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Humans in future DA games!


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#1
Mark of the Dragon

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I am getting kind of tired of always having a human antagonist that comes from a rich and powerful background. In DAO you are a Cousland if you are not in the circle, in DA2 you start poor but by the second act are a high class citizen, and in Inquisition your family is once again and upper class family.

 

I would like to have the ability to give my human characters a unique background. For example, Id like to be able to play as an Avvar or something different. I just want my human characters to be distinct from each other.


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#2
ArvinDulku

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Personally I want Bioware to go back to DA2 and make it Human only, but this time give us multitude of backgrounds.

 

Noble, Commoner, Barbarian, the whole shebang.

 

But the Avvar, yes, totally down with that. TOTALLY.


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#3
MelissaGT

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I like the idea of starting off with humble beginnings, but as the story progresses, even a humble-pie protagonist would grow in stature. 



#4
Dukemon

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that is a cool idea.

a Dragon Age 2 with a development time of 4/5 years? this would be great. 


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#5
BansheeOwnage

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I am getting kind of tired of always having a human antagonist that comes from a rich and powerful background. In DAO you are a Cousland if you are not in the circle, in DA2 you start poor but by the second act are a high class citizen, and in Inquisition your family is once again and upper class family.

 

I would like to have the ability to give my human characters a unique background. For example, Id like to be able to play as an Avvar or something different. I just want my human characters to be distinct from each other.

I'm pretty sure you mean protagonist, but it works oddly well for antagonists too. Arl Howe, Loghain, Meredith, Corypheus. Ha. Anyway, as far as I've been informed, there was originally a human commoner origin in DA:O, and they scrapped various background options in DA:I in favour of more races.

 

It would be nice to change it up a bit, seeing as how my "canon" playthrough is 3 human nobles. Although to be honest, they were different. In Origins you lose your home and wealth and family, in DA2 you have to earn your place. DA:I is the only one where you're really a noble with the perks that go with it.


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#6
thats1evildude

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You mean protagonist, not antagonist, OP.


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#7
The Qun & the Damned

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Avvar, Chasind, Hedge-mage, ex-slave, Soparati, Merch, anything. Enough of the nobility please. Unless it's Tevinter.



#8
thats1evildude

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This is why I favour my "DA4 is about a slave who leads a rebellion in Tevinter" idea. Be any race you want, but you always start as a slave.


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#9
JadeDragon

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Only noble id like next would be a tevienter mage noble to finally let mages be nobles in game and to let the warrior/rogues start out as something else. Not commoner though

#10
Nayawk

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Variety is nice and I'm all for different origins in future games, as long as they make sense within the story and world.  

 

The go to RPG favourite of the poor farm boy becoming 'the one' always grates for me....some yokel farmer suddenly has elite military know how? They'd be dead at the first group of wolves.  

 

So I have been mostly (DAO city elf I'm looking at you) happy with how DA deals with non-noble PCs.....Criminals and hunters, people how have a reason to know what they know.  Slave also works, though none of these guarantees 'common birth', just present occupation. 



#11
Felya87

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Having an Avaar background for a human protagonist would actually make me choose to play my first human protagonist (beside DA2 that was forced) in a fantasy game in a second run. But I would NEVER trade it with race choice.

I have too much fun with elves, dwarves and Qunari.


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#12
duckslapper12

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My suggestions: Avvar or Chasind barbarian, Tevinter mage/magister, Antivan Crow, Ferelden commoner (Perhaps the son/daughter of a veteran of the fifth blight to explain combat skills) or maybe even an orlesian mercenary. Granted, many of these could be other races also.



#13
Cz-99

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See there's your problem; you play human. Now, everyone knows you avoid this issue by playing master race dwarf. 

 

But nah, a Ragnar-type character would definitely be sweet. Climbing such a high ladder would not doubt be rewarding. 

 

I just want the option to be able to play a human from Tevinter. Ferelden's cool and all, but Tevinter's really unique and interesting. Plus it'd justify bringing blood magic back into the fold, and I do like me some blood magic. 


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#14
b10d1v

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I think i get you.

 

I was just thinking today about how games start and thought why not let the "gamer" set up his/her protagonist the way they want and let the story and objectives change to "help" them along if needed.  Sort of like the keep's storyboard and then generate the game, depending on how you start some people you will never meet, others have some margin of uniqueness to you.  Sure, there is some overbearing objective, but how you get there is the game.  

 

I sort of do this with "Alternate start: another life" among others including 3'rd party behavior models for Skyrim and a few scripts to boost and wane attributes as I please.  I currently play a merchant shipwrecked off the Northern shore and getting the loot to shore is a challenge in freezing water, so I break into the spell books or what have you to find something useful or create a character or affliction that can tolerate the cold conditions.  I haven't tried crafting a boat yet, but that is certainly possible also, if the frost doesn't kill me in the process.  The point is we could be injected anywhere or from any time.

 

Let's look at inquisition, the rifts could dump you just about anywhere or time and the story could be very different, some servant that happened in on Cory's entrance-virtually anything.  Folks will want you for their own purposes and how you approach them or scope them out will determine how your story develops.  Are you Sera's ally, a people's hero or some other path on this alternate beginning?  It would really help to have sneaking and various other supporting behaviors and the key to make it work is a powerful NPC controller to help sort out the NPC behaviors and dialogs and probably speech at times as our story develops.



#15
I SOLD MY SOUL TO BIOWARE

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If we get an Avvar protagonist, I'll actually play a human my first run for once.


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#16
Hanako Ikezawa

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This is why I favour my "DA4 is about a slave who leads a rebellion in Tevinter" idea. Be any race you want, but you always start as a slave.

This could be interesting. They can give you a variety of options to choose what you were before a slave. 



