1: SPRINT
We really need sprint in single player. Mounting really isn't an effective option due to the need to loot crafting mats while exploring and all the uneven terrain. Imo sprint should disable in combat. So there really is NO reason for sprint to be there to lessen the time drain of walking. Walking around is the biggest time sink in DA:I, and it turns a much wanted new playthrough into a borefest.
2: Shard collection through wartable if you have the achievement for collecting them already on your account
If you have the achievement for collecting all shards, then there should be a wartable mission unlocked for further playthroughs so that the NEXT time one wants to collect the shards - you can do so through the wartable. Suggestion as follows:
One wartable mission for each zone that takes 2-3 hours in real time to complete, which will collect all shards in that area. Zone needs to be unlocked first.
3: Same for mosaics
Thoughts?





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