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What is your Shepard's state of mind in ME3?


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33 réponses à ce sujet

#1
Riven326

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I've always liked the idea of Shepard starting out as a guy who tries to do the right thing and is a good guy for the most part. But by the time we get to ME3, I like to play it so that the reaper threat becomes an obsession and he starts to become unhinged. He had six months to sit there and think about it before the reapers arrived. That's a lot of time to just sit there and think about this impending disaster on a galactic scale.

 

The cinematic cut scenes in ME3 add great support for this role play, too. You can clearly see that Shepard's squad mates also notice that Shepard isn't quite the same by the third game. Many of them show their concern for the Commander's health and state of mind. I imagine the constant nightmares don't help either when it comes to getting a good nights rest.

 

So, it goes like this:

 

ME1: 80/20 Paragon.

 

ME2: 60/40 Almost Neutral.

 

ME3: 70/30 Renegade.



#2
Excella Gionne

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ME1: I must cater to one alignment most or the whole time(Paragon).

 

ME2: Renegon

 

ME3: CHIDORI! Lol! Kidding, it's Paragade.


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#3
sH0tgUn jUliA

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ME1: Paragade - I thought we were saving the Council AND hitting Sovereign, but we sacrificed the Council.

 

ME2: A bullet in the head solves everything - I know that now.

 

ME3: Paragade.



#4
Vazgen

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ME1: Paragade

ME2: Paragon (equal to ME1 Paragade)

ME3: Paragade

 

All these with some mixed decisions that can suit a pure Renegade, like saving the Collector Base, selling Legion etc. Also, minimal use of interrupts in both ME2 and ME3



#5
ZerebusPrime

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ME1: Paragon

ME2: Paragon/Paragade blend

ME3: Whichever choice keeps my Shepard from acting either ineffectual or stupid-evil.  I'd call it Paragade but honestly it's metagaming after having played the game a few times.  Do no hesitate to help Wrex.  Do not hesitate to screw over Wreav.  In fact, do not hesitate.  There's a galaxy to save!



#6
themikefest

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renegade for all 3 games



#7
Kynare

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ME1: Paragon

 

ME2: Paragon

 

My Shepard is from Mindoir. She's been through plenty before and knows how to take what's dished out without dramatically compromising her sense of self. She was still Paragon in ME3, but more depressed and wired, considering she had her entire crew's death on her shoulders after ME2 and half a year alone to reflect on that. In my one headcanon after the Reapers are defeated (particularly after the Destroy ending, which would've undone her), she abandons the Alliance and becomes a space hermit. Bes' kind of hermit.



#8
Andrew Lucas

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For all three games, something like 70% Paragon and 30% Renegade.

I just pick the choices and lines that most of the time matches my ideals, I don't really care about Paragon nor Renegade, that's silly.

#9
cap and gown

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Which Shepard? (see my sig)



#10
teh DRUMPf!!

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 In ME1 & 2, my Shepard holds to a "Speak softly and carry a big stick" style -- paragade.

 

When Jack was in the party, though, he subconsciously acted a bit more Renegade to try to impress (especially since she emasculated him when recruiting her).  :P

 

In ME3, it's more "Out with the big stick," save for a few exceptions here and there -- renegon. Having Jack on his mind all the time also had an effect.



#11
BioWareM0d13

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Paragade through all three games.

 

I liked how Shepard's mental state was portrayed in ME3 just fine. The weight of the universe on his shoulders, with some PTSD to boot...

 

That worked for me. I think it also made sense given the circumstances. 



#12
KaiserShep

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Started off more or less paragon, being a spacer kid and a war hero. After dealing with the Council's BS and being saddled with Cerberus, she got much angrier, and gladly took it out on the enemy, and was Renegon ever since.. That settled down a bit in ME3.

#13
JasonShepard

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ME3: Dazed. Reeling. About to break.

