Why were biotics made useless in ME2?
#501
Posté 29 janvier 2010 - 11:33
#502
Posté 29 janvier 2010 - 11:37
#503
Posté 29 janvier 2010 - 11:41
Miranda is not the only squadmate with overload.Jarmelopt wrote...
Insanity makes half your squad useless as Pull and throw are garbage at best and pretty much makes Miranda the best squadmate.
#504
Posté 29 janvier 2010 - 11:44
tonnactus wrote...
Miranda is not the only squadmate with overload.Jarmelopt wrote...
Insanity makes half your squad useless as Pull and throw are garbage at best and pretty much makes Miranda the best squadmate.
Nope but she has warp as well. That allows flexibility.
#505
Posté 29 janvier 2010 - 11:51
Yes,like shepardt adept and thane...Jarmelopt wrote...
tonnactus wrote...
Miranda is not the only squadmate with overload.Jarmelopt wrote...
Insanity makes half your squad useless as Pull and throw are garbage at best and pretty much makes Miranda the best squadmate.
Nope but she has warp as well. That allows flexibility.
A team with garrus and thane should also have a lot more weapon damage then with Miranda and someone else.
Modifié par tonnactus, 29 janvier 2010 - 11:52 .
#506
Posté 29 janvier 2010 - 11:55
tonnactus wrote...
Yes,like shepardt adept and thane...Jarmelopt wrote...
tonnactus wrote...
Miranda is not the only squadmate with overload.Jarmelopt wrote...
Insanity makes half your squad useless as Pull and throw are garbage at best and pretty much makes Miranda the best squadmate.
Nope but she has warp as well. That allows flexibility.
A team with garrus and thane should also have a lot more weapon damage then with Miranda and someone else.
Thane you have to deal with either pull or throw(which is garbage) to get to warp. Also I'm not referring to a Shepard Adept but still having more than one teammate with warp never hurts especially when it takes two or three blasts to take a shield down.
Edit:Also I'm just switching between accounts as each browser I'm using is logged into two separate accounts.
Modifié par AlphaJarmel, 29 janvier 2010 - 11:58 .
#507
Posté 30 janvier 2010 - 12:06
Jarmelopt wrote...
Insanity makes half your squad useless as Pull and throw are garbage at best and pretty much makes Miranda the best squadmate. They should have allowed you to use your biotics but the effect would be halved like if it's normally 12 seconds for pull then it could be 6 with shields.
Well, useless for you was fantastic for me. After taking a resistance down, I let Jacob Pull so he can handle the rest (gun them down or let them crash) so I can focus my attention elsewhere. If I don't think he can one shot it, I'll use throw which will kill them. I've down that so many times, I don't understand how that strat can be useless for someone else. But whatever.
Also throw for me is used ass CC for charging opponents or people trying to take cover. Again, not useless but maybe you have a different playstyle thats suits you better.
Modifié par SolidDuece, 30 janvier 2010 - 12:07 .
#508
Posté 30 janvier 2010 - 12:08
???AlphaJarmel wrote...
Thane you have to deal with either pull or throw(which is garbage) to get to warp.
I dont understand what you mean.He has warp and is a sniper,who cares about his throw??
2 people using a sniperrifle.One has warp,effective against barrier and armor.The second has overload for shields and is capable of using the sniperrifle too.Really,where is the purpose of miranda??(only using pistols)Also I'm not referring to a Shepard Adept but still having more than one teammate with warp never hurts especially when it takes tw
#509
Posté 30 janvier 2010 - 12:08
SolidDuece wrote...
Jarmelopt wrote...
Insanity makes half your squad useless as Pull and throw are garbage at best and pretty much makes Miranda the best squadmate. They should have allowed you to use your biotics but the effect would be halved like if it's normally 12 seconds for pull then it could be 6 with shields.
Well, useless for you was fantastic for me. After taking a resistance down, I let Jacob Pull so he can handle the rest (gun them down or let them crash) so I can focus my attention elsewhere. If I don't think he can one shot it, I'll use throw which will kill them. I've down that so many times, I don't understand how that strat can be useless for someone else. But whatever.
Again I'm assuming your playing Insanity as you have to take their shields down first before you can do any of that.
You have to spend points to get to warp for Thane. Also Miranda uses the SMG which really is alot better than a sniper has shields have to go down first. Snipers can oneshot very few enemies on Insanity.
Modifié par Jarmelopt, 30 janvier 2010 - 12:10 .
#510
Posté 30 janvier 2010 - 12:09
Jarmelopt wrote...
