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Dragon Age needs its "Red Wedding" moment


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#26
Sylvan_Moon

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I can't say I'd be happy to have a character (or characters) I cared about die in a Red Wedding-style event, but I will admit that would illicit such a powerful emotional response that would make the game more interesting. Heck, when Mordin died in ME3, I cried. Lol.

 

I'm also keen to have a suicide mission style for DA. That was quite the best part of the whole ME Trilogy for me. I'd be very interested to see how they'll execute that in DA.


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#27
Arijharn

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The only Bioware games that I know of which killed off protagonists that we really liked and there were no options of somehow avoiding was in Me1, where Kaidan or Ashley were killed on Virmire, and Jade Empire's Sagacious Zu. Well, maybe you didn't like Sagacious, but I thought he was a badass.



#28
leaguer of one

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My City Elf was a lady that killed every single shem in that place.

Yep, so was my main and she did the same thing.



#29
Heimdall

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I think DA would be better off with a bit more mandatory tragedy, I see this problem as one of wish-fulfillment vs storytelling, a lot of players will rage about not getting to have a perfect outcome unless Bioware does it right. I actually approve of Bioware's handling of Leandra's death in DA2 and if they want to implement a Virmire style choice I'm all for it. They talk a lot about empowering the player, but sometimes depowering the protagonist is what's needed.

This is related to another problem I have in Inquisition and ME to an extent: way too much ego stroking. Whenever a character starts fawning over my PC, telling me how awesome and super special I am, I really can't take the game seriously. How can I when it feels like the game is treating me like an insecure child?
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#30
SomberXIII

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I can't say I'd be happy to have a character (or characters) I cared about die in a Red Wedding-style event, but I will admit that would illicit such a powerful emotional response that would make the game more interesting. Heck, when Mordin died in ME3, I cried. Lol.

 

I'm also keen to have a suicide mission style for DA. That was quite the best part of the whole ME Trilogy for me. I'd be very interested to see how they'll execute that in DA.

Suicide Mission + Denerim battle formula could work well. Anyway, I'm beyond disappointed in DAI ending. Very lackluster.


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#31
Sylvan_Moon

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Suicide Mission + Denerim battle formula could work well. Anyway, I'm beyond disappointed in DAI ending. Very lackluster.

 

I agree. They probably meant for the twist at the end to be the ultimate cliffhanger but truly, it would've been better if there was some sort of tension build up towards the final battle with Corypheus. It kinda fell flat and was downright boring.

 

Yeah, suicide + denerim could work. Simply storming some keep or stronghold with the possibility of death is better than the ending we got. 


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#32
Heimdall

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Suicide Mission + Denerim battle formula could work well. Anyway, I'm beyond disappointed in DAI ending. Very lackluster.

The best thing I can say about the final battle is that it was servicible. It wrapped up the story without introducing any problematic plotholes or tonal inconsistencies.

It just failed at being interesting in and of itself and Corypheus is merely the latest of Dragon Age's terribly mishandled villains.

#33
Ynqve

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I don't want a Red Wedding scene if it's just there for shock value. As gory as it was, the Red Wedding wasn't there for fan tears and grittiness, it was the logical outcome of the Starks inability to play the Game and it pretty much ended a civil war allowing the story to move in another direction. 

 

That being said: I do think that they played it way too safe with the characters in Inquisition. The ending would have been much better if you felt like you could mess up and accidentally kill your companions. I'm not saying it has to have the ME2 suicide mission level of tension, but at least make me work for my happy ending. 


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#34
Han Shot First

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All of those deaths are pretty easily avoidable.

 

Other than the lame end boss that was the only flaw in Mass Effect 2's suicide mission. I always felt that some casualties should have been unavoidable, and instead the best outcome would be one in which you only lost two or three squadmates.

 

But other than giving players an easy out, that was probably one of the more entertaining missions in the series. And I love that it utilizes the entire squad. We could use more of those sorts of missions in both the Mass Effect and Dragon Age series. 


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#35
Milan92

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I don't want a Red Wedding scene if it's just there for shock value. As gory as it was, the Red Wedding wasn't there for fan tears and grittiness, it was the logical outcome of the Starks inability to play the Game and it pretty much ended a civil war allowing the story to move in another direction.  

 

This.

 

Don't add it to the game because "lolz characters die". Add it as a potential consequence.


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#36
Walfan

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This is related to another problem I have in Inquisition and ME to an extent: way too much ego stroking. Whenever a character starts fawning over my PC, telling me how awesome and super special I am, I really can't take the game seriously. How can I when it feels like the game is treating me like an insecure child?

That's what I thought at first, then the game started dropping hints all over the place that the Inquisitor might be powerful enough to take place as a "god" himself instead of Corypheus. But then it just ends. You kill the baddie and that's it.

 

Maybe they're keeping that for the last DLC.



#37
Sifr

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All of the Origin stories were fantastic, I'll agree with you on that. My Human Noble wrecked **** on behalf of the elves because of what I saw in the City Elf story, it may not have happened...but I knew what they were capable of.

 

Actually it's implied that the other Origins happen regardless of whether you play them or not, just with a downer ending because Duncan wasn't there.

 

But you're right, if Duncan had been there to give Soris and the City Elf weapons, we know they'd be capable of a undertaking a brutal murder-rampage through an entire palace filled with soldiers.

 

Valendrian hit the nail on the head in that Origin, "We're not all so helpless."


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#38
Killdren88

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Add Cullen to the list of victims and this has my support.

#39
Rekkampum

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Actually it's implied that the other Origins happen regardless of whether you play them or not, just with a downer ending because Duncan wasn't there.

