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Kickstarter or Patreon for Next DLC?


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34 réponses à ce sujet

#1
Senor Pez

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I completely understand why the decision was made to make the Jaws of Hakkon sidequest a timed exclusive DLC unavailable on PSN. Based on the comments I've seen, it was either make it a time-exclusive or not have that sidequest at all!

 


Jaws of Hakkon is a timed exclusive for the Xbox One and PC (through Origin). This approach allowed for a lot of support from Microsoft and Origin in launching the DLC, so did have that benefit for the team, and we appreciate the partnership.

http://kotaku.com/gr...on-i-1694129347

 

However, as has been noted, this has caused a bit of a stir among the largest playerbase, present on PSN. While I appreciate that you'll be devoting plenty of time fixing bugs in the sidequest before it's released to us, others may not share my appreciation.

 

As such, would Biower be open to a Kickstarter or a Patreon campaign to help fund your next DLC sidequest efforts? I know there's been a lot of gaming-Kickstarter horror stories lately, but Biower's track record is exceptional when compared to other small indie developers, and that has to count for something. And if that funding can help the next sidequest come out on all platforms at the same time, I think it's a win-win.

 

Thoughts?



#2
scene_cachet

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Yes, 

 

I agree we should kick start the small independent studio like EA.

I know that most of their games have been labours of love and they have yet to make a profit on any of their games. 

I love their dedication to fixing game breaking bugs and strong stance of releasing games that are finished to perfection, unlike other studios who launch broken games just to see a dime. 


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#3
N7 Tigger

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I'm on Xbox One and Jaws of Hakkon being an Xbox/PC exclusive pissed me off. I get nothing by denying Playstation gamers. But I lose out on the next Playstation exclusive. Like I already did with Destiny. And like my friends on Playstation will with the next Tomb Raider. The only ones who benefit are the sellouts making the game.


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#4
Kalas Magnus

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Yes, 

 

I agree we should kick start the small independent studio like EA.

I know that most of their games have been labours of love and they have yet to make a profit on any of their games. 

I love their dedication to fixing game breaking bugs and strong stance of releasing games that are finished to perfection, unlike other studios who launch broken games just to see a dime. 

not to mention ban players when they complain


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#5
hellbiter88

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not to mention ban players when they complain

 

What? If Bioware banned people who complained then 7/8 of this entire forum would be emptied.


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#6
CitizenThom

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I think the problems are:

 

1) It was not disclosed in the development of the game that there would be exclusivity of any sort. With the absence of much in the way of DLC as compared to ME3, to find out that all the DLC time was being spent on exclusive content is disappointing.

 

2) They already received money from customers, under the trust of their customers that this was going to be a multiplatform game. It is only one DLC, but one of only two for the game. Who is to know if money given to a kickstarter campaign wouldn't just go to exclusive content as well?

 

That's perhaps a little overstated, and perhaps it's EA rather than Bioware, and most likely the Bioware employees who are on the board weren't a part and are as embarrassed as we are annoyed... going forward, with EA or Bioware games, probably best for customers to wait on any future purchases of 'multiplatform' games pending a guarantee of no exclusive content being involved, or of a full disclosure of exclusive content.



#7
hellbiter88

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That's perhaps a little overstated, and perhaps it's EA rather than Bioware, and most likely the Bioware employees who are on the board weren't a part and are as embarrassed as we are annoyed... going forward, with EA or Bioware games, probably best for customers to wait on any future purchases of 'multiplatform' games pending a guarantee of no exclusive content being involved, or of a full disclosure of exclusive content.

 

Right and this will happen the day a unicorn lands on my roof and sh--ts out a diamond.


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#8
CitizenThom

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If people don't buy the games without full disclosure... the multiplatform game makers will go out of business soon enough with this kind of post-release exclusivity going forward. Everyone will focus on buying exclusives rather than multiplatforms, and multiplatforms are EA's bread and butter... so they'll disappear over the course of the decade... if consumers have at least a dozen brain cells going forward.

 

p.s. funny to think that EA pioneered multiplatform gameplay, and now is running it into the ground.



#9
hellbiter88

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If people don't buy the games without full disclosure... the multiplatform game makers will go out of business soon enough with this kind of post-release exclusivity going forward. Everyone will focus on buying exclusives rather than multiplatforms, and multiplatforms are EA's bread and butter... so they'll disappear over the course of the decade... if consumers have at least a dozen brain cells going forward.

 

p.s. funny to think that EA pioneered multiplatform gameplay, and now is running it into the ground.

 

I agree with your ideals but disagree with the notion that this will cause some slippery slope fallacy in which EA goes bankrupt. IF such a situation were to occur, they would most definitely sign on with one of the major platforms for their exclusivity. They'll adapt. But I only see this possibly occuring if the entire market shifted in that direction. EA isn't going to be the only company breaking the mold on this.


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#10
CitizenThom

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True enough...I guess I should say multiplats will go away.... you're right, EA will pick the winner, and switch sides time and again if need be to remain viable. But I think they're heyday is behind them for the time being given the road they've now chosen. (Btw, is this the first game with a post-release exclusivity reveal? I don't follow the gaming business as much as I used to...)



#11
Dieb

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The core of the problem is:

 

People aren't affronted by injustice, they're annoyed they're on the wrong side of it.

 

Accordingly, as long as we don't start to voluntarily not purchase/download a timed exclusive until the other platform's official release, as we would in a magical fantasy realm, that's not going away - every complaint just creates further motivation for the respective "other" platform to come up with even more, similar deals for other games. No better business than one that creates pressure, any pressure.


