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We should be able to ally with Corypheus.


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#76
DuskWanderer

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Yeah, terrible idea. I had forgotten it was April Fool's Day.


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#77
alex90c

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the whole premise of the game is that the main character becomes the inquisitor and strives to save thedas from annihilation from an ancient evil being

 

if you don't want to accept this premise

 

DONT PLAY THE GAME


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#78
Hair Serious Business

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I can already see HB appearing singing love songs for me and Cherry...but these kinda threads do remind me of her way too much lol



#79
Guest_Roly Voly_*

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I can already see HB appearing singing love songs for me and Cherry...but these kinda threads do remind me of her way too much lol

:lol: HB's love song? left, left, left, right, left!
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#80
Hazegurl

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In a sense we can side with the Reapers at the end of ME3 if you went with the control ending.

 

I was just about to mention that.  Control and Synthesis is pretty much siding with the Reapers and admitting Saren was right, esp. Synthesis.  So I'm not seeing how it wouldn't make sense for Shepard to side with the Reapers early on.

 

As for Cory, The fact that he only thinks of killing the IQ instead of using him makes him the dumbest villain ever.  Once he realized he couldn't take the anchor back he should have tried to convince the IQ to join him, even if it's done throughout the game. It would have given us a chance to understand the villain's motives more, even if the player decides not to join him.

 

Oh well.



#81
Guest_Roly Voly_*

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Even assuming it makes sense to make RP ME1 decisions based what the character does in ME3 (though it really doesn't), siding with Sovereign would be vus indoctrination, which precludes synergy or control (or destroy)

#82
Hazegurl

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If BW didn't pull the story out of their ass as they went along, the entire series could have worked whether you choose the Reapers or not considering the conclusion you get anyway.  It's not like you needed to be with Saren and Sovereign, it actually would have been more beneficial for the Reapers if Shepard remained with the Alliance. It also could have given the nightmares more weight.  Also, weren't they writing in Shepard getting indoctrinated but took it out? Or is that the IT thing? I can't even tell anymore. *shrug*



#83
KaiserShep

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Choosing to side with ancient evil is problematic in how to manage the plot. Best way to resolve it is to simply have the protagonist die a fool's death shortly after, like when Shepard goes derp-hard and has mind sex with Morinth.
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#84
leaguer of one

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I was just about to mention that.  Control and Synthesis is pretty much siding with the Reapers and admitting Saren was right, esp. Synthesis.  So I'm not seeing how it wouldn't make sense for Shepard to side with the Reapers early on.

 

As for Cory, The fact that he only thinks of killing the IQ instead of using him makes him the dumbest villain ever.  Once he realized he couldn't take the anchor back he should have tried to convince the IQ to join him, even if it's done throughout the game. It would have given us a chance to understand the villain's motives more, even if the player decides not to join him.

 

Oh well.

Wrong , Only Synthesis is siding with the reapers and this is not the forum to discuss it.



#85
Hazegurl

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Synthesis most certainly, control is debatable.  Either way you've given in to some form of pro Reaper logic. Whether to use them or aid them in their end game.

 

Choosing to side with ancient evil is problematic in how to manage the plot.

 

lol!! No more problematic than Shepard and his crew spending three games hanging out around nearly every ancient evil indoctrination device and site and walking away from it 100% unscathed.

 

Edit: Back to DA

 

 Cory was just a failure overall.



#86
leaguer of one

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 control is debatable.  Either way you've given in to some form of pro Reaper logic. Whether to use them or aid them in their end game.

 

 

Not even Debatable. You're going into the code of the reapers and changing it to something else and making them your slaves. Agreeing with the reapers meant you're ok with forcing the fusion of all organic life with synthetic life. Control is not that in anyway.



#87
TEWR

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Choosing to side with ancient evil is problematic in how to manage the plot. Best way to resolve it is to simply have the protagonist die a fool's death shortly after, like when Shepard goes derp-hard and has mind sex with Morinth.

