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The Erotic Adventures of B.A. Broska (And Pillars of Eternity Character Share Thread)


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#26
Morty Smith

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If you like to add a monk into the mix,

 

Maedan, a pale-elf monk, mythic from the white that wends (for the lore bonus). Trying to build her up with high athletics and some lore for buff scrolls.

 

might - 15

cons - 15

dex - 18

per - 10

int - 10

res - 10

 

1de47e88558dc6bd828c94b000bb19.jpg


  • FraQ et Seraphim24 aiment ceci

#27
FraQ

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If you like to add a monk into the mix,

 

Maedan, a pale-elf monk, mythic from the white that wends (for the lore bonus). Trying to build her up with high athletics and some lore for buff scrolls.

 

might - 15

cons - 15

dex - 18

per - 10

int - 10

res - 10

 

1de47e88558dc6bd828c94b000bb19.jpg

 

FraQ approves adding monks to the party as Pigsley is my only company in the front lines and as much as I love Pigsley... He's just a pig!

 

Plus Monks wreck faces in this game!



#28
B.A. Broska

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Hmm think all we need now is a wizard, any volunteers?



#29
B.A. Broska

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2J7MZo.jpg

 

Could use a critique on the build as I am not sure how viable it is, obviously might and damage have been maxed for raw damage output and action speed, sacrificed a bit of constitution and resolve as he is not going to be in the front lines and is this less likely to be targeted and hit.

 

Put a few points in perception for the interrupt since he will mostly be targeting spellcasters however not sure this is a brilliant idea due to the slow attack speed of the weapons he uses, the crossbow he is currently using takes long enough to reload and apparently firearms (which he will eventually be using when I find one) take even longer to load. Wondering if I should place the points in intellect instead for the increased ability duration and defense against mental attacks?

 

Then again I have heard that Rangers are probably the worst class in the game and coupled with the poor choice of main weapon perhaps Broska is not the best character to be using for the first playthrough of Pillars of Eternity?



#30
Farangbaa

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Hearth Orlan Rogue.
16/4/18/18/4/18 stats.

Disposition so far:
3 aggressive
3 passionate
3 stoic

and many others below 3. No points in benovelence, 1 point 1 diplomatic. Guy knows how to play important people

Really aggressive and passionate if he cares, indifferent or manipulative if he doesn't

Fully expecting to finish with aggresive 4 rating.

em6DXZ.jpg

Some bonuses and items are active, so the visual stats defer from the base stats. Base stats mentioned on top are correct.

Should really have gone for 18/3/18/18/3/18 btw.

p.s. pistol is equipped in screenshot. This is the opening hit, all others are done with dual wield stilletos.

#31
Farangbaa

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2J7MZo.jpg
 
Could use a critique on the build as I am not sure how viable it is, obviously might and damage have been maxed for raw damage output and action speed, sacrificed a bit of constitution and resolve as he is not going to be in the front lines and is this less likely to be targeted and hit.
 
Put a few points in perception for the interrupt since he will mostly be targeting spellcasters however not sure this is a brilliant idea due to the slow attack speed of the weapons he uses, the crossbow he is currently using takes long enough to reload and apparently firearms (which he will eventually be using when I find one) take even longer to load. Wondering if I should place the points in intellect instead for the increased ability duration and defense against mental attacks?
 
Then again I have heard that Rangers are probably the worst class in the game and coupled with the poor choice of main weapon perhaps Broska is not the best character to be using for the first playthrough of Pillars of Eternity?


Get a chanter with the buff that halfs reloading time.

Oh and I would never, ever, drop to six resolve. You're better off dumping all your stats in intelligence and putting them in resolve instead.

20/4/18/16/4/16 would be a much better build. (or even 20/3/18/17/3/17)

Con is pretty much useless, you expect NOT to be hit. Int is useless, cause you have no AoE powers. You're better of putting those points in resolve, which does not only increase your will save, but also your deflection (and concentration, for what it matters)

#32
B.A. Broska

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Get a chanter with the buff that halfs reloading time.

Oh and I would never, ever, drop to six resolve. You're better off dumping all your stats in intelligence and putting them in resolve instead.

20/4/18/16/4/16 would be a much better build. (or even 20/3/18/17/3/17)

Con is pretty much useless, you expect NOT to be hit. Int is useless, cause you have no AoE powers. You're better of putting those points in resolve, which does not only increase your will save, but also your deflection (and concentration, for what it matters)

 

Hmmm are deflection and concentration really that important for a ranger? For every point I take out of Intellect and put into resolve I see no gains in will, but then again I suppose they are more important than ability duration? Just wondering why Intelligence is listed as a recommended stat for Rangers in the game's stat menu?

