SurfaceBeneath wrote...
Wow. So many bad players here.
Adepts are fine on higher difficulties. They provide the best CC in the game and the more difficult enemies are, the better CC gets. This means that their superior CC has to be countered by something. This comes in the form of armor and shields/barriers that counters their CC until it can be brought down.
Adepts are weak only in the beginning of any given fight. Once the battle is under way and defenses start getting brought down, they own everything without those enemies even being able to attack them back. It's called Balance and Tactics.
Are you serious? You can't "CC" anything that has protection and you would know this if you had even bothered playing the "higher difficulties" which you most obviously have not yet. At least 80% of the enemies have some form of protection, many have two. So what you're saying is "biotics have to be super countered somehow while guns, ammo and techs don't really suffer the same problem!" right?
People seem to enjoy throwing around the "tactics" word as though this game is super deep and that we just can't grasp how to play. That's not the case at all, and to "get through those defenses" requires the biotic to sit there and play paint thinner guy to the other two artists in the group the entire time. You also don't need any CC once those protections have been stripped because a few shots finishes them off, so all you did was waste a cooldown.
Modifié par Graunt, 02 février 2010 - 02:45 .





Retour en haut




