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#1
Digger1967

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For those of you who know me I think you've probably heard me mention once or twice that I play DA:I on the playstation 4, or at least I did until recently.

 

Today I decided to pickup the PC version.  There were a few reasons behind this, I won't bore you with all the sordid details but suffice to say I made the decision to get the PC version and purchased it today.

 

Wow, am I glad I did.  The first thing I noticed was the graphics.  Now don't get me wrong, I expected them to be a little better on the PC, my video card isn't top of the line but it is a pretty decent card so I was expecting a bit of a boost in graphics.  I was not expecting the almost night and day difference, however.  The PC version makes the PS4 graphics look almost cartoonish by comparison, the level of detail and texturing is simply amazing.

 

That was the upside.  The downside, well after my first 30 minutes of attempting to use the keyboard and mouse controls i gave up completely, headed down to the local walmart and bought a Logitech gamepad style controller for $25.  I realized that the keyboard mouse controls sucked.  Or maybe it's just that royally sucked at using them.  Well, maybe a combo of both, but I knew I was never going to get the hang of the W A S D keys for movement, so $25 later and a quick change of controllers in the menus and the game is every bit as playable as the PS4 version.  

 

i do miss the force feedback, curiously enough - i didn't really think i would, but it was kind of cool having it shake when a giant passed by or i was closing a rift.  So I'll most likely get something a bit fancier for game pads for my PC at some point, but for now the little logitech is doing the job nicely enough.

 

So I now have the PC version up and running and am a happy camper, well worth the money I spent.  Also picked up the new DLC while I was at it,figured as long as I was splurging for the PC version I might as well.  Since all my previous saves where on the PS4 i don't really have a way of transfering them, so it will be a bit before I can get one of the new PC-Inquisitors up to the point where I can peruse the new content, but looking forward to it.

 

 

 


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#2
Fredvdp

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The downside, well after my first 30 minutes of attempting to use the keyboard and mouse controls i gave up completely, headed down to the local walmart and bought a Logitech gamepad style controller for $25.  I realized that the keyboard mouse controls sucked.  

You can actually just use your PS4 controller to play this game. http://www.extremete...o-play-pc-games (edit: I somehow managed to link the wrong article before.)

While I think the mouse and keyboard controls in previous Dragon Age games were better, I still prefer it over a controller in DA:I. But that's the good thing about PC, you can choose.


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#3
Digger1967

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You can actually just use your PS4 controller to play this game. http://www.extremete...o-play-pc-games (edit: I somehow managed to link the wrong article before.)

While I think the mouse and keyboard controls in previous Dragon Age games were better, I still prefer it over a controller in DA:I. But that's the good thing about PC, you can choose.

 

Well I know that with so many options a mouse/keyboard interface can't be an easy thing to do, especially when you throw laptops into the mix that may or may not have a numeric keypad on them, etc.  So mostly I just blame it on my almost total lack of eye hand coordination :)

 

Thanks for the article link, I will have to check that out.  The dualshock is a really nice controller, the logitech isn't bad but I have to admit being tied to the USB cord after not having one for quite a while is taking a bit of getting used too, and I do miss the force feedback.

 

But boy the graphics on the PC version are just so impressive compared to the console version, the texturing and additional detail alone is just amazing.  On th console version in certain places it was often difficult to locate loot because it often faded into the ground even when using the search button, the coloration of the outline was so similar to the background color that you had to be at the correct angle to see it.  It was probably most noticeable in the Exalted Plains, finding stuff that was dropped there could be a real bear on the console.

 

Happy camper though, enjoying the PC version very much.  Wish there was a way I could transfer my saved games over from the console, but that's ok.  Kind of nice to be starting fresh.



#4
b10d1v

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Don't blame yourself digger, that onus is clearly on the developer- they knew very early on that controls was an issue on PC at the very top.  Casey wrote about it!  I would also say the video performance has been a work in progress and markedly better in this last installation, but be assured that there are still many outstanding issues and inconsistencies.  I haven't tried to use my controller on this installation -bad memories!!!   I can use the mouse and keyboard well enough.



#5
didjamom

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i have a uhd tv and the graphics are every bit as good on my tv using an xbox 360 as th pc version is



#6
Guest_Evenstar29_*

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PC version is awesome! Those fade-touched textures. :3 It depends on the power of your graphics card too I suppose. I used to play games on console too and I switched and never looked back. I play with an Xbox controller.