 

Also wondering what skills are a good fit for a Ranger? I have heard people recommend Lore and Athletics for main characters but is this mostly for the dialogue and scripted interaction options they unlock? Was thinking about going stealth and mechanics (yeah I know neither my class or background has any points in mechanics but I am not really too concerned about min/maxing, just think it would be a better fit for the character) for the ability to scout out and locate hidden traps and doors as well as pick locks and disarm and set traps, is there a minimum level I should be aiming for with these skills?



#33
Giorgio Tsoukalos

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You max INT for duration. You can make a single Wounding Shot's Hobble effect last the entire length of a typical short encounter.

At higher levels, this comes in handy as you get more uses, potentially hobbling entire groups.

At least, that's what I see as the main benefit.

#34
Farangbaa

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Hmmm are deflection and concentration really that important for a ranger? For every point I take out of Intellect and put into resolve I see no gains in will, but then again I suppose they are more important than ability duration? Just wondering why Intelligence is listed as a recommended stat for Rangers in the game's stat menu?
 
Also wondering what skills are a good fit for a Ranger? I have heard people recommend Lore and Athletics for main characters but is this mostly for the dialogue and scripted interaction options they unlock? Was thinking about going stealth and mechanics (yeah I know neither my class or background has any points in mechanics but I am not really too concerned about min/maxing, just think it would be a better fit for the character) for the ability to scout out and locate hidden traps and doors as well as pick locks and disarm and set traps, is there a minimum level I should be aiming for with these skills?


Resolve also gives will save. Exactly as much as int :P it has the added bonus of also giving deflection, which is very nice.

You max INT for duration. You can make a single Wounding Shot's Hobble effect last the entire length of a typical short encounter.

At higher levels, this comes in handy as you get more uses, potentially hobbling entire groups.

At least, that's what I see as the main benefit.


There's countless other ways for other classes to hobble enemies. Entire groups of 'em.

#35
B.A. Broska

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Resolve also gives will save. Exactly as much as int :P it has the added bonus of also giving deflection, which is very nice.

 

Yeah problem is though for every point below 10 you lose 2 will so if you take an equal amount of points out of intelligence and put them into resolve the net will gain is 0, basically all you are doing is trading ability duration (which if you take 7 points out of intelligence you severely nerf your ability durations) for deflection (and concentration for what it is worth)

 

I am just not convinced that deflection and concentration are all that useful for a ranger (besides perception also increases deflection by the same amount as resolve).



#36
Nordicus

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Get a chanter with the buff that halfs reloading time.

It doesn't halve it, 1.03 patch changed that, remember? now it cuts down reload times by 17%. Admittedly still useful on crossbow and firearm type weapons

There's countless other ways for other classes to hobble enemies. Entire groups of 'em.

On my ranger I use a talent that increases her (and the pet's) attack damage by 50% when attacking an enemy affected by Wounding Shot specifically

#37
B.A. Broska

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It doesn't halve it, 1.03 patch changed that, remember? now it cuts down reload times by 17%. Admittedly still useful on crossbow and firearm type weapons
On my ranger I use a talent that increases her (and the pet's) attack damage by 50% when attacking an enemy affected by Wounding Shot specifically

 

What do you think of swift aim? Worth it for a firearm user to help with the reload and attack speeds or will the already low accuracy of firearms be further hindered by the additional accuracy penalty?

 

Oh well changed my starting stats

 

CbGh10.jpg

 

Hopefully the low concentration does not cause me too many problems further down the line and the loss in will and deflection from my low resolve is at least countered by the points in intelligence and perception so at least I don't have a negative modifier to these saves.



#38
B.A. Broska

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Oh well time for the lets play, still room for a wizard if anyone is interested?

 

vRyp9P.jpg

 

 

5 Wagons grope blindly for the path on a starless night, the caravan master glancing ever upward to the skies for assurance that he is on the right course, a dim lantern his only protection against the encroaching darkness. But the skies bring no comfort, shining no light and betraying no hint of what they know.

 

The caravan carries would be settlers hoping to find a new life in the frontier hamlet of Gilded Vale where a local lord has offered land and wealth to anyone looking for a fresh start. With nowhere left to run I had decided to sign on as a guard hoping to escape the authorities who sunk my ship and chased me out of the Deadfire Archipelago and find a new life outside their reach, my trusty companion Bosco the boar by my side.

