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Why were biotics made useless in ME2?


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#76
Hoffburger

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ShuMaKisO wrote...

oh. just want rambo god mode.

play on normal then. I hear shields and such don't effect biotics. Problem solved


I hope you are young, because if you aren't you have a severe learning disorder. I'll let you figure out why because I've said it about 100 times already for you downy bears.

#77
Stanley Woo

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Hey, Hoffburger, let's tone the rage-ohol down a notch, please.



And for everyone else, let's please keep it clean and civil. Thank you.

#78
AlphaJarmel

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Yea on the higher difficulties Adept is kinda useless as the other classes only need Miranda to get the advantages of the Adept.

#79
Murmillos

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God.. this sounds like the WoW forums..



I can't do X with my class.. this class sucks.

This game is easy mode because of talent X, this class sucks.

This online game sucks because I'm forced to join a party to do anything.

#80
ShuMaKisO

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Hoffburger wrote...

ShuMaKisO wrote...

oh. just want rambo god mode.

play on normal then. I hear shields and such don't effect biotics. Problem solved


I hope you are young, because if you aren't you have a severe learning disorder. I'll let you figure out why because I've said it about 100 times already for you downy bears.


No really. Why not just play on normal? I don't see the problem here. Unless I'm wrong about biotics use on shields and such on normal. I just fixed your problem, you should be happy not ragey :happy:

Modifié par ShuMaKisO, 27 janvier 2010 - 09:27 .


#81
ShuMaKisO

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gd double clicking

Modifié par ShuMaKisO, 27 janvier 2010 - 09:26 .


#82
Murmillos

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Hoffburger wrote...

ShuMaKisO wrote...

oh. just want rambo god mode.

play on normal then. I hear shields and such don't effect biotics. Problem solved


I hope you are young, because if you aren't you have a severe learning disorder. I'll let you figure out why because I've said it about 100 times already for you downy bears.

I"m sorry, did BioWare not make the game that YOU wanted?  I guess board whinning is the way to go I hear.

#83
jalford1980

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The biotic is not going to do as much damage as an infiltrator or a soldier plain and simple.  Why, because they have crowd control.  The idea here is that you use your whole squad, unlike ME1 where you pretty much just played the main character and prayed the rest of the pary didn't die.

Also, if you have 2 biotic users in a group, you can combine there abilies for more damage, or just use your own with smart cooldown usage.  So think of you squad as a whole, use all the abilities together, and you will find that they mesh well together.

Now if you are not the type of player who wants to do that, play an infiltrator or soldier, and just blast your way through. I prefer to sit back and take things more tacticly, as i prefer RPG's to straight up FPS.  I enjoy my biotic they way he is.  Would i love to be able to be a one man wrecking ball of biotic pain, yes, but it would prob be unbalanced since i would not only be able to take people out of the fight, but i could also 1 shot them.

#84
Hoffburger

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jalford1980 wrote...

The biotic is not going to do as much damage as an infiltrator or a soldier plain and simple.  Why, because they have crowd control.  The idea here is that you use your whole squad, unlike ME1 where you pretty much just played the main character and prayed the rest of the pary didn't die.

Also, if you have 2 biotic users in a group, you can combine there abilies for more damage, or just use your own with smart cooldown usage.  So think of you squad as a whole, use all the abilities together, and you will find that they mesh well together.

Now if you are not the type of player who wants to do that, play an infiltrator or soldier, and just blast your way through. I prefer to sit back and take things more tacticly, as i prefer RPG's to straight up FPS.  I enjoy my biotic they way he is.  Would i love to be able to be a one man wrecking ball of biotic pain, yes, but it would prob be unbalanced since i would not only be able to take people out of the fight, but i could also 1 shot them.


Do you even have the game? If so have you even tried any difficulty other than casual? Adepts have ZERO crowd control.

Also @ the BIoWare guy, sorry for getting a little angry, people were just posting without reading and that irks me. Having to repeat myself 10 times isn't fun.

#85
ShuMaKisO

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Hoffburger wrote...

jalford1980 wrote...

