'llo there guys!
I'm creating a NWN2 version of the Triadic Knight from the Champions of Valor book. While I do not have any technical questions so far, I'd look for design recommendations (i.e. balance). For those of you who do not own the book I'll quickly share the details:
Reqs:
Alignment: LG
Deity: Triad (any)
Feats: Endurance, Initiate of the Triad (any)
Skills: Several knowledge skills to a total of 10, while the highest is 4
Special: Aura of good class feature
It features seven levels along with full bab, fighter's saves and hd and 5/7 divine spellcasting (losing on 1 and 7).
1: Aura of Good, special mount
2: Immunity to disease
3: Shield other/1 day
4: Immunity to daze and blind
5: Discern Lies, Smite Evil 1/day
6: Immunity to fear
7: Shout 1/day, Triple smite (triple damage on smiting, while consuming three of it's daily uses)
Now I'm tweaking this to a class with 5 levels to circumvent the implementation of non-standard mechanics. My idea:
Req:
Alignment: LG
Deity: Triad (any)
Feats: Toughness, Extra Smite
Skills: 8 Lore
Special: Smite ability
Only paladins, clerics with domain: destruction and divine champions can fullfil this reqs. Spellcasting is advanced on level 2,3 and 4.
1: Immunity to fear
2: Immunity to disease
3: Shield other/1 day
4: Immunity to daze and blind
5:Smite Evil 1/day, Triple smite, Shout 1/day
With the extra smite-prequisite I assure that the player has enough uses of smite to use the Triple smite ability at least once a day.
I'm still not fully convinced about this make-up. Does it sound like a prestigeclass you would consider if playing an appropriate character?
While I think it's a highly beneficial option for any kind of fighter/divine champion and a decent one for a cleric I'm a bit in doubt about the paladin (as he already has immunity to fear and disease). I consider giving an additional use of Smite at first level. Any thoughts?





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