 

The road to Gilded Vale had been long and hard and not made any easier by the 2 week old roast orlan trying to claw it's way out of my gut through one end or the other, suddenly the stomach cramps become too much to bear and another traveler is forced to signal the caravan master to stop on my behalf. The caravan master pulls up just in time to avoid plowing into the trunk of a fallen tree that bars the way ahead. Looks like the caravan will go no further tonight.

 

Utb0Pg.jpg

 

Caravan Master Odema - "Everybody stays close to the wagons got it? Stay outta the woods and beasts take you if you were planning a stroll through those ruins over there"

 

He nods toward a looming black mass on the hillside

 

Caravan Master Odema - "Whole area is crawling with hut dwelling types who'd be happy to stick an axe in ya for tresspassing. So mind you don't track mud over their sacred blazing rocks."

 

Caravan Master Odema - "Tonight everyone stays put and we will get the path cleared in the morning, Gilded Vale is less than a day out. Understood?"

 

At last the caravan master turns to me, frowning as he looks me over.

 

Caravan Master Odema - "Upset stomach eh? Don't worry there's some berries round these parts that when brewed into a tea calms the insides. I'll assign somebody to fetch you some water but in the meantime take Calisca with ya and see if you cant scrounge up a couple of them berries"

 

The caravan master then calls over a sturdy armour clad woman and asks her to assist me in my quest to find some berries

 

rGEQBK.png

Calisca - "C'mon, lets go get those berries before you keel over"

 

And with that Calisca and I set out on our epic quest to retrieve some berries. It is not long before we find what we are looking for, but before we have a chance to claim what is rightfully ours the Young Wolf dives out of the shadows

 

ii2f5l.jpg

 

 

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Young Wolf - "Rawr, I'm gonna bite ya leg, then I gonna bites ya some more"

 

After feathering the young wolf with a couple of arrows he slumps to the ground slowly bleeding out with his wounds being too much to bear, triumphantly I stand over the young wolf and bring my blade to his throat.

 

Voiru8.png

B.A. Broska - "The Lannisters send their regards"

 

With one quick motion I jerk the blade up as a crimson fountain gushes from the gash in the wolf's throat, with the messy business behind us Calisca and I claim our prize from the berry bush. With our pockets full of delicious berries Calisca suggests we go check on Sparfel and see how the water collection was going, since I had nothing better to do I decide we might as well.

 

On reaching the stream we notice that Sparfel is nowhere to be found, the waterskins left just sitting in a pile near the river.

 

gxree9.jpg

 

With Sparfel being the selfish pig that he is and letting the whole caravan down it now falls to us to refill the caravan's water supply, however as we set down to work Sparfel suddenly comes staggering out of the woods.

 

A4R5fg.jpg

 

 

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Calisca - "AMBUSH!"

 

 

EgN3Mu.jpg

 

Working as a team Calisca quickly dispatches the club weilding barbarian while Bosco and I take down the one with the bow.

 

rGEQBK.png

Calisca - "C'mon we need to get back to camp"

 

The scene we are greeted to as we return to camp however is a slaughter, former caravan members lay dead and bloodied with their faces buried in the muck

 

yESs3M.jpg

 

 

GjNquU.png

Heodan - "Please don't do anything rash, I would like to escape this place with my head still attached to my shoulders if possible"

 

Voiru8.png

B.A. Broska - "Do your worst barbarian, Heodan isn't afraid of you!"

 

GjNquU.png

Heodan - "Oh bloody he-"

 

s1W50U.jpg

 

The Barbarians seem to be mostly show however and fall rather easily after being peppered with a few arrows. The Glanfathan Leader himself lay supine on the ground, unable to rise, his companions now silent among the other dead. His breath comes in wheezing, fitful gasps. As he looks to the sky he mutters his final words.

 

Glanfathan Leader - "forgive us"

 

Barely audible beneath his choked sighs a whisper of wind stirs the air. At this the man closes his eyes and a queer smile crosses his face

 

Glanfathan Leader - "Good, good, the gods are just, I am ready"

 

The wind begins to swell, whipping around the camp, electric and volatile, upending pots and rattling tents like an angry spirit. Suddenly it feels as if the wind is seeping beneath my skin and almost feels as if it is rending me apart from within.