#7
MelissaGT

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i have a uhd tv and the graphics are every bit as good on my tv using an xbox 360 as th pc version is

 

Xbox 360? I highly doubt that, unless of course your PC is several years old and you'd have to play with graphics on low. From what I've read about UHDTV's is that because there is almost no UHD media out there (yet), it's simply artificially boosting the signal, similar to what a Blu Ray player does for a standard DVD. It can't create textures and light sources that simply aren't there as with the 360 version of DA:I. 



#8
MelissaGT

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For those of you who know me I think you've probably heard me mention once or twice that I play DA:I on the playstation 4, or at least I did until recently.

 

Today I decided to pickup the PC version.  There were a few reasons behind this, I won't bore you with all the sordid details but suffice to say I made the decision to get the PC version and purchased it today.

 

Wow, am I glad I did.  The first thing I noticed was the graphics.  Now don't get me wrong, I expected them to be a little better on the PC, my video card isn't top of the line but it is a pretty decent card so I was expecting a bit of a boost in graphics.  I was not expecting the almost night and day difference, however.  The PC version makes the PS4 graphics look almost cartoonish by comparison, the level of detail and texturing is simply amazing.

 

That was the upside.  The downside, well after my first 30 minutes of attempting to use the keyboard and mouse controls i gave up completely, headed down to the local walmart and bought a Logitech gamepad style controller for $25.  I realized that the keyboard mouse controls sucked.  Or maybe it's just that royally sucked at using them.  Well, maybe a combo of both, but I knew I was never going to get the hang of the W A S D keys for movement, so $25 later and a quick change of controllers in the menus and the game is every bit as playable as the PS4 version.  

 

i do miss the force feedback, curiously enough - i didn't really think i would, but it was kind of cool having it shake when a giant passed by or i was closing a rift.  So I'll most likely get something a bit fancier for game pads for my PC at some point, but for now the little logitech is doing the job nicely enough.

 

So I now have the PC version up and running and am a happy camper, well worth the money I spent.  Also picked up the new DLC while I was at it,figured as long as I was splurging for the PC version I might as well.  Since all my previous saves where on the PS4 i don't really have a way of transfering them, so it will be a bit before I can get one of the new PC-Inquisitors up to the point where I can peruse the new content, but looking forward to it.

 

I left consoles in the dust several years ago for PC. I don't even own a "next gen." I just like the options you have with PC gaming, from having 80 mods for Skyrim, to amazing detail and textures in DA:I. The only caveat is the $$$ that a good PC will run. I built my system just over a year ago with an attempt at "future proofing" for a while. At the time, I had one of the best single graphics card out there (GTX 780ti) and the whole system ran about $2,000. Now, I'm already itching for the upcoming release of the GTX 980ti (or whatever card they plan on introducing next year that has ~8GB VRAM, which I'm sure will release with a price point of about $1K). Sure, the 780ti is more than you need for pretty much any game out there right now, but there are already games that require more than 3GB VRAM if you want to run them on max. If you want to stay on the cutting edge with PC gaming, it will cost you. 

 

I play DA:I with the supported wireless 360 controller and it's great. The controller and bluetooth dongle ran about $50 and you can enjoy the shake function for any game that supports it (Skyrim is another one).



#9
Darkly Tranquil

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i have a uhd tv and the graphics are every bit as good on my tv using an xbox 360 as th pc version is


You should get your eyes tested.
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#10
uncleanspirit

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I left consoles in the dust several years ago for PC. I don't even own a "next gen." I just like the options you have with PC gaming, from having 80 mods for Skyrim, to amazing detail and textures in DA:I. The only caveat is the $$$ that a good PC will run. I built my system just over a year ago with an attempt at "future proofing" for a while. At the time, I had one of the best single graphics card out there (GTX 780ti) and the whole system ran about $2,000. Now, I'm already itching for the upcoming release of the GTX 980ti (or whatever card they plan on introducing next year that has ~8GB VRAM, which I'm sure will release with a price point of about $1K). Sure, the 780ti is more than you need for pretty much any game out there right now, but there are already games that require more than 3GB VRAM if you want to run them on max. If you want to stay on the cutting edge with PC gaming, it will cost you. 