The biotic is not going to do as much damage as an infiltrator or a soldier plain and simple.  Why, because they have crowd control.  The idea here is that you use your whole squad, unlike ME1 where you pretty much just played the main character and prayed the rest of the pary didn't die.

Also, if you have 2 biotic users in a group, you can combine there abilies for more damage, or just use your own with smart cooldown usage.  So think of you squad as a whole, use all the abilities together, and you will find that they mesh well together.

Now if you are not the type of player who wants to do that, play an infiltrator or soldier, and just blast your way through. I prefer to sit back and take things more tacticly, as i prefer RPG's to straight up FPS.  I enjoy my biotic they way he is.  Would i love to be able to be a one man wrecking ball of biotic pain, yes, but it would prob be unbalanced since i would not only be able to take people out of the fight, but i could also 1 shot them.


Do you even have the game? If so have you even tried any difficulty other than casual? Adepts have ZERO crowd control.

Also @ the BIoWare guy, sorry for getting a little angry, people were just posting without reading and that irks me. Having to repeat myself 10 times isn't fun.




okok I think I get it. Normal fixes all your problems, but you want normal difficulty at higher difficulty levels. Have you tried tricking yourself into thinking your playing on insanity but just leave it on normal?

I know your really trying to push that this isn't about difficulty for you. But we all know, it is isn't it. Acceptance is the first step.

Modifié par ShuMaKisO, 27 janvier 2010 - 09:38 .


#86
tommythetomcat

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Hoffburger wrote...

jalford1980 wrote...

The biotic is not going to do as much damage as an infiltrator or a soldier plain and simple.  Why, because they have crowd control.  The idea here is that you use your whole squad, unlike ME1 where you pretty much just played the main character and prayed the rest of the pary didn't die.

Also, if you have 2 biotic users in a group, you can combine there abilies for more damage, or just use your own with smart cooldown usage.  So think of you squad as a whole, use all the abilities together, and you will find that they mesh well together.

Now if you are not the type of player who wants to do that, play an infiltrator or soldier, and just blast your way through. I prefer to sit back and take things more tacticly, as i prefer RPG's to straight up FPS.  I enjoy my biotic they way he is.  Would i love to be able to be a one man wrecking ball of biotic pain, yes, but it would prob be unbalanced since i would not only be able to take people out of the fight, but i could also 1 shot them.


Do you even have the game? If so have you even tried any difficulty other than casual? Adepts have ZERO crowd control.

Also @ the BIoWare guy, sorry for getting a little angry, people were just posting without reading and that irks me. Having to repeat myself 10 times isn't fun.




ZOMG MAN!  Its actually a challenge to play an Adept on Insanity difficulty?!?!?!?!? who would have guessed they'd make the hardest difficulty hard.  Blasphemy I say.

#87
ShuMaKisO

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ok i give up on this double posting stuff. I think i need to go get a new mouse

Modifié par ShuMaKisO, 27 janvier 2010 - 09:37 .


#88
AlphaJarmel

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tommythetomcat wrote...

Hoffburger wrote...

jalford1980 wrote...

The biotic is not going to do as much damage as an infiltrator or a soldier plain and simple.  Why, because they have crowd control.  The idea here is that you use your whole squad, unlike ME1 where you pretty much just played the main character and prayed the rest of the pary didn't die.

Also, if you have 2 biotic users in a group, you can combine there abilies for more damage, or just use your own with smart cooldown usage.  So think of you squad as a whole, use all the abilities together, and you will find that they mesh well together.

Now if you are not the type of player who wants to do that, play an infiltrator or soldier, and just blast your way through. I prefer to sit back and take things more tacticly, as i prefer RPG's to straight up FPS.  I enjoy my biotic they way he is.  Would i love to be able to be a one man wrecking ball of biotic pain, yes, but it would prob be unbalanced since i would not only be able to take people out of the fight, but i could also 1 shot them.


Do you even have the game? If so have you even tried any difficulty other than casual? Adepts have ZERO crowd control.

