I have a few quest related npc's that put a local variable and update the pc's quest log when killed. Unfortunately if the pc has a summon or familiar and that minion gets the killing blow the update doesn't occur. My scripting ability is limited (I was not the original author of the script in question and it is quite old), but I can often reverse engineer existing scripts to my purposes.
Is there a way to have an ondeath script that places a variable and updates the pc's journal if they have the proper quest even if a pet or minion (or fellow party member) gets the killing blow? If someone could show me an example of such a mob on_death script I'd greatly appreciate it.





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