#17
duckslapper12

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This could also bring a good plot for Dorian. He wants to change the Imperium so maybe he would be a good ally.



#18
Guest_StreetMagic_*

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As much as I'd like a common type of human (and/or various humans of social classes), I'd hope I get to be a city elf if they ever move the games to Tevinter.

 

This game would've fit for various humans.. which is how I thought they'd do it when they first talked about it. Sounded like Shepard's origin choices. Then people whined about humans being "boring", and that was that.



#19
stop_him

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Hmm, I might actually deign to play a stinky human if the protagonist weren't some noble ******. 

 

(Wow, I can't say ******. Okay, not even close to a curse.)



#20
ArvinDulku

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As much as I'd like a common type of human (and/or various humans of social classes), I'd hope I get to be a city elf if they ever move the games to Tevinter.

 

This game would've fit for various humans.. which is how I thought they'd do it when they first talked about it. Sounded like Shepard's origin choices. Then people whined about humans being "boring", and that was that.

 

This line never made any sense to me, at all.

 

In DAO, Dwarves were about only 5% of the overall selected playthroughs and Elves while better was still vastly outnumbered by Human PC's. People do in fact enjoy playing humans more, and even if one would argue the numbers aren't an exact science, I am still confident this to be true.

 

Over the course of BG and BG 2 I have about 20+ completed playthroughs, all humans, and I have never completed a single non-human run ever because the characters always bore me to tears (almost always the Elves, cause they are sooooooo lame) or I simply can't relate (everything else). This trend basically continued through DAO and DAI for me, with only the City Elves being remotely interesting (I actually finished the origin, yay!).

 

So while I know it isn't the popular opinion on these boards, I would be more than happy if Bioware decided to go Human only and concentrate on the far more interesting humans as mutiple origins instead....well, I would make an exceptions for City Elves or Surfacer Dwarves, cause they actually seems interesting/fun.

 

But, well, that'll never happen.



#21
Guest_StreetMagic_*

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This line never made any sense to me, at all.

 

In DAO, Dwarves were about only 5% of the overall selected playthroughs and Elves while better was still vastly outnumbered by Human PC's. People do in fact enjoy playing humans more, and even if one would argue the numbers aren't an exact science, I am still confident this to be true.

 

Over the course of BG and BG 2 I have about 20+ completed playthroughs, all humans, and I have never completed a single non-human run ever because the characters always bore me to tears (almost always the Elves, cause they are sooooooo lame) or I simply can't relate (everything else). This trend basically continued through DAO and DAI for me, with only the City Elves being remotely interesting (I actually finished the origin, yay!).

 

So while I know it isn't the popular opinion on these boards, I would be more than happy if Bioware decided to go Human only and concentrate on the far more interesting humans as mutiple origins instead....well, I would make an exceptions for City Elves orSurfacer Dwarves, cause thye actually seems interesting/fun.

 

But, well, that'll never happen.

 

It doesn't make sense to me, especially in this setting. Since humans are diverse... much of the richness of DA is in the various human nation states and factions. It makes a bit more sense to me in some other fantasy settings (where the humans are quite generic), but I think it's unfair to bring any of that baggage here.

 

And while this game (DAI) taps into a lot of things, much of it revolves around human themes as well (Ferelden, Tevinter, Orlais, and the Chantry). So calling it boring is like calling all of that boring.



#22
stop_him

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This line never made any sense to me, at all.

 

In DAO, Dwarves were about only 5% of the overall selected playthroughs and Elves while better was still vastly outnumbered by Human PC's. People do in fact enjoy playing humans more, and even if one would argue the numbers aren't an exact science, I am still confident this to be true.

 

Over the course of BG and BG 2 I have about 20+ completed playthroughs, all humans, and I have never completed a single non-human run ever because the characters always bore me to tears (almost always the Elves, cause they are sooooooo lame) or I simply can't relate (everything else). This trend basically continued through DAO and DAI for me, with only the City Elves being remotely interesting (I actually finished the origin, yay!).

 

So while I know it isn't the popular opinion on these boards, I would be more than happy if Bioware decided to go Human only and concentrate on the far more interesting humans as mutiple origins instead....well, I would make an exceptions for City Elves or Surfacer Dwarves, cause they actually seems interesting/fun.

 

But, well, that'll never happen.

If Bioware went the way of human protagonist, they might as well make the protagonist male and straight as well because that's the majority of its gamers. In which case Bioware can give up writing any kind of story whatsoever for its games and just become a CoD-producing clone. 



#23
LonewandererD

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We're going north aren't we, how about some backgrounds like escaped slave looking for safety in the wrong place, soldier separated from the rest of the legion when s*** got real or just a traveller that accidently stumbled into the plot? Barbarian tribesmen/tribeswoman could work but what tribes are in the north?

 

-D-



#24
ArvinDulku

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If Bioware went the way of human protagonist, they might as well make the protagonist male and straight as well because that's the majority of its gamers. In which case Bioware can give up writing any kind of story whatsoever for its games and just become a CoD-producing clone. 

 

....I am sorry, that is one of the genuinely most...actually, no, I am not even going to justify that.

 

You entire premise is that because some would like Bioware to concentrate of the far more interesting, diverse and culturally significant humans whom spans mutiple nations with their own history, lore and sub-cultures rather than wasting time on boring racist elves and underground short people will turn the game into a dude bro only generic crap app FPS?

 

Actually no, I'll say it, thats kinda stupid.



#25
Hanako Ikezawa

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As much as I'd like a common type of human (and/or various humans of social classes), I'd hope I get to be a city elf if they ever move the games to Tevinter.

Yes, please let us be a City Elf and not a Dalish Elf.