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Am I the only person here who....


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#1
Ardat-Yakshi Master Race

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...believes in the concept of 'weapons exist to supplement powers' and not the other way around on the vast majority of characters?

 

(Notable exceptions in this in my belief include a few soldiers and a few infiltrators....)

 

I feel like everyone here thinks that if you don't work heavily in weapons (and thus the weapons section in passives), you can't succeed. It is quite often that I go a match without firing a shot with a weapon, and go through as a biotic, tech, or melee wrecking ball. I feel like if I rely heavily on powers, I am a bigger contributor to the team effort rather than running off to hit things with a black widow or claymore... 

 

 

Are there any others that follow this ideology?


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#2
ClydeInTheShell

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I believe weapons and powers work together in most cases, not exclusively one way or another. 


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#3
Clips7

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Yeah..what Clyde said. There's an even balance between the two and in some cases, you have characters that can benefit well from their powers (thinks of the fury and the Huntress) but i think for the most part, weapons are the main factors in the game that are doing the most killing rather than powers. I think they both compliment each other, but you can set up your character to either be more leaning towards a power set or geared more towards being a weapons platform.


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#4
Dalakaar

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I do them all?



#5
Cyonan

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You can succeed by focusing on powers.

 

However for the majority of characters, you're more effective by focusing on weapons.

 

That said, even if you are focused on powers I'd say you shouldn't really go through matches without firing your gun. You should be firing in between ability uses.


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#6
Ardat-Yakshi Master Race

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Characters that I almost never fire a shot with are my Fury, Huntress, Valkyrie, Paladin, Slayer, and Shadow... They are also among my most used.... 

 

However, with my AIU, I find a good shotgun/snap freeze rhythm... With it, if I am not doing a lot of combos with a teammate, then the shotgun and freeze go in an alternating cycle... If there IS a good detonator though, my weapon starts collecting dust



#7
aoibhealfae

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I'm with you about weapon + power combo. Always love Vanguard and Infiltrator. But power-only playthrough... I can only do that with Dragon Age. And I'm not big about Soldier only... too default. too meh



#8
Batarian Master Race

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On adepts and engineers, I often find that bursts don't fully finish an enemy off. I'll plug them fulla slugs to finish them off.

 

I also like to nail bosses with a few headshots in between powers recharging.



#9
Homey C-Dawg

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I use weapons to support my power spam too. It's just the most fun imo.

 

Except when I play warlord. I rarely ever even fire my gun when playing him.



#10
Turian Master Race

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...believes in the concept of 'weapons exist to supplement powers' and not the other way around on the vast majority of characters?

 

 

They exist to support each other. However the situation is a bit asymmetric. You can finish a gold/plat game easily with only weapons never using a power to cast, yet still get a (very) good time. On the other hand using powers only is viable on bronze/silver, and with a notable exceptions of a few powers (cain mines, flamer, huntress) it takes a long time to take down gold/plat bosses with only powers. In other words powers do not sclae up as well as weapons. Which means that it is possible not to use your gun but it will draw out the game considerably.

 

BTW, that is why your scores are so low ...

 

 

I feel like everyone here thinks that if you don't work heavily in weapons (and thus the weapons section in passives), you can't succeed. It is quite often that I go a match without firing a shot with a weapon, and go through as a biotic, tech, or melee wrecking ball. I feel like if I rely heavily on powers, I am a bigger contributor to the team effort rather than running off to hit things with a black widow or claymore... 

 

 

You have nothing to lose to use your gun between casting powers. You are basically wasting time not doing anything. The acolyte is perfect weapon for casters: charge it up, fire, use power, charge it up while the power is on cooldown, repeat. You can basically double(tripple) your DPS. 

 

Also not using your gun is not "teamplay" it is "teamgimp". Your team wants the enemy dead as fats as possible, so use your gun.



#11
NuclearTech76

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...believes in the concept of 'weapons exist to supplement powers' and not the other way around on the vast majority of characters?

 

(Notable exceptions in this in my belief include a few soldiers and a few infiltrators....)

 

I feel like everyone here thinks that if you don't work heavily in weapons (and thus the weapons section in passives), you can't succeed. It is quite often that I go a match without firing a shot with a weapon, and go through as a biotic, tech, or melee wrecking ball. I feel like if I rely heavily on powers, I am a bigger contributor to the team effort rather than running off to hit things with a black widow or claymore... 

 

 

Are there any others that follow this ideology?

You're not wrecking much if you're relying on only powers and not firing a shot and that's not helping the team effort. Powers have CDs and during those CDs if you're not firing a weapon you're costing yourself and your team considerable damage. Balancing CDs and weapon efficiency is part of putting an overall effective kits together. That's of course not saying you have to throw a BW or Claymore on everything. Low weight weapons like the hurricane, talon, acolyte, arc pistol, and several others are very good without sacrificing CD.