 

I'm wiling to bet if we did try and side with Cory, one of two things would happen.

 

1) Our allies would kill us, and then Cory would be able to get the Anchor again

 

2) We kill our allies, thus proving how loyal we'd be to Cory.

 

And I personally see Cory as smart enough to realize this and letting it transpire, because either way he wins.



#88
Hazegurl

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Not even Debatable. You're going into the code of the reapers and changing it to something else and making them your slaves. Agreeing with the reapers meant you're ok with forcing the fusion of all organic life with synthetic life. Control is not that in anyway.

You're just doing what the Catalyst already did.  He used the Reapers for his own purpose and that is just what control Shep is doing. Just because you have a different opinion of how they should be used doesn't mean you don't agree with the starkid. You both find them useful to your own ends.   So yeah it is debatable. Destroy and Refuse are the only options that outright reject everything the Reapers stand for.

 

Back to DA:

 

Cory can't get the anchor through the IQ's death.  Cory pretty much says it during In your heart shall burn. He wants to kill the IQ simply because he can't stand him living. Not because he could get the anchor back.  The only way Cory could win by having the anchor is if the IQ is willing to work with him.  Now if he's willing to work with Samson and Calpernia, then why not the IQ?

 

The evil IQ could have been Cory's Herald, which would have lended him some creditability on the whole God thing and the Herald could have aided him in weakening Southern Thedas.  Of course it doesn't mean that the IQ shouldn't get betrayed at some point.

 

But in a story where the IQ succeeds no matter what, then why should siding with Cory be any different?



#89
leaguer of one

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You're just doing what the Catalyst already did.  He used the Reapers for his own purpose and that is just what control Shep is doing. Just because you have a different opinion of how they should be used doesn't mean you don't agree with the starkid. You both find them useful to your own ends.   So yeah it is debatable. Destroy and Refuse are the only options that outright reject everything the Reapers stand for.

No were not. The catalyst goal was to turn every space worth organic and synthetic life and turn them into machines under it's control to preserve them. That's not what's happening in control.

Sorry, Control is not side with the reapers. It side with them is accomplish there goal. That's not happening in control. It goal was not to "use" the reapers.



#90
leaguer of one

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I'm wiling to bet if we did try and side with Cory, one of two things would happen.

 

1) Our allies would kill us, and then Cory would be able to get the Anchor again

 

2) We kill our allies, thus proving how loyal we'd be to Cory.

 

And I personally see Cory as smart enough to realize this and letting it transpire, because either way he wins.

Except for the fact he so arrogant he'll kill you any way.



#91
Hazegurl

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No were not. The catalyst goal was to turn every space worth organic and synthetic life and turn them into machines under it's control to preserve them. That's not what's happening in control.

Sorry, Control is not side with the reapers. It side with them is accomplish there goal. That's not happening in control. It goal was not to "use" the reapers.

Where control Shep and the Catalyst agree is that the Reapers are useful tools to complete their agenda. And Shepard thinks it's okay to turn himself into a Catalyst machine figure...or whatever starkid was. You may not have the same end game agenda. But you agree to become just like him. So yeah, you do side with the Reapers themselves, as their leader. You just give them different orders.

 

It's like becoming CEO of a company while at the same time claiming you didn't join the company.

 

You're free to disagree...hence why I said, it's debatable cause look...we're debating it! :P



#92
leaguer of one

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Where control Shep and the Catalyst agree is that the Reapers are useful tools to complete their agenda. And Shepard thinks it's okay to turn himself into a Catalyst machine figure...or whatever starkid was. You may not have the same end game agenda. But you agree to become just like him. So yeah, you do side with the Reapers themselves, as their leader. You just give them different orders.

 

It's like becoming CEO of a company while at the same time claiming you didn't join the company.

