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Bringing back a "voiced" Hero of Ferelden NPC: Yes, or No?


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#76
Rocknife

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and recycling the same hero over and over isnt ? The problem with hero like the warden...is that they get too big and in the end the writer wouldn't know how to end their destiny...unless they pull another ME3 . 

Too big? Really? In a game where everyone turns out to be gods? Haha, good one :lol: Maybe those evil gods will just go away if we ask nicely, playing as a peasent right? Or perhaps the peasent is a god too, who knows :lol:

 

Ah, and forgot to add to my last post here, imagine the Warden getting on a Griffon and Morrigan turning into a crow and the Warden racing against his wife :lol: that would make a great side activity :lol: Also, Morrigan saying "I'm not coming to your tent tonight!" angrily after losing would be hilarious :lol:


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#77
Elfyoth

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Yes, undoubtly. I don't see the Warden as me, nor I will ever. And I don't expect his voice to be 100% like my imagination as said before but I think it would be cool to see him again. 


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#78
Elfyoth

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As far as voice actors go, my votes would be for...

 

James Purefoy for the British male voice

 

David Hayter (Solid Snake in Metal Gear / Jedi Knight player character in SWTOR) for the North American male voice

 

Tricia Helfer (Number Six in Battlestar Galactica / EDI in Mass Effect) for the North American female voice

 

Eva Green for the British female voice

Good catch! What about Dwarves?(American Accent) 



#79
Toasted Llama

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Just enough with starting from the bottom and climbing to the top in no time BS. I'm sick of it. Especially after DAI. The Warden Commander being in the center of the events makes much more sense since he knows very important characters and figures like Anders, Justice, Architect and Morrigan (in Witch Hunt Orlesian Warden speaks to Morrigan if HoF is dead). Much better than a clueless boy, getting overloaded with tons of information regarding gods, blight, ancient magisters and archdemons.

Wellp. Someone doesn't know how game design works.



#80
Rocknife

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Yeah, sorry, forgot that every game had to be like this. Like in Awakening, right? The mighty Hero of Ferelden is the new Warden-Commander. Or an experienced Orlesian Warden becomes the Warden Commander and defeats the Architect. If that is how game design works then the designers of the Awakening wasn't aware of that perhaps. Or you just haven't played a lot games that is just like that.



#81
Guest_Roly Voly_*

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Well... awakening isn't a standalone game.  It is an expansion to Origins.



#82
Rocknife

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There are many standalone games like that. Besides, the new Dragon Age game will not be an entirely new game with entirely new story anyway. Just another game of the same series.



#83
Jester

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Some people were upset when Hawke bashed Blood Magic in Inquisition. Imagine the outrage, when brought back Warden would say/do something inconsistent with the character those people gave him - and he/she would be inconsistent with 99% of players, bcause TheWarden can have countless of personality types and motivations. 

 

Warden is where he should be.

Gone. Unless they make another game, when your PC is The Warden, I don't want him back. 



#84
Rocknife

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That is exactly what I'm saying. The Warden Commander from Awakening (The HoF or not, depending on our choices) must be back as a PC in next game and s/he must not be back in a DLC as a companion like Hawke. I aggree.



#85
Dieb

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Yeah, sorry, forgot that every game had to be like this. Like in Awakening, right? The mighty Hero of Ferelden is the new Warden-Commander. Or an experienced Orlesian Warden becomes the Warden Commander and defeats the Architect. If that is how game design works then the designers of the Awakening wasn't aware of that perhaps. Or you just haven't played a lot games that is just like that.

Excuse me, but I don't want that.

 

If my PC has made his/her most important defining experiences without me, then well, it's not mine. That's the "cool veteran"-guy I like having in my group, but please not my PC. I don't determine my immersion by being able to choose from 10 different things that altogether don't express what I'd feel like saying; but by bonding through experience and growth - which happens in your head, whether the guy/gal talks by themselves or not.

 

That's why the "zero to hero" trope is such a classic. It's a mechanism.



#86
Toasted Llama

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Yeah, sorry, forgot that every game had to be like this. Like in Awakening, right? The mighty Hero of Ferelden is the new Warden-Commander. Or an experienced Orlesian Warden becomes the Warden Commander and defeats the Architect. If that is how game design works then the designers of the Awakening wasn't aware of that perhaps. Or you just haven't played a lot games that is just like that.

Oh god. You really are clueless. Here we go:

Awakening was an expansion that heavily relied on players playing the previous game and had the ability to port the previous hero into the expansion, as such every character starts at level 20 or higher to create an equal playing field. Because it was an expansion developers did not need to pay attention to a learning curve or new players as they were most likely absent.

Since you were dealing with intelligent darkspawn upscaled monsters wasn't immersion breaking since the darkspawn you were dealing with were more advanced and thus harder to beat.


In a new installment you deal with newcomers to the series and people who haven't played the previous games so in order to get them on track with the lore and current state of affairs your character is a clueless dweeb that can even ask questions on how to wipe his glorious arse. This allows them to play and enjoy the game to a full potential without being forced to play previous intallments that they may not want to play or may not have any interest in buying before playing the current game.

Because Bioware creates RPG games that use a leveling system the best and easiest way to enhance a leveling system and give the player a greater sense of accomplishment is by starting as a nobody and rising to the top of becoming one of the most powerful figures. It is also easier for a player to immerse themselves into a character when they're closer to home, furthering the enjoyment of a game.

Mass Effect also did this to a certain degree by killing off Shepard in the second game and then "resurrecting" him, which gives the players an in-game, in-lore non-immersion breaking reason for Shepard to start at level 1 again and regain their skills.

