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The easiest to play engineer kits (Gold)?


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#26
JRandall0308

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Human -- I like all 6 ranks in Drone on this guy or gal, and a mid-range but powerful gun like the Arc Pistol. I guess the Talon would also work. Throw out Drone, shoot stuff, stagger with Overload, shoot stuff, burn with Incinerate. Or flip-flip Incinerate/Overload for armored targets. Use your excellent combat roll to avoid damage.

 

Quarian Female -- she's great with almost any weapon, Claymore, Arc, Lancer, Falcon, Venom... even uncommon/rare SMGs can work for her. 4 ranks in Sentry Turret (for the 4b Shock). Otherwise like the Human but with Cyro Blast instead of Overload.

 

Salarian -- Venom, Falcon, or Scorpion are classics for him. But you can also do well with ARs (You can solo with him using the Phaeston). 3 ranks in Decoy. Energy Drain vs. shielded or Geth, Incinerate on everyone else, mix the order to get the proper explosions.

 

Geth -- I do only 3 ranks in Turret but you could do all 6 if you want the extra shield boosting. He is really a weapons class, not a powers class. Overload to stagger, and headshot. He thrives with a hard-hitting weapon with mucho AP for wallhax (to take advantage of Hunter Mode). Saber, Claymore, Arc Pistol. Your Talon would also work well on him but requires a closer range playstyle.

 

Quarian Male -- Arc Grenades are really, really good. But this guy won't shine until you have at least +3 Grenade Capacity. I only put 3 ranks in Tactical Scan because the opportunity cost of getting to rank 6 is too high. Basically mix Incinerate and Arcs for explosions. Venom is amazing on this guy, but normal guns work too. Acolyte would actually be a tolerate Venom-lite -- it staggers and primes, so once they are primed, re-stagger + detonate with Arc Grenades, then re-detonate with Incinerate.

 

N7 Demolisher -- she is not easy to play until you get practice playing a 0 Fitness build (which is what I recommend). You can play her even without +grenades because she generates her own (obviously). I like her best with a mid- to long-range but accurate gun, so ARs or some SRs. (Or I guess Wraith shotgun, but you probably don't have that yet.) She became Gold viable for me once I had the Harrier 1, which is fine for her because she makes her own ammo. Indra 1 also works (don't forget to scope in to avoid the descoped penalty). Really any AR, Phaeston even, you're just finishing off mooks in between grenade spam.

 

Volus -- the best of the Voluses (Voli?) in my opinion. Two power stagger powers that also debuff, light melee makes you invisible(and has separate cooldown for standing vs. running so with practice you can be invisible most of the time), heavy melee cancels DOTs and regens shields, Shield Boost saves you + team from big incoming damage + DOT. Now he just needs a gun... Talon works on him and I use it frequently, really anything relatively light... Sabre Volus is a running joke in my group... Scorpion (heavy though), Venom, Falcon (heavy) for more stagger.... However he is not easy to play because you've got to juggle his powers, melee, etc. Remember he is a support character so you will seldom topscore with him if that's what you care about.

 

Turian Saboteur -- also benefits from +grenade gear, and I like him with shotguns, but you could use the Talon. Sabotage makes for crazy powerful tech explosions. He's generally regarded as the weakest of the Turians. Still a Turian so still good, but kind of meh compared to a powerhouse like the TSol or TSent.

 

Vorcha Hunter -- herp derp Flamer. This is easy. Acolyte to strip shields, burn things. Mix in Incinerate for fire explosions. Easy. You can probably skip SubNet or just do 3 ranks. Alternatively you can play him (or any Vorcha) as a melee build, but that's not easy.

 

Talon Mercenary -- you need +grenades for him. You can spam Cain Mines which is easy, or go more stylish with primarily Armor-Piercing Arrows. Fun fact: AP Arrows alone can kill Gold Brutes in 3 shots. Takes as much +melee as you can because the arrows count as melee. Another fun fact: when you arrow it perfectly centers your weapon on the target, so now is your chance for those mid-range shotgun kills you hear everyone talking about (you do need Smart Choke though)... I like Wraith on this guy, but Eviscerator is a tolerable substitute. Or any AR, or Talon.


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#27
Quarian Master Race

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I agree that that FQE build is stupid dumb, however, your QME build isn't easy for someone who's trying to get gud to play.

