Graunt wrote...
KingDavid007 wrote...
Dont be an idiot, every class has it's pros and cons. I am an infiltrator. You don't see me ****ing about how cryo ammo doesn't work on insanity. You dont see me ****ing about how AI hacking doesnt work as effectively on easier difficulties. Come on man! In ME1 adepts were OP and their biotic skills scaled better than tech skills on higher difficulties. Besides I believe engineers have the same problem too.Hoffburger wrote...
Popstick wrote...
I was ripping through the Collectors, Blue Suns/Bloods and Eclipse with an Adept on a mixture of Hardcore and Insanity...so, don't know what problems you were having. Heck, there were large segments of the game where I didn't even fire a single shot and could still clear a room. Throw a Warp to knock out their Barrier or Armour. If it's still up, fire a second one while behind cover. If there are multiple protected enemies, stay behind cover and fire Warp repeatedly until they're all softened up. Since the recharge time is very quick, 5 or so seconds, you can clear an entire room in a matter of minutes. Finish the softened up enemies with a couple of Pulls. I just let my squad mates shoot the floating enemies.
And your abilities don't scale with difficulty, but the enemies do. Unprotected enemies, Varren, Husks on Normal will have Armour on Hardcore and Insanity. Enemies will use upgraded weapons and fire powers more frequently compared to Normal.
I have yet to die as an adept on hardcore, it's just stupid to have to use warp 20 times or have to empty half of my ammo to bring down their armor and shields before I can do anything with my biotics. I tried an infiltrator and headshots with the sniper rifle, disruptor ammo, and incenerate just completely dominate anything an adept has because it simply 1 shots them once they get into health. I'm sure soldier is the same way.
Even in ME1 on insane difficulty you could still use biotics on enemies. Oh and the new warp is terrible IMO, not really worth spending points on. The damage it does is way less than the damage you could've done by simply shooting the enemy a few times.
You don't need Cryo ammo to work when you can one shot, to two shot enemies on Insanity as an Infiltrator. The Adpet has to use Warp 3-4x on the same target and at a higher risk. Can't really argue about Engineers too much though, they are probably the second to worst class if not tied for second to worst.
One Warp, a few bursts from the SMG to those same enemies an Infy one-shots. By the time an Infy reloads their Widow SR, the other classes would be mowing down the other enemies. It's ROF is a small drawback. Better for bosses, though.





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