I personally long for a day when character classes are totally abolished from RPGs... where I have to seek out NPCs to learn skills and those skills go up because of use. Skyrim does this - but sadly it also doesn't come with a solid story and memorable characters. Where Hit Points become Hero Points - and everyone can restore their own Hero Points (even if some characters can go beyond that and restore others) - and every class can take if specced right... and every class can be a major dmg dealer if specced.
Classes and classless aren't better or worse, they're just different flavours. Don't be abolishing it in all RPGs please, that's like saying you want to abolish Vanilla. I like Vanilla, I also like chocolate.
Have you played Dungeon Master? It has classes but you have to use skills to level them up, if you end up doing a lot of rogue stuff you end up being a high level Ninja, if you cast a lot of spells you end up being a high level mage but there is otherwise no restriction in how you play and shape your character. You'd probably like it.





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