 

Most pugs don't even know how to use Tac Scan, so fully speccing it is a waste of time.

I believe that the first step in gitting gud is to use something that will punish you if you make mistakes, so you stop making them as much. Additionally, I really don't see the rationale of stagger weapons on a kit with Arc Grenades. If you really need stagger for some reason, it is as easy as pressing the grenade key. Now, on QMI Venom does make sense because of area ammo priming, but for QME I think something that kills single targets quickly and keeps cooldowns as low as possible for combo chains is more ideal.

It isn't for the pugs. It's for the dual banshee/crab/primes (if no missiles) I have to kill at the end of the wave after they have all bled out. QME already obliterates mooks before they can do anything to his shields, so getting a little moar single target DPS and pinpoint accurate wallhax on the only units that can actually survive long enough to threaten you is more important than the shields that won't be touched either way. 
 



#28
rlro

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I agree that that FQE build is stupid dumb, however, your QME build isn't easy for someone who's trying to get gud to play.

 

Most pugs don't even know how to use Tac Scan, so fully speccing it is a waste of time.

 

Tac Scan is useless. Period. The time I take to activate it, I could have already killed them all.



#29
Krazy_Kirby

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Tac Scan is useless. Period. The time I take to activate it, I could have already killed them all.

try killing a banshee in that amount of time w/o using missiles ...
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#30
LuckyStarr

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Is your manifest public?

Sure. No Venom :(

http://social.biowar...r-l&platform=pc



#31
Aetika

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But Lancer is there!  :wizard:

Also Harrier, Harrier works with everything!


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#32
LuckyStarr

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Am I allowed to bring in a non engineer that is REALLY an engineer?

 

N7 Paladin.... Every tool you need for every engineer situation, PLUS a shield that does engineer stuff

There are 2 or 3 AWESOME sentinels in the game, I don't ever have a reason to play Paladin anymore (I used to when I just unlocked him). It's the engineer that I play by far the last, because all the engineers range from mediocre to awful on my scale - hence this question.

 

 

Most pugs don't even know how to use Tac Scan, so fully speccing it is a waste of time.

What about using Tac Scan? I thought the tactics is "put it on the closest boss and make sure everyone shoot him".

It's the grenades that I have a problem with and don't want to spec at all if it can be avoided.

 

 

Because I'm getting mad at all the incorrect QME builds being thrown around I'll just post the correct one

http://kalence.drupa...!!34O52343!09AG

I don't know, 600 shield HP? You didn't even give me Cyclonics III (not that I have any, either way). Sure, it'd work on Silver, but Gold requires either fast shield recharge or some shield HP, preferably both. Fitness 4b and 5b is a must on most of my builds.



#33
frank_is_crank

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I don't know, 600 shield HP? You didn't even give me Cyclonics III (not that I have any, either way). Sure, it'd work on Silver, but Gold requires either fast shield recharge or some shield HP, preferably both. Fitness 4b and 5b is a must on most of my builds.

 

While the build QMR provided for the QME is not easy to play - if you want to learn, how to not suck in gold, you will have to get out of your comfort zone.


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#34
JRandall0308

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Play Gold with 0 Fitness until it becomes easy. That's how I trained myself not to rely on shields.

Also Engineers do not suck. There aren't as many great ones as there are Sentinels (probably the best overall class) but there are plenty of solid Engineers. Scroll up for my rundown of each one.
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#35
GruntKitterhand

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I don't know, 600 shield HP? You didn't even give me Cyclonics III (not that I have any, either way). Sure, it'd work on Silver, but Gold requires either fast shield recharge or some shield HP, preferably both. Fitness 4b and 5b is a must on most of my builds.

 

Technically, I suspect that build requires large doses of QMR to work at its full potential - certainly from what I've witnessed.  I've tried the version of it which swaps Incinerate for full health, which is still glorious, and you might find it a bit easier.  Reload-cancelling the Claymore with Cryo Blast is pretty much an essential requirement to make it work best, so you could focus on that as a learning experience.



#36
LuckyStarr

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Scroll up for my rundown of each one.