 

I play DA:I with the supported wireless 360 controller and it's great. The controller and bluetooth dongle ran about $50 and you can enjoy the shake function for any game that supports it (Skyrim is another one).

 

This.  The PC version is better if you have the hardware to run at the high/ultra settings.  I believe that the xbox and ps4 versions are "close" to the PC version running on high settings.  

 

The difference between the two consoles is minimal.  But i think i read that the PS4 runs at 1080p while the Xbox one runs at 900p screen resolution.


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#11
MyKingdomCold

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I play on PS4. I don't think my PC is good enough to run this or very many new games either.  I may sound crazy but I probably would still play on console even if my PC were good enough. I guess if I spend most or a lot of time at work on a PC I don't feel like coming home and spending a lot of time on it at home.



#12
Kosmos Agamemnon

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I play on PS4. I don't think my PC is good enough to run this or very many new games either. I may sound crazy but I probably would still play on console even if my PC were good enough. I guess if I spend most or a lot of time at work on a PC I don't feel like coming home and spending a lot of time on it at home.

While I appreciate what you are saying, for most people the console sits in the living room and thats just a comfortable environment for gaming. My PC is in the living room connected to my 50" tv and it is a sweet gaming platform.

The key benefit in PC gaming is that games released on the platform never die. When the PS5 and the XBox two are released you can kiss your current PS4 and XBox One games goodbye unless a developer redevelops them for the new platform. Even then You have to go and buy them again. Whereas PC gamers generally get the best version of a title for less money and the communities we build around those titles keep them alive for decades. With thanks to scaling, we can scale up our experiences with new hardware allowing us to enjoy increased resolutions and fidelity so an upgrade doesnt mean we lose our current games, it usually means they play even better. Most console gamers look at PC gaming and think its terribly expensive, the reality is that the expensive part is buying your first PC, but the upgardes are not expensive. For example given a choice between a $500 console and a $300 video card, which is most likely to have the largest, greatese benefit? I also use my PC for video editing, 3D sequencing and media editing and processing work too, games are only a small part of what I can do.

Sure, continue to enjoy your games on your PS4, (I have one as well) but on PC you can continue to enjoy those titles for decades to come. The newly released Homeworld remaster collection is a great example of this community. The original Homeworld was released now nearly 16 years ago and still works with a little tweaking. Thanks to this and the fact the community continued to support the game producing free content and expansion packs the game was maintained right through to today when Gearbox asked the mod community to help with the remaster.Neverwinter Nights still to this day has an amazing community on PC. I still enjoy great, competitive plays in ME3's multiplayer with games filling in seconds of me starting them.

Games dont die on PC we have a 40 year catalogue of them to choose from.

#13
Digger1967

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Don't blame yourself digger, that onus is clearly on the developer- they knew very early on that controls was an issue on PC at the very top.  Casey wrote about it!  I would also say the video performance has been a work in progress and markedly better in this last installation, but be assured that there are still many outstanding issues and inconsistencies.  I haven't tried to use my controller on this installation -bad memories!!!   I can use the mouse and keyboard well enough.

 

Well when it comes to gaming I'm more old school - joystick/throttle control was my bread and butter for a long time.  Hadn't really gamed in ages, but I won a PS4 as a door prize at a company function.  So, I thought sure, why not.. and I bought a copy of Dragon Age for it.  Really enjoyed the game, and kind of got used to the game pad setup for the game.

 

So when I decided to splurge and get the PC version.. well, havng never had the skill set required for keyboard/mouse use in gaming to begin with, well, it was a disaster.. lol.

 

But fortunately it was easily remedied, I plan on getting something a bit higher end for controllers here at some stage for the PC - someone else provided an extremely helpful article about using the dualshock from the PS4 with the PC, but I'd rather move the PS4 out into the living room and not be running the controller for it back and forth.  Well, that's assuming I keep it at all.  

 

All in all though very pleased with the PC version, it's a real step up from the console version.  The graphics are just so much better it's amazing, armor that looked pretty bad before on the console actually looks pretty good on the PC.  Why even the jammies they make me wear at skyhold...  umm.. ok, no, those are still hideous. 

