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What was taught to you by Mass Efect in Real Life?


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#1
The Arbiter

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This might make me look like an idiot... a 21 year old idiot and you be laughing at me but outside from the Game? aside from Romances, the story, the plot, the setting? and that ending?

 

- I thought everything in this game is fiction... I did not know anything about this even in School / University... good god.

 

The plot of the game really enhanced the experience.

 

The game taught me about this:

 

The SUN in constant motion

j5jr6g.jpg

 

'Abd al-Rahman al-Sufi (Persian: عبدالرحمن صوفی‎) (December 9, 903 in Rey, Iran – May 25, 986 in Shiraz, Iran) was a Persian Muslim astronomer. - He identified the Large Magellanic Cloud, which is visible from Yemen, though not from Isfahan; it was not seen by Europeans until Magellan's voyage in the 16th century. He also made the earliest recorded observation of the Andromeda Galaxy in 964 AD; describing it as a "small cloud".

 

galaxy.jpg

 

Dark Matter

 

640px-CL0024%2B17.jpg

 

Dark energy

220px-Ilc_9yr_moll4096.png

 

Perseus Veil Arm

 

a0i7tz.jpg

 

Horsehead Nebula

f02hzq.jpg

 

 

GALACTIC CORE SMBH

Sombrero%20Galaxy%20image.jpg

 

So what about you?


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#2
Excella Gionne

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"Thought?" 



#3
The Arbiter

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"Thought?" 

Sorry I mean Taught can not undo title though



#4
JasonShepard

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Sorry I mean Taught can not undo title though

 

Editing the original post should usually allow you to do that.

 

***

 

OT: Most of the ME's astrophysics material was already familiar to me - I've been a space-geek most of my life (blame Star Trek). I rather spent a fair amount of the trilogy filling in the gaps in the science: checking for myself whether or not all the things eezo could do were consistent (mostly - though biotics are highly unlikely), or trying to figure out how the Lazarus project might be able to get around information death of the brain.

 

(Answer - it can't, they'd need to stasis the brain at time of death, or else somehow take a highly detailed brain scan moments after he died. Which leads me to question whether Cerberus recently changed/upgraded the Commander's helmet just before ME2...)

 

I appreciated the attention to detail though. The games also lead me to take a closer look at quantum entanglement, where I learnt that QECs probably aren't possible without quantum theory being even weirder than we think it is.

 

And it lead me to some interesting speculation on the nature of AIs, consciousness, and the possibility of brain uploading.


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#5
Valmar

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It taught me that there is some credence to the harsh claims that gamers are entitled children.

 

Also I hadn't really grasped the whole "time dilation" thing until I started looking up the ME wiki and was like "hmm, whats that even mean? search." Interesting stuff. Though I think other sci-fi stories have handled it better. Mass Effect handwaves it away with a vague mention without stressing the significance of it. It's pretty significant.

 

Oh, and a bullet to the head solves everything.


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#6
sH0tgUn jUliA

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Oh, and a bullet to the head solves everything.

 

I know that now.


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#7
Riven326

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It taught me that real life needs renegade interrupts.


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#8
The Arbiter

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Editing the original post should usually allow you to do that.

 

***

 

OT: Most of the ME's astrophysics material was already familiar to me - I've been a space-geek most of my life (blame Star Trek). I rather spent a fair amount of the trilogy filling in the gaps in the science: checking for myself whether or not all the things eezo could do were consistent (mostly - though biotics are highly unlikely), or trying to figure out how the Lazarus project might be able to get around information death of the brain.

 

(Answer - it can't, they'd need to stasis the brain at time of death, or else somehow take a highly detailed brain scan moments after he died. Which leads me to question whether Cerberus recently changed/upgraded the Commander's helmet just before ME2...)

 

I appreciated the attention to detail though. The games also lead me to take a closer look at quantum entanglement, where I learnt that QECs probably aren't possible without quantum theory being even weirder than we think it is.

 

And it lead me to some interesting speculation on the nature of AIs, consciousness, and the possibility of brain uploading.

ah yes full editor thanks



#9
Esthlos

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ah yes full editor thanks

Since you're at that, the correct grammar would be "What did Mass Effect teach you in Real Life?" ;) :P

#10
The Arbiter

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Since you're at that, the correct grammar would be "What did Mass Effect teach you in Real Life?" ;) :P

what is the past tense of teach? isn't it taught?



#11
Esthlos

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what is the past tense of teach? isn't it taught?

It is taught, but "did" needs the base form, not the past one ;)

#12
The Arbiter

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It is taught, but "did" needs the base form, not the past one ;)

Alright then re-construct the title using all past tense with taught in it.

 

So it should be "What has Mass Effect Taught you? correct?



#13
Esthlos

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Alright then re-construct the title using all past tense with taught in it.
 
So it should be "What has Mass Effect Taught you? correct?

The most correct is "did+base form", but you're free to write whatever you want to. :huh:



#14
The Arbiter

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The most correct is "did+base form", but you're free to write whatever you want to. :huh:

But I want "taught" help me use it the proper way in the title.