 

Sitting against a wagon wheel amidst the howling maelstrom, slashed across his chest and bowel, Odema's body stirs, and with great effort he raises his sagging head, his eyes barely open

 

Caravan Master Odema - "Get Inside! RUN!"

 

Ab7Zlk.jpg

 

Calisca, Bosco and I make a mad dash for the ruin entrance, Heodan who somehow managed to survive his wounds tries to run as well but is tackled to the ground by a Barbarian who was only feigning death.

 

GjNquU.png Heodan - "HELP! Please Help Me! I Don't Want to die here as some sweaty barbarian's ******!"

 

Notching an arrow in my bow I draw and let loose aiming for Heodan, unfortunately my aim is a little off.

 

iFbGh6.jpg

 

Unfortunately Heodan manages to regain his grip and pull himself up, the 4 of us quickly take shelter in the ruins to escape the storm



#39
B.A. Broska

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Just as we reach the safety of the inside of the ruins the entrance collapses blocking our way back leaving the only way out further inside the ruins

 

rGEQBK.png

Calisca - "Was that-?"

 

GjNquU.png

Heodan - "A Biawic, had to be"

 

rGEQBK.png

Calisca - "Then we are lucky to be alive"

 

GjNquU.png

Heodan - "And we are the only ones"

 

rGEQBK.png

Calisca - "We can't stay here. there could be another collapse and we aren't getting out that way, lets get further inside."

 

As we get further inside however Heodan starts whining about the wound he received when he allowed himself to be captured by the barbarians. He asks if we can stop to rest for a while but Calisca is quick to put him in his place, with a groan Heodan slowly rises to his feet a begrudgingly follows along.

 

It is not long however before our progress is halted by a queer set of tiles covering the passage leading out

 

uRzYPm.jpg

 

 

GjNquU.png

Heodan - "I don't like this, feels like a trap"

 

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Calisca - "Well I don't see any other ways out of here"

 

After putting it to a vote it is decided 3 vs 1 that Heodan should be the first to test the passage and after a little convincing with the point of a crossbow I found on a nearby corpse Heodan finally resigns to his fate.

 

eBTO6l.jpg

 

 

GjNquU.png

Heodan - "What did Jesus do, when they sentenced him to die, did he try to run away-"

 

Looking over his shoulder Heodan is greeted by the sight of me aiming the crossbow right between his buttcheeks

 

GjNquU.png

Heodan - "*gulp* or did he just break down and cry, no Jesus dug down deep, knowing what he had to do, when faced with his own death, Jesus knew that he had toooooooooooooo......"

 

As Heodan takes his first step onto the tiled surface he is greeted by a fireball to the face

 

GjNquU.png

Heodan - "Man uARRRRGHHHHHHHHHHp, he had to man up, so he crawled up on that crARRRRGHHHHHoss and he stuck it out, he manned up, Christ he manned up, and taught us all what real manning up is abOWOWOWOWt"

 

As Heodan does an admirable job of clearing a path and disarming the traps with his face Calisca and I stand back and shout words of encouragement.

 

GjNquU.png

Heodan - "What did Jesus do, when they stuck nails through his hands, did he scream out like a giARRGHHHHHHHHHHrl, or did he take it like a mARRRRRAGGGGGn"

 

GjNquU.png

Heodan - "When someone had to die, to save us from our sins, Jesus said 'I'll do it', and he took it on the chiAHHHHHHn"

 

GjNquU.png

Heodan - "I'm on a tauntaun just watch me go, time to man up and steal the show, time to, mine to, time to time tARRRRGGHHHH"

 

rGEQBK.png

Calisca - "SAL TLAY KA SITI, a place of hope and joy!"

 

Voiru8.png

B.A. Broska - "MAN UP!"

 

L7AgX0.jpg

 

As Heodan triggers the final tile he lets out a triumphant cry of victory and says his final words before colapsing in a heap.

 

GjNquU.png

Heodan - "I HAVE MAGGOTS IN MY SCROOOOOOTUM!"

 

Calisca and I honor his sacrifice by stepping over his corpse and taking his stuff.

 

NI8j7u.jpg

 

Finally the exit is in sight and we can smell the fresh air on the breeze, only a couple of spiders stand in our way and they are dispatched easily.

 

vn8N8I.jpg

 

As we exit the cave we breath a sigh of relief, but as we soon realized we weren't quite out of the woods just yet, just below us we notice a strange man conducting a strange ritual.