SolidDuece wrote...
Jarmelopt wrote...
Insanity makes half your squad useless as Pull and throw are garbage at best and pretty much makes Miranda the best squadmate. They should have allowed you to use your biotics but the effect would be halved like if it's normally 12 seconds for pull then it could be 6 with shields.
Well, useless for you was fantastic for me. After taking a resistance down, I let Jacob Pull so he can handle the rest (gun them down or let them crash) so I can focus my attention elsewhere. If I don't think he can one shot it, I'll use throw which will kill them. I've down that so many times, I don't understand how that strat can be useless for someone else. But whatever.
Again I'm assuming your playing Insanity as you have to take their shields down first before you can do any of that.
Again you have to spend points to get to warp.
Yea I am. So whats the problem?
#511
Posté 30 janvier 2010 - 12:12
Modifié par Jarmelopt, 30 janvier 2010 - 12:13 .
#512
Posté 30 janvier 2010 - 12:14
Also you don't always have to use Miranda. If she is the best for you, whatever. But know that you can still mix and match with other squadmates. I've used Garrus/Jacob, Garrus/Mordin, Mordin/Jack, whatever.
Modifié par SolidDuece, 30 janvier 2010 - 12:17 .
#513
Posté 30 janvier 2010 - 12:16
SolidDuece wrote...
Oh I get it, you don't want to spend points on Warp. In that case you just have to rely on your team a little more. You can still get the job done in that case. I didn't even have Warp until Horizon. Where some encounters super hard? Yea, but in the end I picked the difficulty to be Insanity. Saying certain powers are useless is subjective because your saying stuff that sucks that I use all the time.
I'm not an adept. I'm an Infiltrator but still pull is worthless compared to Warp or ANY power that takes shields down. That makes Warp and Incinerate the best abilities in the game followed up by Overload. That's all you need to beat the game. Health bars are a joke. Again since you have to allocate points, why bother with pull or throw? Therefore why bother with certain teammates?
Modifié par Jarmelopt, 30 janvier 2010 - 12:18 .
#514
Posté 30 janvier 2010 - 12:22
Jarmelopt wrote...
SolidDuece wrote...
Oh I get it, you don't want to spend points on Warp. In that case you just have to rely on your team a little more. You can still get the job done in that case. I didn't even have Warp until Horizon. Where some encounters super hard? Yea, but in the end I picked the difficulty to be Insanity. Saying certain powers are useless is subjective because your saying stuff that sucks that I use all the time.
I'm not an adept. I'm an Infiltrator but still pull is worthless compared to Warp or ANY power that takes shields down. That makes Warp and Incinerate the best abilities in the game followed up by Overload. That's all you need to beat the game. Health bars are a joke. Again since you have to allocate points, why bother with pull or throw? Therefore why bother with certain teammates?
Well as someone that mix and matches teamates for every mission, I like having the variety, shift in strategy and challenge. As for pull/throw, again I use it all the time. One reason is because its good CC. Another is because I don't have to leave cover. I can rotate Warps/Overloads every cooldown while my other biotic can hadle the people in red. I dont have to pop out of cover and shoot. Thats my strat, works for me.
#515
Posté 30 janvier 2010 - 12:30
Where is the problem???Jarmelopt wrote...
You have to spend points to get to warp for Thane.
And for sniping,let garrus use overload and/or let him use assault rifles too.And let thane snipe then.
Shepardt also has assault rifles or submachine guns.
No, Miranda isnt the best in any way.
Modifié par tonnactus, 30 janvier 2010 - 12:33 .
#516
Posté 30 janvier 2010 - 12:38
#517
Posté 30 janvier 2010 - 12:41
tonnactus wrote...
Where is the problem???Jarmelopt wrote...
You have to spend points to get to warp for Thane.
And for sniping,let garrus use overload and/or let him use assault rifles too.And let thane snipe then.
Shepardt also has assault rifles or submachine guns.
No, Miranda isnt the best in any way.
Ok you're using your own Shepard as a template. However Warp and Overload are without a doubt dead useful. Then on to Thane. You have to spend 3 points on a power you'll never use in order to get to warp. Then in regards to the sniping, that probably depends on your Shepard's ability. Mine can snipe so Thane is redundant and useless. If all you have is SMGs and assault rifles then Garrus is still a better pick as you can dedicate points to Overload and he can snipe as well. Also Thane's bonus ability is garbage compared to Garrus. Really the ideal build is most likely Garrus and Miranda. Garrus for overload and AP and Miranda for warp and overload. Not to mention Garrus can share AP with the squad. Thane is a second rate Garrus.
