Why were Dragoons introduced for Cerberus?
#101
Posté 01 avril 2015 - 12:55
Because you touch yourself at night.
All of you.
- Miniditka77 aime ceci
#102
Posté 01 avril 2015 - 12:58
If you google "rough & buttery" you get recipes for puff pastry. The making of which is probably what occupies off-duty Dragoons when they aren't bitching about how they should be able to sync kill the players. In a single dance move. From 100m away.
Just don't google image rough & buttery prison
#104
Posté 01 avril 2015 - 03:28
#105
Posté 01 avril 2015 - 04:02
The interesting question would be why pariahs were not introduced but not many will know wtf I'm talking about.
Gee golly, mister, do go ahead and be a wonderful neighbor and explain it to us, will you?
#106
Posté 01 avril 2015 - 02:42
Other than their ridiculous speed I like dragoons, but damn for an armored unit you think they would be a bit slower. Also their accuracy is perhaps a bit on the high side considering they are primarily melee units using SMGs. ofc the dragoons might have been rendered redundant if the guardians weren't such a damn joke.
Is it obvious? Dragoons aren't humans or even Cerberus made husks. They robots. Pure and simple. They don't even have any health, just armor.
Though, to be honest, Dragoons being actual robots isn't that far-fetched idea really. Looking at canon, we know Cerberus had made them (Eva Core). And them being robots would certainly explain many things about them. Granted, Dragoons are labelled as "organics", so it's kind of moot point.
#107
Posté 01 avril 2015 - 02:52
The interesting question would be why pariahs were not introduced but not many will know wtf I'm talking about.
Funny enough, this is actually relatively easy to answer.
Pariah and their teleporting, was simply too game breaking. Yes, there are some in Omega DLC, but they are quite nerfed without their teleporting ability.
#108
Posté 01 avril 2015 - 02:53
#109
Posté 01 avril 2015 - 03:32
This.Simple. To troll us
"U mad, bro?"
I swear I hear them say this from time to time.
#110
Posté 01 avril 2015 - 03:46
You're the one who's constantly setting 'solo-ing' records.
you got the constantly part wrong
also not at night ![]()
- Shampoohorn aime ceci
#111
Posté 02 avril 2015 - 12:18
Stasis single handedly locked down Cerberus before the arrival of dragoons.. Atlas moved extremely slow which made them easy to avoid and made Cerberus a campfest like the Geth with the right kits. Try Cerberus plat/gold without Retaliation DLC jwith an Asari Vanguard/Commando, they make a joke of the faction with stasis alone.
Before the spawn cap was added in, Dragoons would spawn infinite on gold and lower difficulties, which actually made Cerberus quite hard on the objective waves. Now only Each Dragoon can spawn 3 times before getting replaced.
The Pratorians used to also have an unlimited spawn cap which made objective waves a huge pain. They are now limited to 3 pawns aswell.
#112
Posté 02 avril 2015 - 04:13
you got the constantly part wrong
also not at night
Broad daylight "solo'er", huh?
Respect.





Retour en haut






