You also risk being ambushed while resting. In most games that have that mechanic, anyway. In Pillars you also have a limit to rests since you need camping equipment to do that. The longer you rest the more resources you use. 5 is the maximum amount you can carry.
I have not been ambushed yet, not in caves, not in dungeons, not in open fields, not in castles.
I might have been extremely lucky, but I doubt it.
And to be honest, this is a huge letdown for me.. as I fully expected to be ambushed multiple times
No clue if they play with firendly fire on or not. But given the rotten AI and the lack of a tactics screen, they probably should.
You can't faceroll the game with FF on, simple as that.
You have to make at least 1 jump during the Mythal puzzle. Not sure what you are getting at.
No, you don't have to do a jump with floor puzzles. Not a single one.
Well yeah. Your options are basically these. Guy who shoots stuff with his bow. Guy with big weapon. Teleporting ninja with 2 daggers. Guy with weapon and shield. Spellcaster. That's it. You can't even hold a dagger if you are a warrior. Not can you fire a bow if you are a warrior. Nice armies they have in Ferelden now. No ranged units. Need to hire criminals to fire a bow. Anyway. that is 5 options.
If you're only looking at weaponry, then sure. You're purposely ignoring 9 specializations, different basic skills trees for the base class and how the play style differs greatly between the specializations if you pick different weaponry for rogues and warriors.
You just don't want to see those options.
Like it or not, that is how the magic system works. In DAI you can cast spells forever. Spellpoints just regenerate now. No need for lyrium anymore. In PoE you have limitations. Means you have to be more clever about when to use spells and how, since you don't have "unlimited ammo" in that game.
Like I said, don't bring up the tactical aspect of it. It's totally irrelevant if you can pitch a tent inside the boss' lair, right next to the boss' chamber. And you can pick up supplies absolutely everywhere, in every dungeon and every open field. So even the camp supplies limit is ultimately meaningless. I had to leave 2 supplies in containers before I even got to Gilded Vale, that's how abundant they are in the field.
I haven't gotten to Raedric's castle yet, so I can't comment. Its up to you if you want to make use of exploits, though.
The campfire pic you get is a throwback to BG. Its basically the same image. Its an homage, nothing else.
Exploit? Please.
And I know it's a throwback. It's still silly I see that same image everywhere I pitch a tent, including a castle.