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A "Thank You" letter.


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17 réponses à ce sujet

#1
Tsuker

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Well, It looks like this is the place to show appreciation to the developers of this game so here I go:

 

Thank you for this game, it has been a long time since I played a game where playing was so... captivating (I hope this is the word in English). The last one was the first Mass Effect back when it came out, though I loved that one's play for the world lore exploration and science fiction.

 

What made this game so great for me, was the great supporting cast of characters.

The characters' personalities, dialog and reactions are just fantastically written, it is interesting to see and discover the different personalities of each person you meet or team up with, and it simply pulled me into the game. And many of the "simple" characters are more than that if you care enough to talk to them (And maybe read a codex entry or two).

However the best part is the emotional depth some characters reveal during the game, it is simply great to see and play a game that gives such a large emphasis to emotions and feelings of characters. I think it is easy to give a back story to someone, but to make it have a real and believable impact on a character, beyond lore information, and make it shape the behavior and emotions of it is something very impressive.

 

Well... those are the things that pulled me in and made me love this game so much. Excellent writing, you guys should be proud.

 

And Thanks again.

 

 


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#2
C0uncil0rTev0s

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 Excellent writing

 

How did Alice put this? Stranger and stranger...


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#3
Ashara

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I love this game, too. Bioware is specially good making great characters, I agree  :)


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#4
Octarin

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 Excellent writing

 

How did Alice put this? Stranger and stranger...

 

In the eye of the beholder, my dear... 

 

["curiouser and curiouser" ;) ]


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#5
Teddie Sage

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Say what you want about the writing, Dorian Pavus will forever have a place in my heart.  :wub:


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#6
Octarin

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Say what you want about the writing, Dorian Pavus will forever have a place in my heart.  :wub:

 

Might I humbly suggest you're a tad biased? ;)

 

Well, I may even get to play that game to its finish some day, with *gasp* actual graphics instead of triangles and spheres. Who knows. So, I'll let you know then.



#7
Medhia_Nox

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Agreed - Bioware's games should be driven by the rich cast of companions and no longer by an outside force of evil.


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#8
Teddie Sage

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B-b-b-b-b-but... his storyline was so... neat... *whimpers*



#9
Octarin

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B-b-b-b-b-but... his storyline was so... neat... *whimpers*

 

Actually, story-line wise, the kid's was the best by far. :)



#10
Bioware-Critic

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Well, It looks like this is the place to show appreciation to the developers of this game so here I go:

 

Thank you for this game, it has been a long time since I played a game where playing was so... captivating (I hope this is the word in English). The last one was the first Mass Effect back when it came out, though I loved that one's play for the world lore exploration and science fiction.

 

What made this game so great for me, was the great supporting cast of characters.

The characters' personalities, dialog and reactions are just fantastically written, it is interesting to see and discover the different personalities of each person you meet or team up with, and it simply pulled me into the game. And many of the "simple" characters are more than that if you care enough to talk to them (And maybe read a codex entry or two).

However the best part is the emotional depth some characters reveal during the game, it is simply great to see and play a game that gives such a large emphasis to emotions and feelings of characters. I think it is easy to give a back story to someone, but to make it have a real and believable impact on a character, beyond lore information, and make it shape the behavior and emotions of it is something very impressive.

 

Well... those are the things that pulled me in and made me love this game so much. Excellent writing, you guys should be proud.

 

And Thanks again.

 

Well I hope you have already tried or at least planned to play the other games from the DA and ME series ?!!!

If not - SHAME ON YOU :D



#11
Zobert

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Well, it's certainly better than Call of Duty!



#12
Guest_EmmyDupre_*

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I just wanted to thank you for fixing the issues on my PS3.

 

I can play with full cinematic's that don't cut out, 

 

conversations that don't end mid sentence,

 

and the people aren't ugly anymore.

 

Thank you, Bioware.

 

 



#13
fusselbiene

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And another thank you for the awesome cover artwork. I had expected another generic m!Hawke or m!Shep (plus maybe turn-around cover with female version). Instead, you went ahead and show the back of an Inquisitor that could be interpreted as either male of female. Thank you for this, Bioware.You rock!



#14
C0uncil0rTev0s

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...and show the back of an Inquisitor that could be interpreted as either male of female. 

 

Which is quite sad tbh. In RL I can usually tell male back from a female one. Some other games provide this experience, too.


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#15
fusselbiene

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...and show the back of an Inquisitor that could be interpreted as either male of female. 

 

Which is quite sad tbh. In RL I can usually tell male back from a female one. Some other games provide this experience, too.

 

I shall award this comment 2/10 troll points. A little underwhelming, but with a little more practice, you might actually make someone frown a little someday. Better luck next time! :)



#16
Ravenmyste

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 agreed they do such good job on all the dragon age games to date



#17
Zobert

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I shall award this comment 2/10 troll points. A little underwhelming, but with a little more practice, you might actually make someone frown a little someday. Better luck next time! :)

 

If I could upvote it I would.  The reason why males and females in Inquisition look the same from behind is because of the hair generator and desire to put no effort into character creation and unique features.

 

I will say, however, that i much prefer the fact that my characters now look like they wear bras.  In DA2 Merrill's boobs were at waist level.



#18
Han Yolo

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Now if only my dwarf could unequip her bullet-bra.


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