Yep, awesome post, thank you. Upvoted even before reading it, just for the tidy formatting that makes it easy to comprehend :)



#37
Marksmad is waving goodbye

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On the premise of the thread, I wouldn't actually recommend the QFE due to the fact that she is easily one of the more difficult engineers to play, and I've no idea why people are doing so but anyway here's the correct build: http://kalence.drupa...!!13T53364!F0AG

 

I was initially surprised to see that build, but at least I now understand your scornful remarks in a previous thread about the turret's ability to do damage. It's because your turret is specced to do mostly nothing.

 

She doesn't seem particularly hard to play as far as I can tell: See enemy. Are they far away? If yes, toss Turret near them to bother them and find a closer enemy. If no, Cryo Blast and shoot them in the face with Claymore. Repeat as necessary.

 

The best improvement she could have would be the ability to toss the turret over her shoulder as she leaves the area.



#38
Cknarf

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Use N7 Hurricane w/upgraded mag and heat sink. Spam fire explosions. Destroy everything.

 

Listen to this the whole time. Because Hurricane.

 



#39
didacuscarr

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Either you suck or you suck, don't blame it on the kits.
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#40
LuckyStarr

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Either you suck or you suck, don't blame it on the kits.

Got any other genius thoughts to contribute? Don't hold back!

 

 

Vorcha Hunter -- herp derp Flamer. This is easy. Acolyte to strip shields, burn things. Mix in Incinerate for fire explosions. Easy. You can probably skip SubNet or just do 3 ranks. Alternatively you can play him (or any Vorcha) as a melee build, but that's not easy.

Hunter doesn't have a flamer, though. If he had, he'd be the best engineer on my list.

 

Can anyone suggest a Cain mine-centric Talon merc build? Specifically, I don't know whether to take damage or radius at lvl 4 and 6.



#41
GruntKitterhand

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I was initially surprised to see that build, but at least I now understand your scornful remarks in a previous thread about the turret's ability to do damage. It's because your turret is specced to do mostly nothing.

 

Scornful remarks?  From QMR?!

 

I've gotta say I'd never specced my turret that way until I saw it in action in what I think was my very first game with QMR.  Now there's no going back.  The killfeed is much more active with the words 'Sentry Turret' than I would ever have seen before.  Like many things it's probably linked to hosting - the Flamethrower priming is all very well in theory, but it rarely seems to work, off-host at least.  The rockets seem to hit more regularly, and I've seen it credited with killing Brutes while I've been up to my BumBum in headless corpses on a different part of the map.  I think she has finally moved ahead of the QFI in my affections, but that may be only temporary as I'm planning my first attempt at a melee-focused QFI.  

 

As for the difficulty, you can make a case for saying she's harder to play than any of the other Engineers, who mostly have either grenades, mines, or chain overload at their disposal, or the Salarian who has Energy Drain as a form of Stimpack, or the Vorcha who has a 'switch on and forget' power. Skipping Fitness and using all three powers actively, with a single shot weapon, to very good effect, is pretty difficult.

 

Also, on the topic of 'No Fitness' builds to help learn Gold fast.  I don't disagree with the advice - it's perfectly solid.  But I kinda feel like I might be representative of the type of player best described as 'cautious' in playstyle.  Not all the time, obviously, but as a middle-aged, born-again gamer, I had never played any kind of MP before ME3, so my first priority was to not suck completely.  I relied on full Fitness builds for the longest time, so I completely understand the urge to have those shields.  But the sooner you come to the realisation that the best way to survive is to kill stuff quicker than it can kill you, the sooner you'll be enjoying spending those points elsewhere.  There are some examples where tankiness is actively desirable over some mediocre powers, but even then it can often be better choosing the melee options.  Shields tend to be a bit of a placebo on Gold.


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#42
Creator Limbs

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What about using Tac Scan? I thought the tactics is "put it on the closest boss and make sure everyone shoot him".
It's the grenades that I have a problem with and don't want to spec at all if it can be avoided.


If it's the grenades you have a problem with you might as well not even bother with the QME. Why don't you like grenades? They're super fun to use. I mean, I wasn't a big fan of grenades either while I was playing but I never actively specced out of them...you never know when you have to rain absolute fire on enemies for funsies.

I see you have the QFE and GE, gg. You can literally throw the Lancer on either kit. I use incendiary ammo for the GE, then overload/fire explode everything to death, use turret for flamethrower or healing depending on playstyle. As for the QFE, I like to use cryo ammo just to have a use for it, plus cryo explosions are fantastic imo. I like to make my pugs ears bleed. But incendiary ammo works just as well!