 

Lol



#14
Digger1967

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I play on PS4. I don't think my PC is good enough to run this or very many new games either.  I may sound crazy but I probably would still play on console even if my PC were good enough. I guess if I spend most or a lot of time at work on a PC I don't feel like coming home and spending a lot of time on it at home.

 

I understand completely, I spend my entire workday on the computer as well.  But I guess for me I don't notice so much at home, since I'm not staring at spreadsheets and sitting their trying to figure out what in the samhill someone much further down the line was thinking when they made the decision to do this thing or that thing that cost the company so much money for so little return.  Lol



#15
Eelectrica

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Scary thing is the mouse/kb controls have improved a lot since release.
Or I think so. But yeah they take some getting used.

Whilst I'm in the graphics aren't everything crowd, they are undeniably amazing on a well specced pc at least.

#16
Digger1967

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While I appreciate what you are saying, for most people the console sits in the living room and thats just a comfortable environment for gaming. My PC is in the living room connected to my 50" tv and it is a sweet gaming platform.

The key benefit in PC gaming is that games released on the platform never die. When the PS5 and the XBox two are released you can kiss your current PS4 and XBox One games goodbye unless a developer redevelops them for the new platform. Even then You have to go and buy them again. Whereas PC gamers generally get the best version of a title for less money and the communities we build around those titles keep them alive for decades. With thanks to scaling, we can scale up our experiences with new hardware allowing us to enjoy increased resolutions and fidelity so an upgrade doesnt mean we lose our current games, it usually means they play even better. Most console gamers look at PC gaming and think its terribly expensive, the reality is that the expensive part is buying your first PC, but the upgardes are not expensive. For example given a choice between a $500 console and a $300 video card, which is most likely to have the largest, greatese benefit? I also use my PC for video editing, 3D sequencing and media editing and processing work too, games are only a small part of what I can do.

Sure, continue to enjoy your games on your PS4, (I have one as well) but on PC you can continue to enjoy those titles for decades to come. The newly released Homeworld remaster collection is a great example of this community. The original Homeworld was released now nearly 16 years ago and still works with a little tweaking. Thanks to this and the fact the community continued to support the game producing free content and expansion packs the game was maintained right through to today when Gearbox asked the mod community to help with the remaster.Neverwinter Nights still to this day has an amazing community on PC. I still enjoy great, competitive plays in ME3's multiplayer with games filling in seconds of me starting them.

Games dont die on PC we have a 40 year catalogue of them to choose from.

 

Well they don't die, but on rare occasion sometimes a serious upgrade in hardware actually can make them unplayable.  I've got this really old drag racing game for the PC - I don't even remember the name of it, it's been so long since I played.  By modern standards the graphics are terrible, it was designed to run on systems from the 385/486 processor era.

 

It was always a really fun game, provided hours of enjoyment.  Thing I really liked about it is it was one of the only ones I've ever seen that allowed you to customize the car to almost the same level you could in real life.  Most  modern versions of these types of games have "packages" that you can use to customize, but this one let you do pretty much most of the major upgrades you could do to a real engine and you could pick and choose exactly what you wanted.

 

If was also strictly drag racing.. no crazy tracks with loops and jumps that would destroy a real car, etc.  Game was an absolute blast.   But it was never designed with any sort of limits, etc for the processor.  It needed every ounce of power it could get.. so naturally... lol.. well I fired it up on an I3 laptop I have, and the game was so incredibly quick it was unplayable... rotfl.

 

Pretty funny to watch though, when you took off from the line it was more than even like being shot out of a cannon- my daughter laughed herself silly.  Both her and the boyfriend were tryng everything they could think of to keep the car straight, etc - but the game just ran so fast it was unplayable.  Pretty funny to watch though, kept them entertained for several hours and a few hundred crashes.

 

But yup, for the most part PC games are great because even the golden oldies can be brought out and played over and over again because the architecture doesn't really change.



#17
Kosmos Agamemnon

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Some older titles do indeed break, but those types of issues can actually be solved very easily with  Virtual machines or community fixes and even in some Cases Good Old Games who specialise in repatching old titles and re-releasing them in a functional state. Sometimes however the nature of the codebase can be a problem. The Millennium bug didn't just affect how banks processed date information, but also how some games processed the date. 

