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The developers hates Hawke?


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53 réponses à ce sujet

#1
dantares83

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i mean he/she is the default choice in DAI when u were trapped in the fade (make sense since the other grey warden can be either Stroud or Alistair). so it means that in DA canon, they decided to kill him/her? i mean DA2 is the worst game of the series but they don't have to 'offically' kill Hawke.

 

kind of sad.


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#2
leaguer of one

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No. BW always kill the hero in default. Even the default HoF is dead.


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#3
I SOLD MY SOUL TO BIOWARE

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Probably just BioWare clearing out old heroes in the default to avoid confusion for new players in the sequel. The default HoF is dead too.

 

Which means, in the default state, the Inquisitor better watch herself, protagonists are dying like flies. :P


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#4
dantares83

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No. BW always kill the hero in default. Even the default HoF is dead.

 

who said that? he is not dead in my game. Morrigan said he is finding the cure.



#5
dantares83

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ooh.. yah, the default is dead. i guess the inquisitor will be dead in the next game.



#6
I SOLD MY SOUL TO BIOWARE

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who said that? he is not dead in my game. Morrigan said he is finding the cure.

 

Then that isn't the default world state you're playing with. 

 

Also the default isn't 'canon.' 



#7
Lumix19

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As above. The default is just meant to make it easier for new players since they're pretty much the only ones who are going to use it.
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#8
AresKeith

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ooh.. yah, the default is dead. i guess the inquisitor will be dead in the next game.

 

The Inquisitor won't directly involved in the next game if we're going North



#9
dantares83

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The Inquisitor won't directly involved in the next game if we're going North

 

i mean that would be a similar choice like in DAI where the inqusitor will sacrifice for the greater good or something. so in DA5, all previous heroes (in the first 3 games) are default dead.



#10
AresKeith

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i mean that would be a similar choice like in DAI where the inqusitor will sacrifice for the greater good or something. so in DA5, all previous heroes (in the first 3 games) are default dead.

 

That's only if they involve the Inquisitor in future games which they probably won't or they'll end up disbanding the Inquisition 



#11
leaguer of one

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who said that? he is not dead in my game. Morrigan said he is finding the cure.

You're not using a default Warden. The Default warden is a female dalish elf.



#12
Panda

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Heroic death is popular trope, it doesn't mean BW hates Hawke, it can mean that they love them too. Death is not necessarily bad thing story-wise, it can be sad and touching.



#13
Guest_StreetMagic_*

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Bioware doesn't hate Hawke. David Gaider was pretty depressed on not being able to follow through with what they had planned... especially the expansion. That was in one of his last blogs. The only reason why it went nowhere is because of a bunch of fans yearning for the "lost glory" of DAO. That, and EA just thinks about bottom line.


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#14
dantares83

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Bioware doesn't hate Hawke. David Gaider was pretty depressed on not being able to follow through with what they had planned... especially the expansion. That was in one of his last blogs. The only reason why it went nowhere is because of a bunch of fans yearning for the "lost glory" of DAO. That, and EA just thinks about bottom line.

David Gaider's tumblr blog is now locked? anyone has the pw?



#15
Guest_StreetMagic_*

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David Gaider's tumblr blog is now locked? anyone has the pw?

 

He locked it himself..He got tired of tumblr or something. I don't think you can get the password.. heh



#16
KaiserShep

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I wonder if it was unpleasant messages that drove him away from it. I can't imagine that he didn't get a good number of them, since anons love to talk sh*t.


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#17
Rhidor

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Heroic death is popular trope, it doesn't mean BW hates Hawke, it can mean that they love them too. Death is not necessarily bad thing story-wise, it can be sad and touching.

 

I would've liked to see a better "death" animation though. The current one makes it look like the character left behind in the Fade isn't actually dead but simply fainted.


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#18
Nehn

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I recently made a game where I have to choose between Hawke and Alistair... I'm not looking forward to making that decision  :(

It's so much easier for me when it was Hawke and Stroud.

But maybe whoever you choose to stay in the Fade doesn't die? Maybe they hold off the beast until everyone leaves and then run away? 



#19
KaiserShep

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I would've liked to see a better "death" animation though. The current one makes it look like the character left behind in the Fade isn't actually dead but simply fainted.

 

I admit that I find the way this was animated to be a little suspicious, because death scenes in these games are usually very straightforward. The "likely" part doesn't help. If they really wanted to seal the deal, they could have had a proper cutscene of the character attacking the spider, and we just see from the POV of that character as its jaws descend. You don't get more direct than that.


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#20
LobselVith8

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i mean he/she is the default choice in DAI when u were trapped in the fade (make sense since the other grey warden can be either Stroud or Alistair). so it means that in DA canon, they decided to kill him/her? i mean DA2 is the worst game of the series but they don't have to 'offically' kill Hawke.

kind of sad.


I don't think Bioware hated Hawke, although I'd say that the fans are a different story. Some people simply didn't like Hawke, who was fairly predefined, as well as incredibly passive in many respects. I wouldn't conflate how some fans feel about Hawke with how the developers felt, though.

#21
Masque

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I recently saw a post stating that Hawke was initially slated to be the protagonist for DAI but the idea was scrapped due to DA2's somewhat negative reception.

 

Is that true?



#22
LobselVith8

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I recently saw a post stating that Hawke was initially slated to be the protagonist for DAI but the idea was scrapped due to DA2's somewhat negative reception.

Is that true?


That was the Exalted March expansion for Dragon Age II, which contained some story elements that were later used in Inquisition; the negative reception to Dragon Age II led to the expansion being cancelled.
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#23
KaiserShep

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It's kind of unfortunate, more so because I'm very curious on a comment made by one of the writers (Gaider I think?) that indicated that the Exalted Marches was actually going to be really rough with the character death.


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#24
Dieb

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My main qualms with that is, that their death is pretty meaningless.

 

Not that it wasn't an important sacrifice, but you never hear anything about the outcome. I understand that it's not as simple as going "...and we're broadcasting live from the fade, Nightmare realm, where a Lothering farmer's boy/gal challenged...", but at least something that tells us they ultimately won or died (or both). For that reason I'm glad there's Stroud, because the event is as superficially developed as he himself (which is not a bad thing, there's enough major characters in the franchise as is) - and the main characters of two games -Hawke & Alistair- don't just go out with no questions asked. For all intents an purposes, Stroud is the perfect redshirt -  he has no obvious flaws, and is presented just thoroughly enough to make you feel sad about his passing (especially because in my case he saved Bethany's life).

 

Serving only to create drama midway through a plot is red shirt duty, and kind of an ungraceful way to go for guys as involved as they were.



#25
Masque

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That was the Exalted March expansion for Dragon Age II, which contained some story elements that were later used in Inquisition; the negative reception to Dragon Age II led to the expansion being cancelled.

 

Thank you for clarifying. I was curious because I've seen a few people speculating on whether DA will stick to it's 'new protaganist per game' recipe or if the Inquisitor would continue on into DA4. I never really considered the latter until I saw the aforementioned post. That gave me pause.

 

It's a shame about the expansion being scrapped - especially if it were to take place outside of Kirkwall; a little more time spent outside the city would have done wonders for the game's reception I think.