 

But you're right, if Duncan had been there to give Soris and the City Elf weapons, we know they'd be capable of a undertaking a brutal murder-rampage through an entire palace filled with soldiers.

 

Valendrian hit the nail on the head in that Origin, "We're not all so helpless."

 

The City Elf's mother, Adaia, was also someone Duncan had wanted to recruit in the past. But yeah, those intuitive fighting skills were put to good use. Damn shems couldn't just let me get married off and live happily never after, noooo.



#40
AlleluiaElizabeth

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this could have been the Sacred Ashes explosion if they actually let us see it and filled it with characters we know and love

Agreed. Not being able to play (either at the beginning of the game or in our memories/a flashback) a bit of prologue to infiltrate/attend the conclave (depending on back story) is still disappointing to me.



#41
Rekkampum

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Is there really a difference? Without the Warden, Sten is basically just a qunari drone with no special story to tell. I don't see why he'd become the Arishok if left in the cage. He should just be dead.

 

Sten is one of the Beresaad, who are the vanguard of the Qun's Antaam sent to investigate the Darkspawn rumors. So when you see him or any of his buddies around, you know the Qun is interested in that area. So yeah, he's definitely not low on the totem pole.



#42
esh1996

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The reason the Red Wedding worked is because three fan fav characters (who no one could dislike) died. If that happened in a DA game everyone would just reload from their last save and play again (maybe taking characters they don't like to die instead), if there was a single save (no backtracking) feature then it would be very effective...
Maybe the final mission could result in character deaths, depending on how well you've prepared Skyhold or how positive your relationships are with characters. Maybe some followers (Solas, Sera, Cassandra, Viviene, Varric and Dorian) who seem to have a purpose in the story going forward would always survive, but some 'doomed cases' like Blackwall, Iron Bull or Cole could make dramatic sacrifices which are out of the player's control?
Imagine Iron Bull yelling Krem and the rest of the Chargers' names as he charges head on into an unwinable battle, this would only happen if they died in his personal quest, but he'd not sacrifice himself if they're alive (because he has something to live for...). Or something along these lines...
Side note, is it confirmed that Blackwall dies if you leave him in Val Royeaux? Since I've always saved him I don't know, there is nothing about it on the wiki (or atleast I didn't see anything). Maybe he's just stuck in his jail cell, maybe a prison riot between games could free him if he is to return?

#43
Rekkampum

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The reason the Red Wedding worked is because three fan fav characters (who no one could dislike) died. If that happened in a DA game everyone would just reload from their last save and play again (maybe taking characters they don't like to die instead), if there was a single save (no backtracking) feature then it would be very effective...
Maybe the final mission could result in character deaths, depending on how well you've prepared Skyhold or how positive your relationships are with characters. Maybe some followers (Solas, Sera, Cassandra, Viviene, Varric and Dorian) who seem to have a purpose in the story going forward would always survive, but some 'doomed cases' like Blackwall, Iron Bull or Cole could make dramatic sacrifices which are out of the player's control?
Imagine Iron Bull yelling Krem and the rest of the Chargers' names as he charges head on into an unwinable battle, this would only happen if they died in his personal quest, but he'd not sacrifice himself if they're alive (because he has something to live for...). Or something along these lines...
Side note, is it confirmed that Blackwall dies if you leave him in Val Royeaux? Since I've always saved him I don't know, there is nothing about it on the wiki (or atleast I didn't see anything). Maybe he's just stuck in his jail cell, maybe a prison riot between games could free him if he is to return?

 

It's safe to assume that he dies, since the punishment for his crimes would result in death.



#44
Rhidor

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Just read through your points, OP. One point I totally agree on is that characters die... but we don't even know them. Who even died at the Conclave? The Divine only indirectly later in the fade, and who else important even was there? I just can't play the sad Inquisitor when I don't even know who was killed.

 

That doesn't mean the death of so many aren't dramatic. It just makes a villain more interesting for the player if a character died they actually cared for personally.


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#45
esh1996

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... Cassandra, Viviene ...


I included them on my list of invulnerable characters because they might be divine. Now that I think about it, a clever way to tie up loose ends would be for the two losers in your playthrough's divine race to die during Cory's final attack on Skyhold. Imagine (another) Leliana death or a Cassandra death or both... That would be tough! Since the two losers are unlikely to have anything more than cameos in future games if they aren't divine then it would make sense to get rid of them in the final battle.

#46
esh1996

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It's safe to assume that he dies, since the punishment for his crimes would result in death.


I'd assumed that actually seeing Leliana dying would mean she's never going to reappear but she did. Since we never saw it I don't want to rule out the posibility that he avoided his punishment. The Orleasian Justice Departmemt isn't very efficient, I mean it took them YEARS to finally get around to executing Mornay (enough time atleast for Blackwall to grow that majestic beard), so it isn't absurd to think that Blackwall might still be sitting in his dank cell.

#47
Akkos

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Wicked Eyes and Wicked Hearts. The assassin reveal moment when she started slaughtering everyone including "armed Inquisition soldiers" then Celene was kind of a "Red Wedding" moment for me. I thought Cullen/Josephine/Leliana were going to die there since they were unarmed.



#48
leaguer of one

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The City Elf's mother, Adaia, was also someone Duncan had wanted to recruit in the past. But yeah, those intuitive fighting skills were put to good use. Damn shems couldn't just let me get married off and live happily never after, noooo.

"Ma did taught her girl well before she ended up dying."

-FemWarden Tabris



#49
myahele

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City Elf origin is the closest to a red wedding.

 

Next one was probably exposing the assassin in the ball



#50
Bob Walker

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In fictional works, I profoundly dislike the trope of idiot protagonists who die as a result of their crass stupidity. So, no "Red Wedding" moment in Dragon Age to me.