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#12
TormDK

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Kickstarting an EA funded game? Go on, pull the other one.


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#13
Courtnehh

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Nah I'm good. They've had enough money in the form of people buying platinum. All Bioware/EA have done with this lack of work is confirm to me that they couldn't give a **** about DAMP. The only people that do are a very small team.



#14
Zorinho20_CRO

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Well,guys from Obsidian showed that you can count on people,if you have some good idea.

Anything else,I call a (not very funny) joke.



#15
DragonRacer

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True enough...I guess I should say multiplats will go away.... you're right, EA will pick the winner, and switch sides time and again if need be to remain viable. But I think they're heyday is behind them for the time being given the road they've now chosen. (Btw, is this the first game with a post-release exclusivity reveal? I don't follow the gaming business as much as I used to...)

 

No.

 

But this IS the first time the Dragon Age franchise (possibly even BioWare as a whole?) has ever been affected by it, so this is why there is such confusion and uproar on the forum in general.

 

As for myself and just to address things in general, while I understand that Sony does the exact same thing that Microsoft does, therefore some folks feel that PS4 players shouldn't complain about this at all, I just want to point out something personally:

 

I don't play Destiny. Or Bloodborne. Or any of the other Sony exclusive games, really, or the ones that have timed-exclusive content.

 

Want to know what I really have cared about playing in the past?

 

The Elder Scrolls series. In which Skyrim gave timed-exclusive DLC to XBox 360 and I had to sit on my PS3 and wait.

 

Fallout. In which 3 and New Vegas gave timed-exclusive DLC to XBox 360 and I had to sit on my PS3 and wait.

 

And now here we go with Dragon Age. So, yes, my platform does the same damned thing that Microsoft does, but I do not care. The games I have personally cared about seem to always be on the losing end, so that is precisely why I am so salty and have grumbled about this deal for the past week or so.


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#16
Catastrophy

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Multiplatform, timed exclusives related marketing tricks - well, this time my platform might be benefitting, but I have another game where it is the other way round.

 

It sucks. It especially sucks for Multiplayer because it splits up the playerbase. And even when you're lucky, you better be aware that on your next favourite game you'll be maybe unhappy player. And you can't do anything - on the contrary: you still have to shell out full price on release.

 

I get that platform wars are not popular at the forums? Well, the real platform wars are already fought by the Corps by throwing around the money.

 

If that's what I get from multiplatform releases, I don't see why I should take that.


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#17
CitizenThom

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If it's announced pre-release it's barely tolerable. But to keep it secret before release, and drop the news a few months after release... no good reason at all to buy a multiplatform game until it's 19.99.... when all the timed exclusivity will be past.



#18
Texasmotiv

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Maybe I'm missing how this helps Microsoft. If people have already bought the game and the platform, how does having a paid dlc be exclusively theirs for one month help their sales? Its not like people are going to sell their ps4s and go buy an xbone. If they had announced the exclusivity before the game came out then that might have tipped sales in their favor. But as it as people are just waiting for it to drop on their platform.
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#19
EVILFLUFFMONSTER

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I heard before the game came out that Microsoft had a deal with Bioware about DLC. It just wasn't well known.
http://www.eurogamer...t-first-on-xbox

Here is an article last year announcing it. Didn't help Microsoft though did it? Lol.

#20
hellbiter88

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True enough...I guess I should say multiplats will go away.... you're right, EA will pick the winner, and switch sides time and again if need be to remain viable. But I think they're heyday is behind them for the time being given the road they've now chosen. (Btw, is this the first game with a post-release exclusivity reveal? I don't follow the gaming business as much as I used to...)

 

I don't know. I'm almost positive I've seen other games with DLC post-release exclusive but I can't be sure what titles. The pre-release exclusivity is much more common, in which a game comes out on Xbox first for a short time but is then released to other platforms, for example.

 

The whole thing stinks either way you look at it, but it's a business, afterall. If a little platform exclusivity helps shave off irritating microtransations or overpriced DLC then I'm fine with it. If both occur, then I get mad and try to avoid the game until it's on clearance.



#21
BadgerladDK

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If it's announced pre-release it's barely tolerable. But to keep it secret before release, and drop the news a few months after release... no good reason at all to buy a multiplatform game until it's 19.99.... when all the timed exclusivity will be past.

 

Well, guess you'll have to barely tolerate it, then, seeing as it was announced at E3 and you weren't paying attention.

 

But yeah, it does suck.


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#22
uzivatel

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1) It was not disclosed in the development of the game that there would be exclusivity of any sort.

The timed exclusivity of the "premiere content" was announced at E3. Your argument is invalid.

#23
Gya

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micrusaft pls

#24
CitizenThom

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I didn't attend E3, so there is that. Didn't see any disclosure in the advertising... unlike most exclusivity Destiny, Red Dead Redemption, etc. As some have said, exclusivity is kind of worthless from the platform's end, if no one knows about it... so I guess there's that too. Basically you annoy people, but don't gain any market share.



#25
uzivatel

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I didn't attend E3, so there is that. Didn't see any disclosure in the advertising... unlike most exclusivity Destiny, Red Dead Redemption, etc. As some have said, exclusivity is kind of worthless from the platform's end, if no one knows about it... so I guess there's that too. Basically you annoy people, but don't gain any market share.

Yeah, its such a small event, there is hardly any gaming press and stuff.
Seems like Microsoft did not push the content very hard, but the information was publically available for months.
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