You'd think Tevinter would have come up with something like this, given they're at war and all.
Lyrium gauntlets would be really cool. I'd LOVE to see a type of mage where you focus your magic more on melee enhancements, like speeding yourself up, rock armor to strengthen your defenses, elements wreathing your hands to land status effects on opponents when you hit.
I also had a thought about doing the above, but with batons, ala Mockingbird/Bobbi Morse on Agents of S.H.I.E.L.D. They'd be the length of a dagger. They'd work similarly to a full stave in that they help the mage focus their magic and can have runes on them, but they'd be more volatile cus they're shorter, giving the mage less time to fine tune their spells. Hence they're meant for more close quarters combat and work more for spells that are more localized, like enhancements to the mage or elemental effects on things they physically hit, maybe also casting certain entropy spells like walking bomb.
But the spells that don't logically require physical contact, like fireball, energy barrage, and winter's grasp, would be relegated to full staff use. And there could be a middle ground of some spells that can be used by both. I could see cone of cold and stonefist being started by a swing of your arm with either a baton or a staff. It'd really be similar to how some abilities in rogues and warriors are split due to weapon type.
So, you'd get an in-your-face melee mage. Plus it'd be dual-wielding. Who doesn't love dual-wielding?
(note: almost all of what I said could work for the gloves/gauntlets idea, too.)