Im still hoping for a huge expansion.
Standalone Side Story DLC You'd like to see
#26
Posté 01 avril 2015 - 04:15
- cindercatz et Rhidor aiment ceci
#27
Posté 01 avril 2015 - 04:17
A dlc where the Inquisitor goes to Beauty School and finally learns how to give her/himself proper hairstyles

(Pretty much my only real complaint about the game)
#28
Posté 01 avril 2015 - 04:20
Horse armor, and a 30 hour epic quest line to acquire it.
#29
Posté 01 avril 2015 - 04:59
Things I'd like to see in DLC:
Kal Sharok
Expanding the Inquisition into Nevara and the Free Marches
A DLC dealing with spirits and demons, that potentially lets us recruit them into the Inquisition.
More dragons, possibly intelligent ones.
More about Awakened darkspawn.
- Nimrodell et Warden Commander Aeducan aiment ceci
#30
Posté 01 avril 2015 - 05:01
I'd kind of dig something Qunari focused, where we actually play as somebody under the Qun. Mind you, a side DLC probably couldn't do it justice, but just a small taste. It would certainly be an interesting thing to play from a character standpoint.
#31
Posté 01 avril 2015 - 05:15
Hmm. It's not easy to come up with interesting ideas that are just interesting enough to please demanding fans but not too great that it might take away potential strengths from a future game. That said... maybe something that focuses on one of the companion characters. The Inquisitor could travel with them somewhere, and I was going to suggest forming a party with characters we haven't seen yet, but I just realized we've had the same companions since day one in DAI. No temporary Jowans or Daveths or come-and-go friends since...DAO, right? I never played the DA2 expansions.
#32
Posté 01 avril 2015 - 05:20
With Sera as the main character to play?
I'd get a good laugh if Sera actually got a "Leliana's Song" type of short game.
#33
Posté 01 avril 2015 - 05:35
I want a story where The Quizzy & Co. end up shipwrecked in a completely new and foreign land. Literally thousands of leagues from anything they know. A completely new and undiscovered nation that we have to make first contact with and survive some kind of something...
- cindercatz, MarcoNeves, Annos Basin et 1 autre aiment ceci
#34
Posté 01 avril 2015 - 05:50
I would love to see a Serault based dlc, after playing the Last Court I have a special placed for my marquis and all Serault denizens, and you could easily tied up a story mission with the Searult war table missions, if you have played the game there is lots of potential in this and could have some ties up to what is beyond the west just as Serault is the most western city in Thedas
This.
After The Last Court I was surprised that Serault wasn't one of the maps you visit in the game. I think it is perhaps the most interesting region in Orlais. From the wiki, for those who haven't played the game:
Serault is a marquisate in Orlais, a forested region located in the far west of the country. It is a realm of deep forests, stubborn people, and customs that border on heresy. The citizens of the region are largely craftsmen and the pride of the marquisate is its famed glasswork.
The marquisate is the setting for the story-driven text-based game, Dragon Age: The Last Court, in which the player, great-grandchild of the Shame of Serault, makes decisions as the Marquis of Serault. The player takes the role of The Huntress or The Scholar, each with unique abilities and challenges...
...Serault was a prosperous and famed Marquisate but fell into ruin due to the former Marquis of Serault who was an apostate mage, who later became an abomination. He was described as brilliant, murderous, generous, romantic, ruthless, but eventually he brought shame to the marquisate. His name is now forgotten and he is known only as the "Shame of Serault".
The Chantry chapel in Serault has been closed since shame was brought upon the town. Furthermore, the ruling family's ancestral mask, the symbol of the nobility in Orlais, was stripped from them by Divine Beatrix III, in retaliation for the Shame of Serault's excesses. Ever since the Glass-Antlered Mask of Serault has been in the possession of the Chantry, eventually passing to Divine Justinia V.
...The beliefs of the Andrastian Chantry mingle with curious local customs in Serault, which fortunately for the believers in Serault, is far from the prying eyes of the Grand Cathedral. The Abbey of the Bans is a popular local chantry despite these slight deviations.
There are also stranger more heretical chantry groups in the fringes around Serault. The largest splinter group is "The Cult of Masked Andraste" who worship Masked Andraste, a huntress-aspect version of Andraste and has several shrines in the forests around Serault. The symbol of the cult is a bow. They gather and conduct their rites in chantry robes and black masks of charred wood and pray to a wooden statue of a Masked Andraste.
Also setting a DLC in Serault would probably mean the appearance of The Horned Knight, one of the more interesting side characters in the Dragon Age series.
#35
Posté 01 avril 2015 - 05:55
Anywhere but i hope it can have a fully fleshed out city ala Kirkwall in DA2 that you can explore around. Val Royeux was too small in my opinion. would have loved to be able to explore a big city
#36
Posté 01 avril 2015 - 06:18
I would pay great and multiple moneys to see a DLC featuring Isabella and the "Raiders of the Waking Sea".
There can't only be one rift underwater!
- cindercatz, BountyhunterGER et MarcoNeves aiment ceci
#37
Posté 01 avril 2015 - 08:03
Kal-Sharok definitely, along with the Awakened darkspawn.