Also @ the BIoWare guy, sorry for getting a little angry, people were just posting without reading and that irks me. Having to repeat myself 10 times isn't fun.




ZOMG MAN!  Its actually a challenge to play an Adept on Insanity difficulty?!?!?!?!? who would have guessed they'd make the hardest difficulty hard.  Blasphemy I say.


The thing is though that certain classes WILL be much harder on Insanity then other classes.  Soldier, Infiltrator, Sentinel, and possibly the Engineer will have a easier time than the Adept or Vanguard.

#89
kab

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Why, because they have crowd control.




No they don't.



ZOMG MAN! Its actually a challenge to play an Adept on Insanity difficulty?!?!?!?!? who would have guessed they'd make the hardest difficulty hard. Blasphemy I say.




Perhaps you've heard of Normal, Veteran, Hardcore? You might be surprised to find out there's something between Casual and Insanity. Normal is so easy it's yawn inducing, but to play on anything higher you have to forfeit using biotics as they become utterly useless.



It is quite fun as a Soldier or Infiltrator. If you wanted to use something other than guns though... tough luck.

#90
Hoffburger

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tommythetomcat wrote...

Hoffburger wrote...

jalford1980 wrote...

The biotic is not going to do as much damage as an infiltrator or a soldier plain and simple.  Why, because they have crowd control.  The idea here is that you use your whole squad, unlike ME1 where you pretty much just played the main character and prayed the rest of the pary didn't die.

Also, if you have 2 biotic users in a group, you can combine there abilies for more damage, or just use your own with smart cooldown usage.  So think of you squad as a whole, use all the abilities together, and you will find that they mesh well together.

Now if you are not the type of player who wants to do that, play an infiltrator or soldier, and just blast your way through. I prefer to sit back and take things more tacticly, as i prefer RPG's to straight up FPS.  I enjoy my biotic they way he is.  Would i love to be able to be a one man wrecking ball of biotic pain, yes, but it would prob be unbalanced since i would not only be able to take people out of the fight, but i could also 1 shot them.


Do you even have the game? If so have you even tried any difficulty other than casual? Adepts have ZERO crowd control.

Also @ the BIoWare guy, sorry for getting a little angry, people were just posting without reading and that irks me. Having to repeat myself 10 times isn't fun.




ZOMG MAN!  Its actually a challenge to play an Adept on Insanity difficulty?!?!?!?!? who would have guessed they'd make the hardest difficulty hard.  Blasphemy I say.


See what I mean? These kids can't even read. So I'll have to repeat myself again. Actually no, I wont, go back and reread the damn thread dude.

#91
ShuMaKisO

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Bioware please make a difficulty called Superduperinsanity and put it above insanity but really make it normal so some of our special members here can feel like they are godmode on a hard difficulty setting.

#92
tommythetomcat

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AlphaJarmel wrote...

The thing is though that certain classes WILL be much harder on Insanity then other classes.  Soldier, Infiltrator, Sentinel, and possibly the Engineer will have a easier time than the Adept or Vanguard.


Give a sniper rifle to those last 2 classes and problem is solved.   Well maybe not vanguard but Adept sure is.  I don't mind people claiming some classes have it easier on higher difficulties but Adept isn't gimp and neither is Vanguard you just can't play them the same way when you crank up the difficulty.

#93
tommythetomcat

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Hoffburger wrote...

See what I mean? These kids can't even read. So I'll have to repeat myself again. Actually no, I wont, go back and reread the damn thread dude.


You've used that response quite a few times and yet, never has it made any difference to your argument.  You are complaining and acting like a spoiled little baby in every post.

#94
AlphaJarmel

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tommythetomcat wrote...

AlphaJarmel wrote...

The thing is though that certain classes WILL be much harder on Insanity then other classes.  Soldier, Infiltrator, Sentinel, and possibly the Engineer will have a easier time than the Adept or Vanguard.


