Either by your own designs or Bioware magically grants you one wish and you're crazy enough to wish for a rebalanced ME3MP, what do you change?
My personal ideas:
-Husk Mode is a selectable faction. So is Abomb Mode.
-Phantom spawn budget value reduced by 50%. Phantom ranged attack damage reduced by 80%. Phantoms move 25% faster.
-Praetorian can no longer do butt lasers.
-Platinum spawn budget increased by 50%.
-Platinum max number of active enemies increased by 50%.
-Sync kill animations are escapable like Husk animations are but have a chance of automatically succeeding no matter what the player does. This is a 0% chance of being successful on a player with 100% health. This chance increases linearly to a maximum of 100% if a player is on health gate. Can still be broken up by damage spikes.
-No more incendiary cheese.
WEAPON BALANCE
-Reegar Carbine base damage decreased by 70%. Range increased by 25%. Clip size increased by 50%.
-Claymore base damage increased by 15%.
-N7 Valiant base damage increased by 15%.
-Locust base damage increased by 20%.
-Tempest base damage increased by 10%.
-Carnifex base damage increased by 15%.
-N7 Paladin base damage increased by 15%.
-Blood Pack Punisher base damage increased by 35%. It's now a very powerful, inaccurate SMG.
-N7 Hurricane base damage decreased by 15%.
-Cerberus Harrier base damage decreased by 15%.
-Revenant accuracy increased by 20%.
-Vindicator damage increased by 20%.
-Scimitar ammo capacity increased by 40%.
-Acolyte damage to barriers and shields reduced by 60%.
KIT BALANCE
-Cain Mine base damage reduced by 50% Now has an 4-second "cook" time before it can explode. Works like an actual mine.
-Flamer base damage reduced by 40%.
-Tech Armor and Barrier Radius increased by 30%.
-Krogan Blood Rage regenerates health.
-Hunter Mode retains wallhax, and weapon/power bonuses, but accuracy and ROF bonuses removed.
-Stimpack regens health, but not shields. Also, stimpack boosts movement speed by 20%.
-Fat Turians may now use their obesity to roll.
-Tactical Cloak now has a maximum general damage bonus of 35%. Weapon, power or melee-specific TC tree options can go beyond this. Tactical cloak duration is increased by 60%.
-Arc Grenade base damage reduced by 40%.
-Cryo Blast duration can now prime Cryo Explosions.
-All defense turrets have their attack damage increased by 40%.
-Enemies hacked by sabotage that turn into allies are immune to friendly fire for 50% percent of the selected hack duration.
I highly doubt that these would be popular, but I'm just throwing them out there as an example. What would you do?





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