Xivai wrote...
Wait you were throwing? ****ING AWESOME!
So what is this like normal? Veteran? Hardcore? It can't be Insanity
could it? Or were you throwing more like... finishing moves. Surely you
weren't throwing shielded enemies!
Throw doesn't work on them on Insanity. Proving you have failed to read. This is about Insanity.
It was insanity. I played a third of an infiltrator playthrough when I got the game on hardcore and then cranked it up to insanity and haven't turned it down except once to get the brawler achievement.
Miranda strips shields fast enough that I always have something unshielded to toss around. If not, I can hold something in place with a singularity and shoot it's shields off, then throw it.
Ahglock wrote...
No one said it was necesarry. Let me break down the argument for you.
Shields and Armor stop biotics.
You have to strip sheilds and armor to use your biotics, warp is a very good way to do this though there are other ways.
Once the armor and shields are down HP get chewed through so fast you can kill the target however you want, but it is an almost meaningless distinction since they drop so fast and easy. And warp is top of the field for a quick and easy way to kill your targets.
Frequently when you use pull or other powers your squadmates will gun themdown before you can do the cool combos we saw in the video.
All the above combne to make Biotics a bit on the boring side, yeah I can go out of my way to use the cool powers and try to force fun into the system. But fun should come naturally, I should not have to force it into the system.
All the other classes can use all to the majority of there abilities from the getgo in a fight, heavily biotic classes get cut off from the all(except warp) of there abilities until 2/3rds of the fight is over(shields or armor dropped) This disparity makes biotcs less fun than the other classes.
Warp is an okay way to do it. It kind of sucks vs shields and barrier unless you max it out, and even then it would be better to use an ability specifically designed for the defense you're trying to remove. It's like those people who play rock paper scissors and use nothing but rock and then complain that rock paper scissors is boring and that they only win a third of the time.
If I pull something and my teammate kills it, that's good. It means I removed the enemy's cover and allowed them to have a clear shot. Frequently they're too busy removing the defenses on something else, which lets me throw something off and focus on the enemy they were working on once I'm done doing that.
Honestly, miranda's overload takes down shields so fast that it really is 1/4th of the time it takes for me to kill stuff.
One more thing: Say an enemy is behind cover. His shields are down. I decide to kill him with nothing but warps. I curve three warps around and whittle him down. (Maybe more if he's got good cover and I really have to work on it to curve the warps around, I might miss a couple and it would take more.)
Now lets say I hit him with a pull. Then my teammate shoots him. Bam, I just saved 10-15 seconds.
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I don't understand people saying that the way I've been playing sounds less fun. Using one ability constantly vs using every ability intermittently seems like an easy choice, assuming it can be done successfully and safely. (Except for shockwave, that one I've been using very intermittently, but there have been times it's made my life WAY easier to have it. Especially on a certain mission that has about 5 balconies with heavy weapons guys on top of them.)
-edit-
Oh, and one more thing. I rarely need to fire a shot. Overload takes enemies down to low enough that my singularity dot is enough to finish stripping them, which means that they get grabbed by it and I don't even have to use a lift to start their cc. I start shooting when I get cornered or when there's boss type enemies like geth primes or scions. On normal enemies, I fire a fourth of a clip per enemy (every fourth or so needs this) to finish stripping them and then start ragdolling them, unless my team is completely dead and I have no medi gel, which has not happened yet.
Modifié par Soruyao, 04 février 2010 - 04:55 .