Hello and welcome to the Modding Tool / Modding Manager thread!
If you wanted info on modding DragonAge:Inquisition (DAI) for the PC you're in the right spot. If you're a developer or tester or just curious about modding then you're in the right spot. If you're not sure, read on and decide for yourself.
This is the main thread for finding DAI mod information. A few other sites will have duplicated information about the current mods - but if you want one spot to check for keeping up to date on mod progress then this is the thread. See below for a summary of other useful links.
I just want to install/play mods - where do I go?
You can find mods around the internet. Mods currently come with their own instructions for getting them installed. Those packaged mods will not need the Modding Tool nor the Mod Manger (mentioned above). If you're just interested in adding mods to your game then the tools described in this thread aren't needed. Instead, head over to the nexus:
http://www.nexusmods...ition/mods/116/
What are these tools and what are they for?
There have been a number of tools developed to help people mod DAI. There are currently two main tools that help making and installing mods (if you just want to use mods - see notes above):
* Modding Tool - a windows program for viewing various game files related to DAI. Allows preview of assets plus export/import of assets. The tool is needed to make mods but to get them installed/tested you also need the Mod Manager
* Mod Manager - a windows program for packaging up a mod created with the Modding Tool. Both the Mod Manager and the Modding Tool are needed to make new mods.
The Code for the Tools:
A few notes - the code for both tools is done in C# and compiles easily in Visual Studio. Project files are currently in VS 2013 format, as that has a free community edition that is very robust. The code IS very... techie. It is well organized but it IS a mod and, as such, contains a lot of very "low level" types of instructions. If you've never looked at an encoded file in a binary editor, decyphering 4 bytes viewed as Hex then... many parts of the tools will be too detailed. There aren't a lot of docs. There isn't a tutorial to get you started. It's functional code written fast and was, I'm assuming, written with a lot of prototyping and discovery. It's the nature of modding a game that isn't intended to be modded.
Having said that, the code WILL be made publicly available. For now, the current code is not working with the current patch and so there's no point in sharing what doesn't work. It should work very soonish (early April) and will be released as soon as it's working even a little bit ![]()
[link to publicly available code to be posted here when it is available]
There is an older copy of the code on SourceForge that is not quite near the features seen in the current modding tool / modding manager. This version of the code is NOT one you'd want to start with, but might be useful for prosperity's sake. For more information, see the following thread:
http://daitools.free...ors-etc-t3.html
Mod Developement Status:
First, know that DAI has had a number of official patches. The current patch is version 6 and was released in early March, 2015.
Official DAI game, patched to version 6 (and related DLC):
Both the Modding Tool and Mod Manager are currently NOT working for making new mods. Testing is ongoing. Useful updates will be posted in this thread. If and when the tools are working, this is the place to find them and information about getting them. Bookmark this page! ![]()
Official DAI game, patched to version 5 or below (and related DLC):
Both the Modding Tool and Mod Manager ARE working. Downloads and more information can be found:
http://daitools.free...eased-t507.html
Helping out:
If you're a developer who knows modding or has related skills (very low level stuff such as analyzing binary files in hex, knowing big endian vs little endian, bit shifting, etc) then come on board! The dev team could always use help. If you're just curious, you're also in the right spot. Head to the following forum and browse the Introductions page to say hi and see where people need help!
http://daitools.free...s.org/index.php
If you're a tester who doesn't mind testing potentially broken files (this means putting up with delays, non-working mods, ideally doing lots of tests at the developers request, etc) then yay! Come on board! I'll be putting a link to a page where you can go to get started soon. Right now the tools are NOT working with the current patch and so they are in flux - so no testers are needed. But hopefully soon! Bookmark this thread to check for updates!
Release notes:
Want to find out what works and doesn't? What can you mod in the game and what you can't?
Current information about each version of each tool can be found above, under Mod Status. Look there to find links to current versions of the tools. Those links will take you to a forum that will also contain release notes such as what works and to what extent as well as known bugs.
Information on using the tools to make mods?
There are a few places you can go to get information on making your own mods.
The DAI Tools forum - many topics including current tool release notes, tutorials on using the tools, FAQs on the tools, and forums for asking for help or just posting your awesome progress:
http://daitools.free...s.org/index.php
The Bioware forum - an ongoing thread with a long history of people trying out mods and posting questions along with WIPs and more. It's a LONG thread but there's a ton of good information there:
http://forum.bioware...9048-dai-tools/
Have a question?
I love questions! And so do others. But please, let's try and keep this thread clean so newcomers can find the latest info without digging around. If you have a question that's not answered here there are a few places to ask:
DAI Tools Forum:
DAI Tools Forum - Latest news (links above will often point to threads found here):
Bioware thread - very active discussions. Great place to ask a question!
Bioware thread - some older news about the tools (mostly outdated - but here for reference):
Reaching nerseus (Dan):
- See my signature for contact info. Keep in mind, if something is answered here I might just link you or direct you to one of the other forums.
Who made these tools?
There have been a number of people working on modding DAI. I've attempted to gather a history of people that have helped - if anyone spots names missing please let me know!
* WarrantyVoider
* Ehamloptiran
* mft-dev
* nerseus
(See also: https://sourceforge....tools/_members/)
And special thanks to Renmiri for hosting a forum that is a main center for the DAI modding!
There are also a ton of other people helping with testing and making mods, without which these tools wouldn't be possible nor very relevant. Most can be found actively posting here on Bioware forums, on the DAI Modders forum, or on the Nexus making their own mods. For every person posting there are probably 10 more lurkers, nodding their heads and learning from those that post. Keep it active and keep it fun!
-Dan / nerseus





Retour en haut