#12
Loufi

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With a maxed manifest, this is the opposite in the majority of cases. The most common powers in ME3 (Warp, Overload, Incinerate, etc.) are better at providing a debuff and creating combos than at dealing direct damage, except against a particular type of defense.

 

Of  course, some characters, notably the adepts, can do some serious damage without relying much on weapons. And for a few characters, weapons are indeed more a support for the powers than the opposite (Flamer kits, Talon merc, etc.).



#13
FrozenShadow

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I believe weapons and powers work together in most cases, not exclusively one way or another. 

 

Pretty much this. Your goal is to kill enemies as fast as possible, which means using weapons and powers.

 

Now, there are exceptions, where firing weapons can become totally secondary killing method. Those exceptions being full biotic or especially tech teams, who knows what they are doing. Biotic team with easy primers (reave, singularity and anni field) and good detonators, can wreak havoc amongst enemies.

 

But absolutely best "mostly power only" combo is tech powers, especially SF+Overload (chain). The amount of cryo explosions, you can do with this combo, is ridiculous. You can kill pretty much all with simple explosions, especially on small maps.


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#14
Turian Master Race

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But absolutely best "mostly power only" combo is tech powers, especially SF+Overload (chain). The amount of cryo explosions, you can do with this combo, is ridiculous. You can kill pretty much all with simple explosions, especially on small maps.

 

The problem is when one of the members of the duo goes down and the other cannot do anything becase they forgot to bring good weapons.



#15
FrozenShadow

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The problem is when one of the members of the duo goes down and the other cannot do anything becase they forgot to bring good weapons.

 

True. But I also said "mostly power only", which is this case means that players should always have proper weapon too as a back up, even if you might not plan to use it. After all, you might end up needing it. And there are plenty of options to choose from.

 

But if we assume that these guys stays alive the whole game and works together, SF+Overload is killer combo.



#16
Shinobu

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I don't believe you have to go full weapons in passives or tote the biggest gun all the time (I'm a fan of the GPR on the HE on Gold even though it's not super efficient), but as others have said the right gun can help tremendously. Every second you're not damaging the enemy is basically "wasted," so you might as well add some more damage while your powers are on cooldown.

 

Also: Bees.


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#17
GruntKitterhand

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Also: Bees.

 

And Swarmers, and Bombers to an extent.

 

I'm another one in agreement with Clyde.  It can't be a coincidence that the Talon and Warlord are my two least favourite characters in the game.  I know that they can both use weapons very effectively, but when I played them I know I was more likely just to spam their powers, which wasn't satisfying.  

 

One of the reasons I always advocate using the Acolyte on the Justicar is because it hits such a sweet spot in terms of Power / Weapon balance on her.


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#18
The NightMan Cometh

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OP..You are ion your own on that one..I believe each character was designed with one main purpose..Could be melee, weapon or power based..But because we are Us..We find other ways to utilize different characters with different strengths and builds...



#19
TheNightSlasher

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I don't believe in that concept. They exist to complement each other.

 

However, my gameplay revolves around heavy power focus with sparing use of weapon (atleast when playing characters capable of pulling off 6+6 combos).

Sometimes, when I play HE, I overload and then wait for my powers to recharge so that I can use incinerate for a TB rather than killing with weapon. Effective? Hell no. But it's way more fun for me.

 

In general, a balance between those two is ideal but I prefer more power-focused builds. It's probably why I dislike claymore on anything that's not a soldier or infiltrator.


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#20
Creator Limbs

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Yes. you are the only one.

 

You know why? Because not everyone plays Biotics.


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#21
NuclearTech76

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Yes. you are the only one.

 

You know why? Because not everyone plays Biotics.

But everyone should. Only sex is better than a biotic boom squad. 


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#22
Creator Limbs

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But everyone should. Only sex is better than a biotic boom squad. 

 

But...muh Geth and Quarians. NUKE PLS.


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#23
NuclearTech76

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But...muh Geth and Quarians. NUKE PLS.

Well I'm not saying ignore all those other kits but biotic boom boom is too damn good. What's better than killing? Killing with **** ragdolling all over the place from explosions. 


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#24
justinman114

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I wouldn't take it quite that far, as I believe they compliment each other, but powers are slightly more important to me.



#25
Quarian Master Race

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Well I'm not saying ignore all those other kits but biotic boom boom is too damn good. What's better than killing? Killing with **** ragdolling all over the place from explosions. 

headshots, electrocution and nuclear fire> smurfsplosion
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