- cindercatz, KotorEffect3 et MarcoNeves aiment ceci
#38
Posté 01 avril 2015 - 11:23
While I'd love to visit, Serault would've difficult to implement due to the variables involved. The Marquis could be totally different people, though probably far more manageable than Hawke. It could be done, but carefully.This.
After The Last Court I was surprised that Serault wasn't one of the maps you visit in the game. I think it is perhaps the most interesting region in Orlais. From the wiki, for those who haven't played the game:
Serault
Also setting a DLC in Serault would probably mean the appearance of The Horned Knight, one of the more interesting side characters in the Dragon Age series.
Spoiler
- Shechinah aime ceci
#39
Posté 01 avril 2015 - 12:40
After The Last Court I was surprised that Serault wasn't one of the maps you visit in the game. I think it is perhaps the most interesting region in Orlais. From the wiki, for those who haven't played the game:
Hmm! I haven't played The Last Court, but I think it would be a smart tie-in for a DLC.
Heimdall mentioned that it could be challenging due to many changing variables, but perhaps there is a small element that is consistent throughout playthroughs that could be expanded upon? I wouldn't know, of course.
#40
Posté 01 avril 2015 - 04:00
There are certain variables that could be difficult.Hmm! I haven't played The Last Court, but I think it would be a smart tie-in for a DLC.
Heimdall mentioned that it could be challenging due to many changing variables, but perhaps there is a small element that is consistent throughout playthroughs that could be expanded upon? I wouldn't know, of course.
The Marquis could be one of two characters: the Scholar (Male) and the Huntress (Female). Who holds positions from advisor to lover to bodyguard vary according to player choice. The Marquis may have dealings with outlaws or the horned knight in the woods. They may have the favor of the Chantry, or not.
However, I think an adventure could be written in such a way as to get around this. The various positions, advisors or whatnot, would basically have to be background NPCs with little if any speaking roles. The adventure itself would have to be written in such a way that it concerns Serault without involving too many specifics from The Last Court. There could be plenty of interaction with the Marquis, I think, at least as much as the female Avvar chief from Jaws of Hakkon, as they aren't as player defined as-say- Hawke.
Ideally I'd like to meet with the Horned Knight and the Marquis as part of the questline.
#41
Posté 02 avril 2015 - 12:19
(bump)
#42
Posté 02 avril 2015 - 01:11
From the things from the map of the War Table, I'd like to revisit Orzammar (because the city seemed to be way to small for being one of the last bastions of dwarvenkind in Origins) and Kirkwall (visting the red-lyrium infested Gallows). New locations i'd like to see are new regions of Val Royeaux (possibly the Great Cathedral, the University or the Imperial Palace); Cumberland (for being the former centre of the Circle) or Perendale (perfect location for the Inquisition to demonstrate its power).
Going further than the War Table Map, I'd love to visit the lands behind the Gamordan Peaks: The Sulfur Lakes and the Maycellin Geysirs, as well as Arl Dumat (because C'mon; the Tevinters would not have named this randomly). I would also like to discover some ruined Thaigs, possibly with involvement of the Disciples and the Architect (who may have begun to nist in one of the lost Great Thaigs, like Hormak or Gundaar).
I also want something that involves the other general: A DLC with Samson if you allied with the templars/Calpernia if you allied with the mages; perhaps on a mission from Corypheus to win back his good graces. And something that tells us what Corypheus did do in the interim from Legacy to Inquisition, how he acquired the Red Lyrium that now marks his face and how he met with Solas and learned of the Orb.
#44
Posté 02 avril 2015 - 01:58
- cindercatz aime ceci
#45
Posté 02 avril 2015 - 02:10
Actually, that's my DA4 prediction, kinda.Isabela DLC. Think Assassins Creed Black Flag with less free running and more lay wardens ... I will show myself out.
#46
Posté 02 avril 2015 - 02:41
I still think we will be playing Spartacus in Tevinter and hugging Arishok.Actually, that's my DA4 prediction, kinda.
#47
Posté 03 avril 2015 - 09:03
On the subject of Aeonar, I've always wondered where it is on the map, and what happened to Lily.
Consider this an addendum to my OP,
I was under the impression that Aeonar was located on an island in the Waking Sea, but it looks like the actual location is secret except that its in northern Ferelden.
Also, apparently its less a prison and more a place where suspected abominations and maleficar are put through a trial by fire. The veil is weak there because it was a place of magical research for Tevinter, and when the barbarians took it there was little resistance because they attacked when all but one of the mages was in the Fade (Might be interesting to meet one of their Fade spirits if possible)
The idea is that those who really are blood mages or abominations will attract or summon attention from across the weakened veil, making them easier to tell apart from the non-possessed and the innocent (Presumably under conditions in which they can be easily killed)
So... Still could work for my idea though.
#48
Posté 04 avril 2015 - 02:21
Dragon Age: The Order of the Fiery Fashion. New hair, new clothes, and the option to mix and match horns seperate from hair. Oh, but wait, b-b-b-BONUS: Hornless Qunari can wear helmets now!!!!
I'll shut up now. *slithers away*
- Kakyuu aime ceci
#49
Posté 04 avril 2015 - 02:32
- The Qun & the Damned aime ceci
#50
Posté 04 avril 2015 - 02:35





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