Give a sniper rifle to those last 2 classes and problem is solved.   Well maybe not vanguard but Adept sure is.  I don't mind people claiming some classes have it easier on higher difficulties but Adept isn't gimp and neither is Vanguard you just can't play them the same way when you crank up the difficulty.


Adept can probably do fine against most enemies but again you can't use the Vanguard charge at all.  So I would rather take cloak which I can use than a power that is useless in pretty much all scenarios.

#95
RusZap

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funny on how the adept was WAY too strong in the first and now the botics: vangaurd and adept are feeling how I felt with the enginner and sentinel on the first game.

on normal it is like every 3rd enemy has some kind of barrier/sheild or armor.

so that is still 66.6% of enemies that you can use your powers on.

I disagree with the 10% health 45%armor 45%sheild comment as well.

On my playthrough with a solider on normal.  a even smaller number than the 3rd that has protection was a double protection.

besides for a just amored oppenent it takes twice as long to kill as a solider still.  it isn't like "OH ONE HEADSHOT AND THEY ARE DEAD"

A lot of exaggerations because people are disappointed that their favorite class got changed in ME2 methinks

#96
tonnactus

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Hoffburger wrote...


Really? Are you guys that dumb? I can do the same thing in 1/6 the time as an infiltrator. Headshot, dead, headshot, dead, headshot, dead.


But for powers you dont need ammo...
And ammo should be a problem on higher difficulties.
So this should be the advantage of adepts and vanguards,i guess.

Modifié par tonnactus, 27 janvier 2010 - 09:50 .


#97
AlphaJarmel

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tonnactus wrote...

Hoffburger wrote...


Really? Are you guys that dumb? I can do the same thing in 1/6 the time as an infiltrator. Headshot, dead, headshot, dead, headshot, dead.


But for powers you dont need ammo...
And ammo should be a problem on higher difficulties.
So this should be the advantage of adepts and vanguards,i guess.


It is but the thing I've learned is that certain guns like the SMG eat through shields then you follow up with a couple of headshots with the heavy pistol to preserve ammo.  You gotta use your brains but it is doable.

#98
Hoffburger

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RusZap wrote...

funny on how the adept was WAY too strong in the first and now the botics: vangaurd and adept are feeling how I felt with the enginner and sentinel on the first game.

on normal it is like every 3rd enemy has some kind of barrier/sheild or armor.

so that is still 66.6% of enemies that you can use your powers on.

I disagree with the 10% health 45%armor 45%sheild comment as well.

On my playthrough with a solider on normal.  a even smaller number than the 3rd that has protection was a double protection.

besides for a just amored oppenent it takes twice as long to kill as a solider still.  it isn't like "OH ONE HEADSHOT AND THEY ARE DEAD"

A lot of exaggerations because people are disappointed that their favorite class got changed in ME2 methinks


Not really, I played an infiltrator in ME1. The problem is that I saw all these videos of adepts in ME2 leading up to release. Curving powers, throwing people off bridges. Looked really cool. Get into the game as an adept. Can't figure out why my powers are working, so I do the advanced training and it tells me you can only use the fun biotic powers on enemies that are already dead, awesome.

Again, this is a fun issue, not a difficulty issue. I would be having the same problem on normal because the squad would kill them before I could pull off lift/throw combos.

It's ok though, hacking the big mechs over and over is kinda fun.

#99
Calibretto9

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I have to say that it is a lot less fun playing an Adept, and isn't fun the reason we play? Of course, fun is completely subjective and will vary from person to person.



I could go into a long explanation or why I'm not liking it, but essentially I just find the reduced control and value of the biotic abilities to really suck. Warp, warp, warp just isn't fun.

#100
JMGreen

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II agree completely. The game this time around got it right because in (Mass Effect 1) the best class for the game play was the soldier and the best example for that was the Add-on content “Pinnacle Station “ in which you couldn’t beat the recorded with a Biotic or a tech specialist only with the soldier even if your character was a Sentinel or your engineer level 60. With a soldier level 35 you could do it. Now every class has new way you could play the game and itched one is effective and powerful. And if you play smart (tactical) you would enjoy the game more.