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What stats to you prioritize when crafting rogue gear?


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9 réponses à ce sujet

#1
Brutus2

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I'm working on crafting my masterpiece tier 4 archer bow and armor and I'm finding so many possible combinations for stats especially when you add in 4 different t3 grips to choose from.

 

So what stats do you consider most helpful to stack on crafted rogue gear (specifically for archer)?

 

I'm thinking of stacking as much critical chance and critical damage as possible.  I think I can get critical chance pretty high, like in the 80% or higher range.  On the other hand, attack bonus increases all damage so maybe that's more important?  What about armor penetration?  I could easily get AP well over 100% if I wanted.  But then what about maxing dexterity and cunning?  Is that a 1 to 1 ratio (1 cunning = 1% crit chance)?  If so, then cunning would be better than an equal amount of crit chance because cunning boosts both crit chance and attack.

 

Please help me sort this out! :) 



#2
Bigdawg13

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Archers have a harder time getting decent critical chance.  However, cunning is very inefficient as you only get half for each point.  So first off, it is important to choose schematics when crafting that provide the best critical chance.  You can get a lot of critical chance with offense leather slots.  It is for this reason that many believe the swan bow is best.  Some will argue the mastercrafted jagged bow out of hissing wastes is better, but I doubt it.

 

Once you reach 50% critical chance, it is better to stack critical damage than attack.  Considering that dexterity gives you attack power and critical damage, it is hard to pass up.

 

By slot type:

 

offense leather:  critical chance (bear hide, greater bear hide, etc)

utility leather:  dexterity (bear hide, snowfleur hide, etc)

offense cloth:  critical damage (from dragon webbing) > attack % (after 50% critical chance)

utility cloth:  willpower

 

Avoid defense slots as much as possible.  No real reason to prioritize defense, even on nightmare.  And metal slots are worthless outside of the primary slots.

 

Mastercrafts:  hidden blades, shield bash, +10% stats, +30% damage if not being hit are all good

 

Unless you are using some strange and less than ideal tactics, you never need to worry about defensive mastercrafts.


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#3
Brutus2

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I never did find the swan bow schematic. I was looking at the tier 4 hakkon wrath schematic but I just realized it does not allow a grip slot which I find annoying. I could do 56% crit chance & 14% attack plus rune & mastercraft slot I guess.



#4
jakeslim

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The Swan longbow is definitely the best for +crit%

However with the Masterwork Spiked Longbow you can get a good balance between pure +atk% and +crit%

 

It's your choice. Personally based on my calcs I'd go for the MS longbow:

(I'm assuming Dragon scales for the leather - boosting dex and cunning +1 each)

 

Swan Longbow:

  • Max +crit% = 24.0%
  • Max +atk% = 3.0%
  • Max +crit dmg% = 6.0%

MS Longbow:

  • Max +crit% = 14.5%
  • Max +atk% = 14.5%
  • Max +crit dmg% = 8.0%


#5
Bigdawg13

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I never did find the swan bow schematic. I was looking at the tier 4 hakkon wrath schematic but I just realized it does not allow a grip slot which I find annoying. I could do 56% crit chance & 14% attack plus rune & mastercraft slot I guess.

 

56% crit chance isn't bad.  I like to stay above 80% as an archer, but that won't happen until you get ideal bow, grip, and the helm from halamshiral. 

 

My point is, never slot cunning.  The pay off is really bad.  And once you get above 50% critical chance, slotting dexterity is far superior in every way.



#6
Reptillius

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For my own knowledge as I'm preparing to go into likely a DW Rogue game. Does the same about dexterity apply to them as well? Or only archers?



#7
Bigdawg13

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For my own knowledge as I'm preparing to go into likely a DW Rogue game. Does the same about dexterity apply to them as well? Or only archers?

 

Crit is less important for Dual Wield because sneak attack passive doubles your crit.  So instead of slotting critical chance you can slot for critical damage.  But you still will want to avoid cunning.  Slotting cunning is a complete waste.  I wouldn't even waste dragon mats on utility slots for this reason.

 

It takes 2 cunning to = 1 % crit but only 1 dexterity = 1% critical damage.



#8
Biotic Flash Kick

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dual dagger rogue assassin only needs 25% because sneak attack [50%] and attacking from stealth

stealth cooldowns as you do damage and there are been hours of game tiem where i do nothing but crit without 25%

yes hours as an assassin 



#9
jakeslim

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Also don't forget that dual wield = high strike rate, and crit% is calculated as chance per strike



#10
ottffsse

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There is this awesome mat in the dlc which gives 10% chance on hit to veilstrike, this is awesome on a bow considering it is an aoe and it knocks everying in a 5m aoe around the target down for 2 seconds. a well placed longshot or explosive shot will pretty much knock everything down, repeatedly. enemies won't even get near you. combine it with hidden blades x5 for more fun. large targets (giants dragons) are immune to knockdown but for everything else this is golden.