 

But you aren't entirely correct when you state 'Because the architecture doesn't really change.' PC architecture has changed in incalculable ways over the last 40 years, if it didn't then we wouldn't be having this conversation and 640Kb of RAM would be enough for everybody. Modern PC's are very different to their earlier counterparts, though they retain many of the old technologies which are still buried in the CPU's and chipsets of new systems for backwards compatibility. For example the main reason why you aren't using a PS2 mouse is because the connector isn't present on the motherboard even though the technology is still there in the chipset controller. But then again, PCIe is a very different beast from the original ISA interface standard for PC expansion cards. PCIe delivers increased power and data channels to cards bypassing the CPU which was unheard of in the 286 era. Modern SSD's require technology that didn't exist in the earlier IDE drive interface standards, and USB simply wasn't possible 30 years ago not only did the protocols not exist but the supporting technologies and architecture to deliver it hadn't been developed. 

 

It isn't so much that the architecture doesn't change, its that because of the PC's 'open platform' nature it is malleable enough to adapt new technologies and integrate them into the platform. The open platform concept allows for iterative change and that is what keeps the PC ahead and even when it does fall behind it doesn't take long until it finds its way ahead again.



#18
Digger1967

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PC version is awesome! Those fade-touched textures. :3 It depends on the power of your graphics card too I suppose. I used to play games on console too and I switched and never looked back. I play with an Xbox controller.

 

Well my graphics card isn't "top of the line" or "bleeding edge" but it's not too shabby, Nvidia 660 with 4 GB of DDR 5, it was expensive when I first got it but you can pick them up pretty cheap anymore.  I haven't bothered to upgrade because it's handled everything I throw at it just fine.  But oh ya, the graphics quality compared to the PS4 is just a night and day difference.  I was expecting it to be better, but wasn't really prepared for the huge difference in graphics.  Made the money I spent on the PC version worth it right there, the Jaws of Hakkon add on was just a bonus.

 

Funny thing is if I hadn't won the console, I probably wouldn't have gotten back into gaming again - but I figured I'd try a game or two for the PS4, just ddn't seem right to sell it outright since I'd won it as a door prize from an event where I work.  So I got Dragon Age - Inquisition and got hooked pretty quick.  I ended up getting the PC version for a couple of different reasons, but like you I doubt I'll be buying much in the way of console games in the future.  I'll stick with the PC - might as well, my workstation has enough horsepower to run most any game since I built it with 3d graphics rendering in mind.  She's not state of the art anymore, but still pretty decent overall.



#19
TaHol

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There has been lots of complaining about PC-controls, so it must be true people find them bad. For me, controls was the ONLY thing I don't have issues with. So I'm curious, what actually makes them bad? Given is I don't use tac-cam, and I prefer games with action-combat, and WASD is hardcoded in my left hand, but I want to understand what is different here to other games. I have met games that I don't want to play because of controls (for example I hate tab-targeting), but this is not one of them, I find controls very easy.



#20
Digger1967

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Some older titles do indeed break, but those types of issues can actually be solved very easily with  Virtual machines or community fixes and even in some Cases Good Old Games who specialise in repatching old titles and re-releasing them in a functional state. Sometimes however the nature of the codebase can be a problem. The Millennium bug didn't just affect how banks processed date information, but also how some games processed the date. 

 

But you aren't entirely correct when you state 'Because the architecture doesn't really change.' PC architecture has changed in incalculable ways over the last 40 years, if it didn't then we wouldn't be having this conversation and 640Kb of RAM would be enough for everybody. Modern PC's are very different to their earlier counterparts, though they retain many of the old technologies which are still buried in the CPU's and chipsets of new systems for backwards compatibility. For example the main reason why you aren't using a PS2 mouse is because the connector isn't present on the motherboard even though the technology is still there in the chipset controller. But then again, PCIe is a very different beast from the original ISA interface standard for PC expansion cards. PCIe delivers increased power and data channels to cards bypassing the CPU which was unheard of in the 286 era. Modern SSD's require technology that didn't exist in the earlier IDE drive interface standards, and USB simply wasn't possible 30 years ago not only did the protocols not exist but the supporting technologies and architecture to deliver it hadn't been developed. 

 

It isn't so much that the architecture doesn't change, its that because of the PC's 'open platform' nature it is malleable enough to adapt new technologies and integrate them into the platform. The open platform concept allows for iterative change and that is what keeps the PC ahead and even when it does fall behind it doesn't take long until it finds its way ahead again.