 

Honestly, my Shepard hadn't been in a good state since ME2, and getting resurrected by Cerberus. He'd been perpetually worried about his own identity, on top of the fear of oncoming Reapers and the knowledge that the Council was in denial about everything.

 

Then the Reapers showed up, everything went terrible, and the best hope for the galaxy is a weapon that no-one's even sure how to use. Heck, they're not even sure it's a weapon. They're pouring resources into it because the Protheans did the same, and apparently that's not a terrible reason.

 

My Shepard doesn't fancy the galaxy's chances, and he blames himself. If he hadn't lost two years, if he'd done more to convince the Council... Yeah, he's not feeling great.

 

The nightmares and the other auto-unhappy stuff? All perfectly in character for my Shep.


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#14
aoibhealfae

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Mostly, Paragade. ME1 is more neutral although the ME2 version is slightly more Renegade and still anti-Cerberus. ME3 version was a normal-ish mix between paragon and renegade.

 

ME2's Shepard's emotional state of mind was problematic in ME2. I always reasoned that Cerberus altered hormonal levels with some chip for Suicide Mission and Alliance doctor found them during the incarceration... Shepard need a lot of therapy anyway especially Colonist/SS.



#15
Valmar

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Renegon. Pretty decent and friendly towards those he trust but has little patience or sympathy for those who bullshit with him. He doesn't like drama. A lot of headaches were had. It's unfortunate that ME3 forces your Shepard to be so deeply troubled by that kid. It was quite out of character for my Shep.



#16
The Arbiter

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I've always liked the idea of Shepard starting out as a guy who tries to do the right thing and is a good guy for the most part. But by the time we get to ME3, I like to play it so that the reaper threat becomes an obsession and he starts to become unhinged. He had six months to sit there and think about it before the reapers arrived. That's a lot of time to just sit there and think about this impending disaster on a galactic scale.

 

The cinematic cut scenes in ME3 add great support for this role play, too. You can clearly see that Shepard's squad mates also notice that Shepard isn't quite the same by the third game. Many of them show their concern for the Commander's health and state of mind. I imagine the constant nightmares don't help either when it comes to getting a good nights rest.

 

So, it goes like this:

 

ME1: 80/20 Paragon.

 

ME2: 60/40 Almost Neutral.

 

ME3: 70/30 Renegade.

My first Shepard was Jane an infiltrator... never romanced anyone up to ME3. She cared for her crew and the Galaxy and ruthless against her enemies so yeah she did her mission and finished the fight.

 

Mixed Paragon and Renegade to add realism instead of the ultra hero good girl.

 

My second Shepard is Male romanced Tali pure Paragon. But I still see Jane as my canon shepard atleast Tali doesn't mourn in my first play-through since she is with Garrus



#17
wright1978

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His state of mind was anger. Anger at the Alliance for being a bunch of witless buffoons. Anger at the council for ignoring the threat.

As far drift goes, he started out the naive majority paragon who drifted to 50/50 paragrade. Lost his faith in the Alliance, found TIM's Cerberus wanting despite its promise. He certainly wasn't unhinged.



#18
fraggle

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My first Shep was mostly Paragon throughout ME1-3, as in first playthroughs I generally try to pick answers how I would actually do it in real life. First Shep was from Mindoir and Sole Survivor, and thus had a troubled past, and also had doubts who he was after Cerberus rebuilt him, but he was fine with that in 3 when he found strength in a certain squadmate.

 

My second Shep (currently playing him) is also Sole Survivor, but grew up in the streets so it made him more roughed up, ending up as a Renegon in ME1. He is heading towards more Paragon in ME2, same will be for ME3. He focuses entirely on the mission in ME1+2, is certain of him being still him after Cerberus rebuilt him and values his squadmates a great deal once he trusts them (most of them anyway). The emotional and dark content used in ME3 will perfectly fit for him, as he finds love in that game and worries even more about the people he wants to protect. He'll be scared he looses everything and constantly worries till the end.

