RPG. It's a game trying to be multiple things and appealing to multiple crowds and barely achieving either.

 

POE on the other hand, sets it's goal reasonably and achieves it through and through.


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#285
bEVEsthda

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The one thing that stood out to me in Pillars of Eternity was how long and how much I thought about it. I was thinking about it all day long. By that I mean how to build my character, what stats should I pick, what skill should I pick, how should I build this character, etc. It was a feeling, a sensation that I have not felt at all for a very long time in playing modern games. 

 

By contrast, for DAI did not give me this sensation. Ever. It was too easy and not engaging in a cerebral manner. It was like you just boot it on and smash a few buttons. 

 

This is the huge weakness of DA:I. 

I need to say that I like DA:I. A lot, even. But that is as a game by itself, not as I would have wanted DA to evolve.

 

I'm not stupid. I'm supposed to have an IQ somewhere above pretty high. But I don't understand DA:I's combat, abilities or stats. It's probably because I so totally lack interest in the system. It's not fun. It's not interesting. It's just an annoying mess. Dumbed down or not. I prefer to avoid this 'gameplay' element by just playing on 'Normal', having a ranged PC and holding down <R>. And auto-leveling for all chars but my PC. And since I don't understand the mechanics, I don't understand crafting either. So that, too, becomes an annoying boredom.

 

The sad thing is that EA is probably collecting feedback from my gameplay, that confirms their assumptions that this is how people prefer to play.



#286
Archerwarden

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Graphics aside, I am wondering if even The Witcher 3 can top the roleplaying options from Pillars. I have a suspicion it won't even come close (even if it will be a superb game on its own rights).



Yeah I don't think anything will top POE. yet anyways - I read they are already working on POE2. Haven't had this feeling about a game since DAO where I keep thinking about it when not playing- that makes me happy.

At this point I don't believe the Open World lends itself to good roleplaying options in character or quests, story - too much empty world to fill.

Geralt is a set character so besides the addition of crossbow I don't expect much more in character skill than W2- hoping it will be more similar to W1 though.

Optimistic that as far as story and quests - TW3 will have more meaningful quests that impact the main story, relate to the main story and have different paths to follow that will change the outcome. Hoping. they did well with the first 2.

#287
Guest_Stormheart83_*

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Puh lease. You didn't like those kinds of a stories or movies as 12 year old? Or played story heavy games in general as a 12 year old?Your mom didn't like it, but your mom didn't like Carmageddon either :PBut either way, this remains a niche game. Even in the 90s these were not mainstream games and I seriously doubt it's going to win over many new players.And thinking Bioware, a major AAA company should aspire to make a game like this (which is main sentiment of this topic) is just ludicrous. As a fun side project maybe, as a reward for making a record breaking game ;)

Meanwhile, I was reading the Hobbit trilogy and playing BG as a kid, so speak for yourself.

#288
CybAnt1

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BG2 was a niche game?

 

Academy of Interactive Arts & Sciences Character or Story Development (2001)[111] Eurogamer Best Game (2001)[112] Eurogamer Best Male Supporting Character (2001)[112] Eurogamer Best Art Direction (2001)[112] Game Informer 88th in the Top 200 Games of All Time (2009)[113] GameSpot The Greatest Games of All Time[114] GameSpot Role-Playing Game of the Year (2000)[115] GameSpot Readers' Choice Game of the Year (2000)[116] GameSpy RPG Game of the Year (2000)[117] IGN RPG of 2000[118] IGN No. 25 in the Top 100 Games of All Time (2005)[119] IGN No. 2 in the Top 25 Modern PC Games (2010)[120]

 

Note that BG2 didn't just win awards for best RPG, but in several cases for best game. Overall.

 

Now ... just as it's not true the best films don't always have the best box office sales figures ... that is a different topic. 


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#289
Akrabra

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Pillars of Eternity is among the greatest rpg games I've played and what I was hoping Dragon Age Origins would turn out to be! Origins is still among my favorite RPGs but the next two games let me down.

 

I hope Bioware makes a game like PoE. Bioware/EA have the budget, the creative talent and the technology to make it an all time classic that will attract new people to gaming.

 

Also, people in this thread who lie about having played the original IE games are laughable. Please don't put in the effort.

People are lying about having played the original IE games? Why?

 

To be honest i don't want Bioware to make another isometric rpg, mostly because that can be the arena of someone else and Bioware can continue expanding on what they have built for both Mass Effect and Dragon Age. But we never know what the new IP will be. 



#290
CybAnt1

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BTW, my personal position is not that Bioware should try to clone PoE for DA4. I don't even think they could if they wanted to, and I agree with FastJimmy they shouldn't, either, as it wouldn't work. 