I'm sorry that you're so bummed out by the fact that new players need a learning curve, a way to access the lore and the fact that rising from nothing to become a hero gives a greater sense of accomplishment than just riding on the legacy your character has already build (which many people find boring, because they want to be doing the accomplishments themselves, for obvious reasons).


EDIT: also forgot to add that the more premade back-story and previous accomplishments a character has, the bigger the chance is that a player will feel disconnected from the character they're supposed to play as, since the player didn't do those things but the character did.


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#87
Rocknife

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Excuse me, but I don't want that.

 

If my PC has made his/her most important defining experiences without me, then well, it's not mine. That's the "cool veteran"-guy I like having in my group, but please not my PC. I don't determine my immersion by being able to choose from 10 different things that altogether don't express what I'd feel like saying; but by bonding through experience and growth - which happens in your head, whether the guy/gal talks by themselves or not.

 

That's why the "zero to hero" trope is such a classic. It's a mechanism.

Zero to hero is good for once or twice but enough is enough. About the rest, I might even agree. I never liked Hawke for the same reason. I couldn't choose his race, his origin, his family, his last name... I hated DA2 and I hated Hawke but still Hawke came back. Just choosing funny/diplomatic/violent wasn't really that much of a character development either.



#88
Toasted Llama

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Zero to hero is good for one or twice but enough is enough.About the rest, I might even agree. I never liked Hawke for the same reason. I couldn't choose his race, his origin, his family, his last name... I hated DA2 and I hated Hawke but still Hawke came back.

So you hate it when you can't customize the background of your player character and they already have a pre-made background?


That sounds eerily familiar don't you think?



#89
Rocknife

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Yeah, that reminds me of DA2. Bioware didn't really seem to care in DA2. If the Bioware brought the Warden-Commander however, a new player could choose the race and gender and customize him/her to their liking. The only thing that doesnt change would be hm/her being a Grey Warden. Again, that never changes in any game. Is there a way to change Inquisitor from becoming the Inquisitor? Is there a way to stop Hawke from reviving Flemeth? It's just like that. Since Orlesian Warden had no romance options, he/she can be any gender, any race or any class and romance any romance option.


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#90
Navasha

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Full disclosure: I love Origins.   Still consider it the best game of all time. 

 

That said, No.   Don't want or need to see the Warden again.   That story is told and done.   Finally, a voiced Warden, even less so.    I know what my warden sounds like in my head and the chance of Bioware choosing a voice actor that corresponds to that is pretty slim.    



#91
Toasted Llama

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Yeah, that reminds me of DA2. Bioware didn't really seem to care in DA2. If the Bioware brought the Warden-Commander however, a new player could choose the race and gender and customize him/her to their liking. The only thing that doesnt change would be hm/her being a Grey Warden.

And the fact that they're already a person that holds a title with a pre-set background story that leads up to that title and the fact that you usually need previous accomplishments to gain such a title.

I'm sure newcomers would have no problems immersing themselves with a character like that.


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#92
Rocknife

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It's just a Warden-Commander. Not a king or First Warden or Inquisitor. They'd have no problem, Then again, that's my opinion and I don't care what BW will do. New gamers will only need to know what a Grey Warden is to play as the Warden Commander, since in Default World State HOF died and an Orlesian Warden became Commander. In the same logic, becoming the Herald of Andraste in the beginning of DAI was ridicoulus for the new players. Who is Andraste anyway? What if the IQ is atheist and refuses to become Inquisitor of Andrastian religion?


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#93
LinksOcarina

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I can see it. 

 

I doubt it will happen because the plum spot to bring him back would have been the fade quest with Hawke...

 

I can just imagine the tears there...


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#94
New Kid

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No.

 

I'm pretty much opposed to HOF returning at all, the resources to do so would be better spent on something original.



#95
Rocknife

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I don't think it will happen either, reading the producer interviews but I still think it would be much better. Much better for the story, much better for logical reasons (especially in a world so full of insanely powerful gods and darkspawns) and much better for sales (imagine a warden commander riding griffon to battle).

 

Something original like from zero to hero in no time for the fifth time? Yes, that is so original!



#96
Toasted Llama

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It's just a Warden-Commander. Not a king or First Warden or Inquisitor. They'd have no problem, Then again, that's my opinion and I don't care what BW will do. New gamers will only need to know what a Grey Warden is to play as the Warden Commander, since in Default World State HOF died and an Orlesian Warden became Commander. In the same logic, becoming the Herald of Andraste in the beginning of DAI was ridicoulus for the new players. Who is Andraste anyway? What if the IQ is atheist and refuses to become Inquisitor of Andrastian religion?

Did you miss the part where you can choose whether or not you're atheist and believe whether or not you're Andraste's herald?



#97
Rocknife

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Yes, and why would someone who is Atheist want to or have to agree becoming Inquisitor? The same logic can be applied to why next pc would be warden commander. Because story demands it.



#98
Toasted Llama

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Yes, and why would someone who is Atheist want to or have to agree becoming Inquisitor? The same logic can be applied to why next pc would be warden commander. Because story demands it.

You'd have to start as a peasant and become the Warden Commander because the plot demands it to compare the two, otherwise you're just comparing pears with apples.



#99
Rocknife

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So, game will go on until some peasants miraculously gains powers that would match those of Gods to save the world from them? Because that is where the story is headed to. Wouldn't that be ridicoulus? Train a peasant for a year and he/she will slay gods?



#100
Toasted Llama

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So, game will go on until some peasants miraculously gains powers that would match those of Gods to save the world from them? Because that is where the story is headed to. Wouldn't that be ridicoulus? Train a peasant for a year and he/she will slay gods?

Welcome to the reality of game development.