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Does Bioware go into the forums?


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#101
ModernAcademic

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Forums are the definitive proof that unlimited liberty does more harm than good.

People can't be trusted with it. There must always be some form of surveillance. Otherwise, good people are harmed and bad people just reign freely.

Sad, because I, for one, wish I could believe in true democracy. Unfortunately, it's just a pretty ideal. 


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#102
rda

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Forums are the definitive proof that unlimited liberty does more harm than good.
People can't be trusted with it. There must always be some form of surveillance. Otherwise, good people are harmed and bad people just reign freely.
Sad, because I, for one, wish I could believe in true democracy. Unfortunately, it's just a pretty ideal.


There's this thing called "mods". A lot of the reason things gets so negative is because a lot of times they are allowed to continue for hours or days before a mod warns people or shuts it down. I don't blame the mods per se, I just don't think there's enough of them. Heck, hire some community managers whose job it is to talk to the devs and communicate/interact with the fans. I'm guessing all of that, assuming you hired some people at a good, living wage, commensurate with their skills would cost... 200K-ish per year though, which is why Bioware wouldn't want to do it.
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#103
rda

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Also, I wonder, when the devs say "we can't talk about stuff for legal reasons"...well, what was so different about the legal climate when the devs did interact? What about devs from other companies that currently interact with their fans? Do they exist in a different legal climate?

Can they give an example of a time when interacting with the fans resulted in negative legal repercussions? (I doubt it, but would love an example.)

As an explanation, it doesn't make much sense to me.

#104
DragonRacer

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Also, I wonder, when the devs say "we can't talk about stuff for legal reasons"...well, what was so different about the legal climate when the devs did interact? What about devs from other companies that currently interact with their fans? Do they exist in a different legal climate?

Can they give an example of a time when interacting with the fans resulted in negative legal repercussions? (I doubt it, but would love an example.)

As an explanation, it doesn't make much sense to me.

 

There is something to do legally and fiscally with certain DLC announcements, their timing, and their timing between announcement date and release date, from what I have heard.

 

There ARE different legal climates based on developers who are part of a company with publicly traded stocks (such as EA) versus a private developer. A private developer can basically do or say anything they please, whereas one who is public cannot.

 

When devs have interacted here in the past, nothing really "new" has been revealed. Some insights into behind-the-scenes of making a game, sure, or talking about things that had already been officially and publicly revealed, yes. But nothing new or top secret as far as upcoming games/DLC unless it had already officially been announced prior.


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