 

Humbly, though, I submit there are things they could learn from it - that doesn't mean copy it or do the same. 

 

That said, believe it or not, yes, I think there are some things Obsidian could learn from their fellow studio and from DA:I. I just haven't gotten far enough into DA:I to really answer that well.  :)


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#291
Draining Dragon

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PoE is the real successor to Baldur's Gate.

To me, DAO was more of a successor to the Knights of the Old Republic franchise.
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#292
Liamv2

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PoE is the real successor to Baldur's Gate.

To me, DAO was more of a successor to the Knights of the Old Republic franchise.

 

That's more Mass effect's domain than Dragon age's.


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#293
Iakus

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That's more Mass effect's domain than Dragon age's.

Mass Effect wishes it was in KOTOR's category.



#294
Draining Dragon

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That's more Mass effect's domain than Dragon age's.


Mass Effect didn't really remind me of KOTOR in any significant way, except for the part where Carth Onasi dyed his hair black, changed his name to Kaidan Alenko, and moved to another galaxy.
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#295
Rawgrim

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People are lying about having played the original IE games? Why?

 

To be honest i don't want Bioware to make another isometric rpg, mostly because that can be the arena of someone else and Bioware can continue expanding on what they have built for both Mass Effect and Dragon Age. But we never know what the new IP will be. 

 

The thing is, Bioware isn't really expanding on much. They are reducing choices and game mechanics all over the place. When you have a game that works well, and is well liked like DA:O, you don't remove more and more features to it. You add stuff to make the next one better. Bioware\EA doesn't seem to grasp that bit.


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#296
Rawgrim

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Meanwhile, I was reading the Hobbit trilogy and playing BG as a kid, so speak for yourself.

 

The Hobbit wasn't a trilogy, man :)


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#297
The Jackal

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I am so glad to have sparked suck a lively and vigorous conversation  around this amazing new game. Maybe some of the Bioware devs lurking around here will listen  to some of the substantive feedback and be reminded that there are still true RPG enthusiasts around the  forums that will not go quietly into the night as the legacy of DAO is dragged through the mud, consolified, kiddified and just dumbed down to the lowest common denominator, lest the the idol of unbridled mass profits at EA be angered.

 

You got my attention when you said DA: O. I haven't played Pillars of Eternity. Your saying It's similar to DA:O, are there choices in it. I was curiously looking at getting it or not. I'm just curious about that aspect.



#298
Kaiser Arian XVII

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The Hobbit wasn't a trilogy, man :)

 

It was a milking fest.



#299
Rawgrim

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Yeah I don't think anything will top POE. yet anyways - I read they are already working on POE2. Haven't had this feeling about a game since DAO where I keep thinking about it when not playing- that makes me happy.

At this point I don't believe the Open World lends itself to good roleplaying options in character or quests, story - too much empty world to fill.

Geralt is a set character so besides the addition of crossbow I don't expect much more in character skill than W2- hoping it will be more similar to W1 though.

Optimistic that as far as story and quests - TW3 will have more meaningful quests that impact the main story, relate to the main story and have different paths to follow that will change the outcome. Hoping. they did well with the first 2.

 

I think Numenera might be as good as Pillars, or top it. Not sure, though. But it seems to be the one that stands the best chance of doing so. I don't care, really. If I get two great rpgs this year I will be very very happy.

 

I can give the Witcher some slack for the set character. The games are based on a bunch of novels after all. Still, I would have liked to be able to create my very own witcher. They seemed to do the choices and consequences really well in the second game, so I expect more of the same in the third one. The third one will be their first attempt at an open world game, though. Plenty of things that can trip them up in that area. So far it looks very very good, and the graphics are fantastic. But we all know looks can be very deceiving when it comes to games.



#300
Medhia_Nox

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@The Jackal:  From what I've experienced so far (finished Chapter 1) - Pillars of Eternity is a very good game.  It satisfies the character builders who want to crunch numbers - and the storytellers who want to make choices.  

 

I will say that I find the combat obstacle courses to be at their absolute worst in this game - but it's probably because there are so many of them, and I'm playing on their "Very Hard" mode called Path of the Damned so each fight takes some time.  I'd recommend - if going room to room killing people is tedious - to lower the difficulty to coast through battles.

Yes - it has some fantastic choices, some compelling NPCs and some very strong dialogue options that actually turn out extremely different depending on what you chose. 

 

NON-SPOILER EXAMPLE:  You are given three ways to handle a situation.  One - leaves you at a disadvantage - one leaves you neutral - and one leaves you at an advantage (and this one will likely rely on a strong stat).  You won't know which is what your first playthrough and they're enjoyable (for me) to experience.

 

I highly recommend.