@SolidDeuce
Ok without Pull is still pretty easy if you have Miranda as you can slam or crippling slam. Garrus fair enough doesn't offer crowd control in that sense but Overload does help against synthetics. My build can use incinerate or use cloak to get out there. Also with a rushing Krogan you can easily kill him with Warp and quick gunfire once his armor is down. However you don't want them close enough where this is a problem in the first place. If you kill them fast enough then there isn't a problem. I can kill a geth prime with my SMG and heavy pistol.
Modifié par AlphaJarmel, 30 janvier 2010 - 12:46 .
#518
Posté 30 janvier 2010 - 12:47
That is easy.Infiltrators have invisibility and soldiers adrenaline rush/concussive shot.(slow down time,just dogde/avoid and continue shoting)SolidDuece wrote...
Now, lets go the other way. Why wouldn't someone want pull or throw? I have a charging Varren/Krogan and knocked down their armor. Why wouldn't I want a CC ability to help me in that situation? Lets say someone is flanking or behind cover. I unshielded them with Overload. Why wouldn't you use Pull to get them out of cover? What if one me or one of my teamates have multiple enemies around them. Wouldn't a CC ability be useful for them to get out of that situation? What do people without stunning abilities do? I'm curious.
Concussive shot workes basicly like throw in the old game.
Right,back to the topic,a soldier have crowd control that works despite of the protection of the enemies.
JUST BIZARRE,isnt it??
#519
Posté 30 janvier 2010 - 12:59
Yes.AlphaJarmel wrote...
Ok you're using your own Shepard as a template. However Warp and Overload are without a doubt dead useful.
I ask again?Where is the problem???That Thane reach maximum warp a little bit later in the game??Then on to Thane. You have to spend 3 points on a power you'll never use in order to get to warp.
No,he isnt,even in your case.Sniper rifles are more powerfull then submachine guns.You can ran out of ammo for them.Not your squadmates.Then in regards to the sniping, that probably depends on your Shepard's ability. Mine can snipe so Thane is redundant and useless.
At least better then slam.If i remember it right is also a biotic and shouldnt work until shields are down.If all you have is SMGs and assault rifles then Garrus is still a better pick as you can dedicate points to Overload and he can snipe as well. Also Thane's bonus ability is garbage compared to Garrus.
Well,we not discuss Thane vs Garrus, but if to take Thane vs. Miranda in a team with shepardt and garrus.Thane and Garrus use better weapons.Overload and warp are also there in this team.The purpose of miranda is?Better in the lower levels,or what?Garrus for overload and AP and Miranda for warp and overload. Not to mention Garrus can share AP with the squad. Thane is a second rate Garrus.
Modifié par tonnactus, 30 janvier 2010 - 01:01 .
#520
Posté 30 janvier 2010 - 01:04
Aehm,concussive shot is crowd control???AlphaJarmel wrote...
Garrus fair enough doesn't offer crowd control in that sense but Overload does help against synthetics.
Modifié par tonnactus, 30 janvier 2010 - 01:05 .
#521
Posté 30 janvier 2010 - 01:13
Why if you're an Infiltrator would you have two snipers on a team especially one that isn't as good a shot as you? If you're using Garrus and Thane then you have no close quarter crowd control. Also SMGs are godly at taking down shields and barriers.
#522
Posté 30 janvier 2010 - 01:18
The other problem seems to be that people don't mind having to do (above) to take down shields and stuff but then once all thats down it's unrewarding because the game gives enemies such low HP. So that when you can use your badass **** its not fullfilling because they just die before anything can be done.
So for second group can we all agree that we'd just like enemies to recieve a patch that increases their HP?
#523
Posté 30 janvier 2010 - 01:21
#524
Posté 30 janvier 2010 - 01:23
wrexisawesome wrote...
K for the group here that just doesn't like to think, use tact, and can't play. Put the game on normal and your problem is solved.
The other problem seems to be that people don't mind having to do (above) to take down shields and stuff but then once all thats down it's unrewarding because the game gives enemies such low HP. So that when you can use your badass **** its not fullfilling because they just die before anything can be done.
So for second group can we all agree that we'd just like enemies to recieve a patch that increases their HP?
Nope, I just want the pointless restrictions removed. Otherwise, why do they even have biotics in the game?
#525
Posté 30 janvier 2010 - 01:24





Retour en haut




