Graunt wrote...
Completely and utterly clueless at what is even being discussed. NO ONE CARES THAT YOU CAN USE WARP FOUR TIMES AND THEN SINGULARITY, no one said an Adept did not have any tools to strip away defenses. You seem to think wasting ten seconds just to setup 2-3 enemies in CC is some big payoff when you could simply just kill them with a Soldier, Sentinel or Infiltrator in the same amount of time. How often are enemies clustered up to where you're going to hit more than three at a time ever? VERY RARELY.
It's mostly a game of strip, strip, strip single target and that's why the Adept is completely devoid of that necessary ingredient, you know...fun? The class is at a severe handicap compared to every other class in the game (well ok, it's still better than a Vanguard on Insanity I suppose...) at the higher difficulties. A Soldier or Infiltrator don't even have to use a bunch of abilities to remove defense to actually DO anything to their targets. And it really does seem like you have not actually played the class on Insanity, despite what you say. There are too many instances in which enemies are crouching behind cover and your Warp either misses due to them crouching right after a cast or you go through the long and boring process of casting it, waiting for them to crouch and then come back up, repeat ad nauseum. But I mean if you think having a super small advantage against Husk rushes somehow makes up for it...yeah...
The game was clearly designed to be "balanced" when playing on normal, but even then it's not because it's so glaring how the other classes have such a huge advantage in the higher difficulties by default.
I AM ANGRY BECAUSE I SUCK AT THE GAME RAAWRAGGHAAGH!!!!
Hey guess what? Soldiers have to "strip" defenses too. And you know how they do that? Their guns. Their guns which don't actually inherently do any more damage than an adepts. Soldiers (and other combat classes) no longer get the huge passive bonuses which allow them to use guns 10 times better than the tech/biotic based ones. This is -especially- true once you pick up your bonus weapon skill midway through the game AND choose Warp Ammo (or another bonus ammo talent, though Warp Ammo is the best). At that point, an Adepts ability to shoot something is Just As Good as a soldier's, only they trade bullet time and concussive shot for situational CC (Calling Shockwave and Singularity anything other than incredible is just retarded) and warp.
Modifié par SurfaceBeneath, 03 février 2010 - 01:49 .





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