 

You're free to disagree...hence why I said, it's debatable cause look...we're debating it! :P

But that's not the Cata's goal. If you buy a shoe factory and turn it into a toy factory, the factory is not doing the same thing as before. It's not like him because your not doing the same thing. 

Just because I'm using the same pencil as an Artist does not mean I'm drawing something. It's the same concept with control.



#93
KaiserShep

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lol!! No more problematic than Shepard and his crew spending three games hanging out around nearly every ancient evil indoctrination device and site and walking away from it 100% unscathed.

 

Well, that's not that far a throw from the Warden taking companions miles and miles into the Deep Roads and none of them come on and get down with the sickness.

 

But as for being problematic, I don't mean so much as the plot immunity to the Evil Cooties so much as I mean how long can this new plot branch last before it's game over. Obviously, siding with Corypheus isn't something you could realistically do and have the game continue for hours on end afterward without writing a multitude of quests designed specifically to cater to this choice.


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#94
leaguer of one

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Well, that's not that far a throw from the Warden taking companions miles and miles into the Deep Roads and none of them come on and get down with the sickness.

 

But as for being problematic, I don't mean so much as the plot immunity to the Evil Cooties™ so much as I mean how long can this new plot branch last before it's game over. Obviously, siding with Corypheus isn't something you could realistically do and have the game continue for hours on end afterward without writing a multitude of quests designed specifically to cater to this choice.

And to add on that, TIM did play puppet master with Shep at the end of the game...I wonder why? ;)



#95
Grifter

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yes, we think equal my friend, so yes... the power of choose whatever u want to do...



#96
Gothfather

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April fools.



#97
Eelectrica

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Hell Deus Ex didn't even allow JC Denton to stick with Unatco. Not sure switching sides would possible in this case.

Although being able to play an Inquisitor more evil than Cory could have been fun.

Gather all the power and crush all who quizzy disagrees with.



#98
Hazegurl

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But that's not the Cata's goal. If you buy a shoe factory and turn it into a toy factory, the factory is not doing the same thing as before.

You still joined the company dude.

 

edit, cause I can't sleep and I read your post wrong, derp: Actually your analogy doesn't fit what happens in ME3. You essentially take over someone else's job and lead their employees. You just have a new company goal.

 

 

Well, that's not that far a throw from the Warden taking companions miles and miles into the Deep Roads and none of them come on and get down with the sickness.

 

But as for being problematic, I don't mean so much as the plot immunity to the Evil Cooties so much as I mean how long can this new plot branch last before it's game over. Obviously, siding with Corypheus isn't something you could realistically do and have the game continue for hours on end afterward without writing a multitude of quests designed specifically to cater to this choice.

 

I agree, that is why I liked DA2 making the sibling sick if they come along. I think it's more realistic for someone to get sick while traveling the deep roads like that.

 

I don't think the game has to branch that far.  The IQ and Cory are alone in haven, the group left. Cory clearly had the upperhand. They could have made the deal and the IQ could have been sent back to the group to foil the Inquisition from the inside.  Him being made Inquisitor would have just been the icing on the cake. 

 

Erimond could have been recruited as a companion or adviser long before he shows up as an enemy in game. Samson or Calpernia could have been recruitable even after attacking Haven, considering you can allow Samson to join anyway under Cullen.

 

The race to stop Cory at the Well could have simply been a ruse so that the IQ could get the Well for Cory.

 

The Winter Palace choice could have easily allowed dissent in Orlais to occur anyway...which it sort of does when you make them all work together thus changing nothing overall.

 

The only choice that would use a rewrite is probably Adamant.



#99
Tamyn

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Then we should be able to give our life to him.

 

Play Jade Empire to get the ending you want. You get a statue and everything.



#100
Mr Walker

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Given one of his main goals is destroying you just before he destroys the world, there doesn;'t seem to be an awful lot of incentive in that for me.

 

Hi Cory?  Oh, you can't just take greenie, well just kill me bro!

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Game over.  Do you want to start again?