 

7002Ew.jpg

 

 

eQENyU.png

Older Robed Man - "Oathbinder bear witness, and see that this man has kept his word, true to his last breath, full to his blood's last drop. Guide his soul and regard it among your favored, let his life by the key be his confession, let his death by the key be his absolution, may he walk the world ever free of the crushing weight of the book"

 

eQENyU.png

Older Robed Man - "Your brother has done his part and you have seen the power of his contribution, I accept no further hesitation from the rest of you."

 

eQENyU.png

Older Robed Man - "In the sight of the queen that was, will you fulfil the oath? Will you take your place beside your brother in the endless esteem of her memory that is without flaw? Step forth and be assured of the great worth of your life's course"

 

The man steps up to the pillar and performs some sort of spell and leaves, just as he is leaving the pillar seems to activate and summons a Biawic as the 3 other men standing around the pillars have their souls sucked out of their bodies.

 

0HEeNd.jpg

 

The storm gets wilder and Calisca and I are caught right in the middle and everything fades to black.

 

By the time I wake it would seem the storm has passed, looking beside me I notice Calisca just lying there, not moving nor breathing with blood trickling from her eye sockets and nose.

 

Voiru8.png

B.A. Broska - "If you don't mind me taking your stuff give no response"

 

Calisca's silence indicates her consent and I decide it is time to continue the journey to Gilded Vale.


  • Morty Smith, mousestalker, Heimdall et 1 autre aiment ceci

#40
Seraphim24

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If you like to add a monk into the mix,

 

Maedan, a pale-elf monk, mythic from the white that wends (for the lore bonus). Trying to build her up with high athletics and some lore for buff scrolls.

 

might - 15

cons - 15

dex - 18

per - 10

int - 10

res - 10

 

1de47e88558dc6bd828c94b000bb19.jpg

 

Well done.



#41
Seraphim24

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So... are we getting an update or...?

 

I just realized this was called "erotic adventures" also



#42
A Crusty Knight Of Colour

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You better be writing up the smuttiest fanfiction right now, Broska.

#43
B.A. Broska

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By the time I had reached Gilded Vale fatigue had started to take it's toll, the only thing on my mind was finding a stiff drink and shelter from the rain as well as the warm embrace of my trusty companion trotting at my heels. Walking into the center of town I am greeted by a sight most reminiscent of Yuletide at the Broska household.

 

KZuEFQ.jpg

 

Before I have the chance to check the pockets of the deceased to see what treasures Old St Nick had left for all the good boys and girls of Gilded Vale, Bosco and I are approached by a man accompanied by an armed escort.

 

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Urgeat - "You must be one of the new settlers. Welcome to Gilded Vale. You will be pleased to know we've had some recent vacancies here."

 

Voiru8.png

B.A. Broska - "I feel at home already!"

 

Urgeat - "Of course we will have to make some inquiries first, the inestimable Lord Raedric VII has taken great pains to insulate our town from Waidwen's Legacy. Have you ever sired a Hollowborn child?"

 

Voiru8.png

B.A. Broska - "A what?"

 

Urgeat - "A Child born without a soul of course!"

 

Voiru8.png

B.A. Broska - "None that I know of, though I suppose it's possible"

 

Urgeat points towards the tree.

 

Urgeat - "I should warn you stranger, we have a special place for dissidents, charlatans and anyone who would hide a curse in our midst."

 

Urgeat - "His Lordship's wife is due with child any day now, without his approval I shan't be able to find you a permanent settlement, it will have to wait until after the birth. In the meantime you can find temporary accommodations at the inn southwest from here.

 

With a nod I decide that is exactly what I will do and take my leave, as I am heading towards the inn however my thoughts turn towards my former crew, unfortunately half of them went down with my old ship and the other half are either incarcerated or dead.

 

Voiru8.png

B.A. Broska - "hmmm, looks like I will be needing a new crew"

 

I decide the best course of action would be to leave a want ad in the local tavern and after slipping the innkeep a few copper she promises put the word out on something called the Bioware Socialverse.

 

pgGcix.png

 

*Openings for dedicated tanks and magicians still available*


  • A Crusty Knight Of Colour et Uccio aiment ceci

#44
B.A. Broska

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You better be writing up the smuttiest fanfiction right now, Broska.

 

To be honest I have not even decided on the final party composition, what are monks like for tanking? Not sure I want to use Lotion merely because I am having trouble justifying why a kind and compassionate Paladin would go along with a lot of the atrocities that the group is inevitably going to commit. Though then again I could always incorporate a crisis of faith into his storyline.