QFE: http://kalence.drupa...33N51323!GDGA.5
GE: http://kalence.drupa...33X51363!8G8..9

Tac Scan is useless. Period. The time I take to activate it, I could have already killed them all.


Wrong. Try soloing a difficulty higher than silver.
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#43
Marksmad is waving goodbye

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I've gotta say I'd never specced my turret that way until I saw it in action in what I think was my very first game with QMR.  Now there's no going back.  The killfeed is much more active with the words 'Sentry Turret' than I would ever have seen before.  Like many things it's probably linked to hosting - the Flamethrower priming is all very well in theory, but it rarely seems to work, off-host at least.  The rockets seem to hit more regularly, and I've seen it credited with killing Brutes while I've been up to my BumBum in headless corpses on a different part of the map.  I think she has finally moved ahead of the QFI in my affections, but that may be only temporary as I'm planning my first attempt at a melee-focused QFI.  

 

 

You lost me.



#44
GruntKitterhand

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You lost me.

 

I'm not sure where.   :huh: I can understand what I wrote, but then I was the one who wrote it.  In short, QMR's QFE turret spec is more effective (off-host, at least) than the alternative.  I have no idea what you two were talking about beforehand.

 

Perhaps I misinterpreted what you were saying, but then this is BSN, so that wouldn't be a rare occurence.



#45
Terminator Force

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Also, on the topic of 'No Fitness' builds to help learn Gold fast.  I don't disagree with the advice - it's perfectly solid.  But...

 

Oh, so no fitness scrub pugs is cool, but no consumable pugs is not? Yeah... BSN logic at it's best.



#46
GruntKitterhand

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Oh, so no fitness scrub pugs is cool, but no consumable pugs is not? Yeah... BSN logic at it's best.

 

You really do have a problem reading words and understanding them sometimes, don't you?  You abbreviated what I said, just to adapt the meaning to fit in with your distorted value system.  Listen Sinful, I post here to share my knowledge of this game in such a way as to help other people enjoy it as much as I do.  And to learn from players who even now I recognise are more skillful than me.  That is all.  All your posts about epeen couldn't be less relevant to me if they were written in Klingon.  I was simply trying to explain to the noob Gold pugs you claim to champion so much, that the sooner they are brave enough to reduce the ranks in Fitness, the sooner their contribution will rise.  Why in the name of fuckery do you have to have a problem with that?!?


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#47
Marksmad is waving goodbye

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I'm not sure where.   :huh: I can understand what I wrote, but then I was the one who wrote it.  In short, QMR's QFE turret spec is more effective (off-host, at least) than the alternative.  I have no idea what you two were talking about beforehand.

QMR remarked in another thread that the turret doesn't kill much. I disagreed. Then it turned out that the build QMR posted uses shock at rank 4, so I remarked that it explains why QMR does not perceive the turret as an effective killer. The shock evo distracts the turret from damage output. You need 4a together with 5b and 6a to maximise its kill rate.

 

It seems you thought I was promoting the flamethrower turret here, but I wasn't. It does work well on the GE because (unlike the QFE) he can instantly detonate the priming effect of the flames.


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#48
GruntKitterhand

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It seems you thought I was promoting the flamethrower turret here, but I wasn't. It does work well on the GE because (unlike the QFE) he can instantly detonate the priming effect of the flames.

 

Thank you, all is now clear.   :)   I still prefer the shock evo on the QFE, fwiw.


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#49
Mordokai

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After recently doing another slew of promotions(only 27 more to get that N7 banner... **** that ****), I tried HFE with Widow. She was lacking a little, what with being only level one, but she did pretty damn awesome. Once she gets back to level twenty, she'll be quite the terror.

 

I may be weird, but I really like putting sniper rifles in the hands of engineers. Mantis GE is probably my favourite non-asari setup. Relevant video is relevant.

 


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#50
GruntKitterhand

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After recently doing another slew of promotions(only 27 more to get that N7 banner... **** that ****)

 

I may be weird, but I really like putting sniper rifles in the hands of engineers. 

 

Haha the only banner I ever really felt was a grind.  Keep going, even if it means the occasional Level 1 TSol between friends!  :P

 

HE / Indra would be one of my go-to Platinum choices, so it doesn't seem weird to me.


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