I've always liked the idea of Shepard starting out as a guy who tries to do the right thing and is a good guy for the most part. But by the time we get to ME3, I like to play it so that the reaper threat becomes an obsession and he starts to become unhinged. He had six months to sit there and think about it before the reapers arrived. That's a lot of time to just sit there and think about this impending disaster on a galactic scale.
The cinematic cut scenes in ME3 add great support for this role play, too. You can clearly see that Shepard's squad mates also notice that Shepard isn't quite the same by the third game. Many of them show their concern for the Commander's health and state of mind. I imagine the constant nightmares don't help either when it comes to getting a good nights rest.
So, it goes like this:
ME1: 80/20 Paragon.
ME2: 60/40 Almost Neutral.
ME3: 70/30 Renegade.





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