#15
Esthlos

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But I want "taught" help me use it the proper way in the title.

"Mass effect taught you..."

 

or you could use a passive form

 

"What was taught to you by Mass Effect?"

 

or if you don't believe me you can open this link:

 

http://lmgtfy.com/?q...questions" past



#16
The Arbiter

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"Mass effect taught you..."

 

or you could use a passive form

 

"What was taught to you by Mass Effect?"

 

or if you don't believe me you can open this link:

 

http://lmgtfy.com/?q...questions" past

Google is incomplete I need an English book. What was taught sounds right



#17
Abelas Forever!

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English is not my native language and I play games with english subtitles. Actually I have to because usually games aren't translated to my native language. Anyway I believe that my english skills have improved because of that. Now that I have played the trilogy for several times I have begun to play them without subtitles so that my listening gets better.


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#18
SwobyJ

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A lot of my world view is influenced by Mass Effect.

 

I don't know yet if this is a good or bad thing for me.


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#19
Larry-3

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The helmet Shepard was wearing kept his brain intact. If you play the video logs when you wake up in the Cerberus lab, they mention how the helmet helped.

Some of the elements I recognize: thorium, uranium, and gold. I know thorium because I am a supporter for humanity using thorium as fuel and energy.

I know of dark energy, but I do not know anything about it.

Some of the locations on the galactic map I know from reading about. I have always held a minor interest in astronomy. So when I look at them on the map, I think to myself, oh I remember reading a little bit about that.

Now there is somethings I question. The lasers for one. I did not read the codex entry, but how do they glow? The lasers in Star Wars glow because they are plasma-induced lasers. How do Mass Effect lasers glow? I know they do not use a color lens because the lens would just disintegrate each time the canon is fired.

How is fuel not used during in system flight?

If kenetic barriers are made of energy from a constant power source, why does one have to a minute for them to recharge? It seems that even if they were worn-down a little they would start to recharge, as energy would be constantly dumped into it.

Anyway, BioWare games always remind me about morality. So, now when I talk to people in real life, if they act like bastards I will be mean to them. Usually afterwards a red star will come to mind. If someone is nice to me I will say something like, oh well thank you. Usually after that a olive branch or angle wing will come to mind. Do not laugh at me! Blame BioWare.

#20
Obadiah

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Always be assertive, even when leaving the room.
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#21
RatThing

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Don't blindly follow other people`s morality systems.

 

 

English is not my native language and I play games with english subtitles. Actually I have to because usually games aren't translated to my native language. Anyway I believe that my english skills have improved because of that. Now that I have played the trilogy for several times I have begun to play them without subtitles so that my listening gets better.

 

Edit: Yeah, also a better and more comprehensive understanding of the english language, but that goes for most of the games I've played. And you can improve other language skills with games as well, I remember how I've played Half Life 2 in spanish and russian. Maybe that'd be a good idea for a possible next playthrough.


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#22
Linkenski

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It taught me that there is some credence to the harsh claims that gamers are entitled children.

Also I hadn't really grasped the whole "time dilation" thing until I started looking up the ME wiki and was like "hmm, whats that even mean? search." Interesting stuff. Though I think other sci-fi stories have handled it better. Mass Effect handwaves it away with a vague mention without stressing the significance of it. It's pretty significant.

Oh, and a bullet to the head solves everything.


While I think all direct personal hate spamming and death threats to the developers is wrong and I don't support it, I think a lot should be summed up as Internet anonymity, and it happens with any controversy.

If people respond vehemently to something they don't like, who am I to say they can't form a "take back ME3" campaign or raise money.

I didn't participate in any of that ****, but to me ME3's ending controversy was an important lesson for a multitude of reasons, to this industry and might even transcend beyond that.

Look at all the awareness around gamer entitlement and GamerGate and what not. It might be its own important piece of gaming history.
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#23
Massa FX

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Always be assertive, even when leaving the room.

 

You won the internet on April 1st, 2015.



#24
ImaginaryMatter

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While I think all direct personal hate spamming and death threats to the developers is wrong and I don't support it, I think a lot should be summed up as Internet anonymity, and it happens with any controversy.

If people respond vehemently to something they don't like, who am I to say they can't form a "take back ME3" campaign or raise money.

I didn't participate in any of that ****, but to me ME3's ending controversy was an important lesson for a multitude of reasons, to this industry and might even transcend beyond that.

Look at all the awareness around gamer entitlement and GamerGate and what not. It might be its own important piece of gaming history.

 

In a way the ending might have been good for ME in the long run. If the game had a fairly pedestrian ending it probably would have faded forever into the static of gaming history. The ending keeps it relevant, or at least noteworthy.



#25
Oldren Shepard

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I get angry easily. When i remember the annihilation that had happen in the countless cycles or the many more problems that the character tried to solve, the little things that bother me or make me angry are nothing in comparison


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