 

Well I guess it sort of depends on how indepth and technical you want to get, yes the I7 I have in my machine now is a completely different ger-animal than the first IBM PC I ever owned, an 8086 processor with 1 meg of ram and a 10 megabyte harddrive.  (Yes folks, that's meg, not gig).

 

My very first computer was actually a 2001 series pet, 16k of internal memory and a tape drive.  Built in monochrome black and green screen, ran on basic for an operating system.  You loaded one program from tape, ran it, and if you needed to run something else you had to  dump the program you had loaded and load another, from tape.  Quite the beast.. lol.  Brand new it cost an arm and a leg and it was the most cutting edge thing on the market at the time, that was back when the personal computer was an entirely new concept to say the least.

 

But the real beauty of the IBM compatibles is that I can take software that I ran on that old 8086 and with very few exceptions it will still run on the I7 sitting on my desk now.  Pretty amazing when you stop and think about it.  But hey, your talking to a guy who once paid $600 for a 1200 baud modem and thought it was the best money he'd ever spent.  My goodness, that thing was so "fast" compared to 300 baud.. rotfl.



#21
Digger1967

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There has been lots of complaining about PC-controls, so it must be true people find them bad. For me, controls was the ONLY thing I don't have issues with. So I'm curious, what actually makes them bad? Given is I don't use tac-cam, and I prefer games with action-combat, and WASD is hardcoded in my left hand, but I want to understand what is different here to other games. I have met games that I don't want to play because of controls (for example I hate tab-targeting), but this is not one of them, I find controls very easy.

 

For me it was the W-A-S-Z combo for controlling movement.  I've got pretty big hands and it's tough for me to get them to work well with keys that are that close together when I'm trying to run and turn at the same time.  I've had much better luck in the past with the arrow keys on the numeric keypad, but I get why the game designers chose keys that you know are going to be on every single keyboard out there.

 

But I'm ok with spending a couple of bucks on the game pad controller.  Works great, gives me what I need.



#22
TaHol

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For me it was the W-A-S-Z combo for controlling movement.  I've got pretty big hands and it's tough for me to get them to work well with keys that are that close together when I'm trying to run and turn at the same time.  I've had much better luck in the past with the arrow keys on the numeric keypad, but I get why the game designers chose keys that you know are going to be on every single keyboard out there.

 

But I'm ok with spending a couple of bucks on the game pad controller.  Works great, gives me what I need.

But I hardly use A and D. You need only W and maybe S, aka you keep W down and mouse uses camera and takes care of direction, just like in every other game I have played in 10 years. I don't get this.



#23
Digger1967

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But I hardly use A and D. You need only W and maybe S, aka you keep W down and mouse uses camera and takes care of direction, just like in every other game I have played in 10 years. I don't get this.

 

Well I haven't actually used a keyboard to play a game since back at a time when to so so you typed in a response and the game would give you a line of text or two telling you you'd moved to another room, or found something when you searched, etc.

 

When I did game on the PC years back it was mostly flight/combat simulators and stuff that used a joystick, had a nice joystick and throttle setup back in the day and that to me was PC gaming.  Never really did do a ton of gaming, and never really did get any of the games that were keyboard controlled.  Well, not since Duke Nukem - lol.. which should tell you about how long ago it was I tried using a keyboard as a gaming controller.

 

For me the game pad was pretty intuitive and I picked it up quickly enough - it would take a long, long time to train myself to use a keyboard like that.  I've spent too many years with my fingers on home row for anything else to feel natural to me at this stage.

 

But like I said, didn't mind spending a few extra bucks on an external controller, and it took care of all my issues so life is grand.



#24
MelissaGT

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I understand completely, I spend my entire workday on the computer as well.  But I guess for me I don't notice so much at home, since I'm not staring at spreadsheets and sitting their trying to figure out what in the samhill someone much further down the line was thinking when they made the decision to do this thing or that thing that cost the company so much money for so little return.  Lol

 

I work from home on a computer all day that my employer supplied me. At least I get to spin around in my chair and game on my own system when I'm not working. I guess that's a change in scenery.   :lol:



#25
DanteYoda

DanteYoda
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PC = Awesome Graphics, Horrible Controls

Console = Awesome Controls, Horrible Graphics

 

Take your pick.