I ran into a problem a few years ago wherein I made some server-specific custom content for a PW which overrode a certain CEP creature model which they had used extensively to build with but which really didn't fit their needs. What they wanted turned out to be a simple reskin/remodel of that CEP-specific creature appearance but I naively forgot that nothing overrides hak content.
So, here I had this model and texture and a had a server full of people (including DM's) who really wanted it, but the only way to get that model into the hands of the players was to add a whole 'nother hak to the mod with my content in it. Because the server admin was largely unavailable, had inherited the mod from someone else and they were afraid of losing players by adding a new hak (a valid concern), this delicious piece of custom content cake went uneaten, but definitely not unwanted.
And that was a suck situation to be in for everyone involved, though no one was really at fault. It was just a sort of catch-22 based on the way certain forms of content take precedence over others and considerations PW admins have in an environment where every player is valued highly. The problem also has little to do with CEP, itself, outside of the fact that many worlds were built with/around the content it contains and many worlds only use CEP if they use anything at all.
So, it occurred to me, what about bringing the content directly to the players and having them inject their own CEP haks with the new (overriding) content, if they want it? Seems like a good deal for everyone.
The problem is the ease with which they can do that. I'm looking for something which makes the process of hak injection as painless and as easy possible for players. I've already pulled up some leads in the Omnibus but I'm wondering if one of you doesn't already know exactly what I'm looking for.
Thanks!





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