 

My third Shep (yep, already in planning) will be my first FemShep and she will be from Mindoir as well. She'll get the Ruthless path. She will be mostly Renegade (I hope I can pull it off), as she isolates herself from everyone ever since Mindoir happened. She will not allow people to come too close to her, but I will let her have a bit of fun while she can have it.

She will be angry, sad and hopeless in ME3, and sees the Reaper fight as an opportunity to end her life, so I plan to have her destroy the Reapers with low EMS.

 

The only thing I will always always do though is pick Renegade answers when dealing with Cerberus.



#19
God

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Calm, hyper-rational, unfettered, true neutral, machiavellian, semi-sociopathic, rock steady.

 

He's the kind of guy who's incapable of breaking or slowing down. Think of a Spartan II, or some of the more sociopathic hero's like Sherlock to an extent in that regard.

 

If a single term had to be used to describe my character, it's the unfettered, in both action and state of mind. 

 

He's a cut-above anyone else. And I do inflect a lot of my own rationality and ideas into him. He's an unscrupulous sociopathic hero.

 

To him, a concept of morality such as paragon and renegade is meaningless. They have no application here. He simply does what works.

 

He is a moral sociopath. As am I. Having my job, you kind of have to be.

 

And he's an ubermensch. It's why he supports Cerberus so much.



#20
Epyon

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I like the Renegade options for the speech in ME1 when he first gets the Normandy. He's instantly gone full Captain Ahab about Saren.



#21
SwobyJ

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ME1 - Trying. Near pure Paragon.

 

ME2 - Steadfast. Strongly Paragon.

 

ME3 - Confused. Paragade. Repeated playthroughts enforces the Renegade clearly, but still Paragade.



#22
Loufi

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ME1 : 80/20 paragon. Shepard is still a young soldier, trustful and a little naive. He kills the asari scientist on Virmire and Darius however. 

 

ME2 : 50/50. Shepard works now for Cerberus, he's a bad guy. Paragon with his allies though.

 

ME3 : 80/20 paragon. Building an alliance requires some flexibility.



#23
Dunmer of Redoran

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ME1: 95 percent Paragon. A spacer and lone survivor, he attempts to live up to the expectations of his mother, the Alliance, the Council, and the Galaxy. He does the "right" thing, even when he doesn't always agree with it. He romances Ashley, but sacrifices her to save Kaidan and Kirrahe's team. Shepard is angered, but continues to strive for good and save the Council.

 

ME2: 70 percent Paragon. Things have changed. His girlfriend disintegrated in the last game. Kaidan doesn't seem very grateful for the sacrifice. His team was broken up. Shepard is not pleased. He takes the Council's shiftlessness in stride, but decides to take matters into his own hands. A zealous crusader, he violently and hatefully smites any who oppose him, and jealously guards the lives of his teammates against any that threaten them. After he starts to romance Tali, he softens up a lot and becomes increasingly Paragon.

 

ME3: 85 percent Paragon. Despite the war raging on, Shepard has benefited greatly from being close to his teammates and having a fulfilling relationship. He'll never be who he was in the first game, threatening The Illusive Man and Kai Leng, beating Han Gerrell, blowing up at the Council for not getting its act together, and so forth. But he cares deeply for those who care for him, and he generally behaves in a manner similar to how he was in ME1, except wiser and more cunning.



#24
in it for the lolz

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John S-117 Shepard:

 

ME1 to ME3: Paragade. (But puts defending humans over aliens everytime. Does not fully trust the Asari race).



#25
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I never really got into the morality system that much to make any real comment on the mentality of Shepard. The system was far too simple for me to do much projecting any complex psychology from. I would select options only to get a handle on the differences in dialogue through different play throughs but the consequences derived from the difference in morality were so very similar and the story was far too linear. In the end I felt it was more an illusion of choice mechanism that could be dispensed with for the sake of economizing the budget.