#45
Heimdall

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*Golf Clap*



#46
A Crusty Knight Of Colour

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To be honest I have not even decided on the final party composition, what are monks like for tanking? Not sure I want to use Lotion merely because I am having trouble justifying why a kind and compassionate Paladin would go along with a lot of the atrocities that the group is inevitably going to commit. Though then again I could always incorporate a crisis of faith into his storyline.

 

Maybe if you change Lotion's Paladin to the Bleak Walker background it would work better.



#47
Innsmouth Dweller

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i have 2 parallel runs, both already cleared and left gilded vale

 

1. game difficulty: easy, expert

Name: Marklar, the Blind (M)

Race: Death Godlike

Class: Barbarian (mercenary)

Weapons: 2x battle axe

Disposition: Cruel, Aggressive, Benevolent

max dex, might, high resolve, int is pretty low, 10 con, 3 perception

high athlethics

Perks: haven't decided yet ;)

 

He's not short tempered, he's just mad, perhaps shizophrenic. He was pretty happy to look for berries when caravan master asked him to. But when Haden opened his mouth, fury filled Marklar and he slaughtered everyone in the camp. Similar thing happened in gilded vale, he was happy to assist people around him, curing holowborness (!), solving local disputes and murders, but he snapped for no reason when miller told him about grain. Aloth and Eder managed to calm him, take him to the inn to rest. Grateful, for saving his life, cook gave them a pie - this event triggered another wave of rage. After killing every living soul in the village, Marklar along with his shocked companions descended into the ruins of Eothesian temple.

 

2.game difficulty: going for triple crown solo

Name: Guede (F)

Race: Boreal dwarf

Class: Cipher (laborer)

Weapons: Fine crossbow (going to replace with blunderbus ofc) // mace & shield

Disposition: Diplomatic, Stoic, Rational

Perks: fast runner

 

max int, max dex, high resolve, might is pretty low, 10 con, perception 3

2 points in athletics and lore, going to max stealth and mechanics

 

There is absolutely nothing in the world that can unhinge Guede. Caravan stopped, she became ill, the solution is to find ingredients for a medicine, wait till morning and continue journey. They were attacked, but that's pretty common in this area, especially when you camp near some old ruins - Guede expected such thing to happen. Odds of surviving are greater if you're not alone, wandering about and looking under every rock significantly lower those odds. Guede doesn't like kith. Kith are illogical, that makes them usually unpredictable. Unpredictable means dangerous. Folk tend to rely on emotions and form relationships. it's hard to form a relationship with someone who shrugs after a Glanfathan slit your friends thorat. Guede knows she cannot engage four humans directly, she relies on silent approach and mind-control, because two humans fighting two humans means she alone probably won't have to fight anyone. In case it's not enough - there's always crossbow and fast feet.



#48
FraQ

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To be honest I have not even decided on the final party composition, what are monks like for tanking? Not sure I want to use Lotion merely because I am having trouble justifying why a kind and compassionate Paladin would go along with a lot of the atrocities that the group is inevitably going to commit. Though then again I could always incorporate a crisis of faith into his storyline.

 

I'm not super far into the game yet but thus far I've found that the best defense is a good offense. My party:

 

Warrior with Greatsword

Paladin with Sword and Shield

Berseker with Dual Axes

Monk with Bare Fists

Cleric with Mace and Shield

Chanter with a War Bow

 

My Paladin is the only tank in my party but I've given some defensive talents to my Cleric, Berserker, and Warrior. Hold the Line is a good one to get on any front line fighter. Thus far I've had little problem holding my own in big fights. (I think I did a higher level quest before I was meant to.)

 

Spoiler

 

The Berserker and DPS Warrior have been the MVP's so far but around level 6/7 Monks start getting crazy powerful.

 

If your having trouble with party composition, I'd say stop asking people here to create characters and instead create the party and ask, "Who wants to be my Cleric?" or "Who wants to be my Tank?"

 

Cause you will most likely need a Cleric or a Druid for the healing juice!



#49
L. Han

L. Han
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Monks are weird. They aren't the best at tanking but they need to get hurt in order to use their abilities. A fire Godlike monk is pretty darn cool. Shame that they don't get benefits from equipment. Launching all your enemies across the whole map by spamming kicks is amazing.



#50
FraQ

FraQ
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They get Per Encounter abilities later on. Your right about them not being the best tanks though.

I use mine on the enemy back line. With combat speed you can zip right past the enemy's heavy melee and monks destroy wizards/archers.