ME2 romance help please, WITHOUT ME3 spoilers
#1
Posté 03 avril 2015 - 09:51
As for my questions: first one is ... well, needs explaining first (sorry for the wall o' text--if it's TL, then DR). I just finished yet another ME1 playthrough before embarking on my first ME2 playthrough, in order to specifically make an import savegame file for what is to be "my canonical character." On my previous ME1 playthroughs, I'd noticed that my character was consistently dragged into unwanted romances with both Ashley & Liara, simply by trying to be friendly. Even a very clear "Liara, I'm not interested in you in that way" apparently didn't send the message across.
So, on my final ME1 playthrough (well, I was hoping it would be final, as I've played through ME1 at least five times now), my character avoided trying to get to know Liara & Ashley at all. I refrained from visiting Liara's desk, except for a couple of plot-important times (I visited her to offer my condolences when her mother died--this may have been a mistake), and so I never even gave her the chance to ask me if I was interested.
So I imported that character into ME2, and the Normandy doesn't have Liara's picture (it's blank, as it should be), so I thought I was in the clear. However, when I met her on Illium, my character hugged her. Uh-oh. Well, I figured (hoped) it was just Liara's character remembering me fondly since I saved the galaxy and killed her mum and ... um, well, I guess I just figured that the developers just intended for Liara to hug Shepard there regardless of what happened in the first game.
So, my first question is, is that a problem, if I want my Shepard to not be flagged as "involved in a romance" with any ME1 character? How far do I have to go in ME1 to keep my Shepard out of an unwilling romance with Ashley and/or Liara? Do I have to never ever talk to them except when the main plot has my character involuntarily speaking to them? (Do I really have to make yet another ME1 playthrough to establish this new "clean" character while still keeping my other choices?)
Second problem (may be related to the first): I've imported that ME1 character into two separate ME2 characters. One successfully romanced Tali with no problems other than the awkward Liara hug. My second one was meant to romance Kelly, but darned if I can get the last stage of that. I've searched all sorts of wikis, threads, Yahoo answers, you name it. I invited her to a dinner that got faded-out, and I've gotten her offer to feed my non-existent fish. But after defeating the Collectors (and rescuing her, obviously), she never sends the email that I'm apparently supposed to get, inviting herself to my cabin or something.
Forum-goers suggest various things, and I've tried most of it (such as landing my ship on a "main" planet and riding the Normandy's elevator up and down to refresh). Some suggest that I have to start and then break off romances with every possible character. Um, I'm not sure how to go about doing this. Being wholly disinterested in romancing Miranda, I always chose the middle options for Miranda (that is, I never complimented her, but I was always polite), and so I think I've successfully finished her quest-line as far as you can without romancing her. Rescued her sister, had a couple of talks afterward, then after I didn't bite when she fished for compliments, she stopped talking. Now she always says she's too busy to talk, which is fine with me, except that apparently I need to romance her a bit more and then tell her to shove off, in order to somehow end up with Kelly? Confused here.
Tali also might be a problem. I did her trial quest on this character and was really friendly with her, but I never let her questline get to the point where she mentions having a fever and feelings for me. So, am I supposed to pursue this further, so that I can reject her for Kelly? (erk!) And, if so, do I have to choose the very meanest option, or can I choose one of the lesser ones, and still end up with Kelly? With Tali, there are initially three choices; paraphrased, they are: "I like you," "I need to think about this," and "I don't feel the same way about you." The latter is an unkind way of putting it to Tali, and I'd rather not choose this if I can end up with Kelly via one of the nicer options. If you tell Tali at first that you like her, you later have the options of nicely letting her down, either by hitting her with the "I just wanna be friends" stick, or else by telling her that you'd like to, but can't risk her health.
So, given that the character that I'm currently working wants to romance Kelly exclusively, but still regards Tali highly, how harsh do I have to be in order to satisfy Kelly that I'm not trying to bang Tali? How does this work?
What's my ultimate problem with not being able to invite Kelly? Is it the Liara thing, the Tali thing, or both? Is there anything else I'm missing?
#2
Posté 03 avril 2015 - 10:03
First problem: Liara hugs Shepard every time, it's not related to any romance at all. If you haven't read the comics, Liara was the one who actively searched for Shepard and refused to give up after the Normandy got destroyed, so its natural for her to be relieved after seeing Shepard alive and well.
Second problem: Kelly's "romance" (as it is not a full romance, she does not have a romance cutsene nor she grants the related achievement) is initiated if you've been flirting with her and invited her for dinner, and the romance should be active until you romance one of your squadmates (who are primary romance options, they grant the achievement and such). At that point, Kelly becomes unavailable until you break up with your current parter at which point the Kelly-romance will resume automatically (in one of my playthroughs I've romanced Kelly and Miranda, had the sex scene with Miranda before the final mission and broke up with her after the Collectors were defeated and the Kelly romance became active, but I think I had to leave the ship first and then board again to receive her e-mail).
#3
Posté 03 avril 2015 - 10:16
#4
Posté 03 avril 2015 - 10:29
For romancing Miranda, first you have to complete her loyalty mission and flirt with her during the quest and on the Normandy in the conversation afterwards (tell her she gives too little credit to herself and such). Plus, you'll need to resolve the conflict between Jack and her in either the favor of Miranda or (with high enough renegade or paragon level) tell both to stand down and cooperate.
#5
Posté 03 avril 2015 - 11:43
You do not have to complete any romance to have Kelly come up to your cabin and dance. Just make sure you have not initiated a romance with any one. This is easy to confirm: if you do not get a romance scene just before going through the Omega 4 relay, then you do not have a romance active. After the Suicide Mission, Kelly will send you an email. I believe you have to talk to her first, then you will get the email. The only other thing that would prevent her from sending the email is telling Dr. Chakwas that Shepard did not come for the crew, that the mission comes first. If you use that "mission comes first" line, Kelly won't like that and won't send you an email.
#6
Posté 03 avril 2015 - 11:46
Kelly's not a 'romance', as it were.
Whether she should be or not isn't the topic of this discussion, so I'll leave my feelings on it aside.
My opinion? If you're into Miranda, go for her. I'm telling you as one of the biggest Miranda romancers on these boards. Do her loyalty mission, side with her or make them cooperate when the Jack conflict comes up (if you do Jack's loyalty mission), and give her upper left dialogue response in the first conversation after her loyalty mission. Then it should become pretty obvious where the game goes.
#7
Posté 03 avril 2015 - 11:52
I just checked my Tatyana vids and confirmed: you have to talk with Kelly after the Suicide Mission before she will send you the email.
(The other stuff I said still applies though: no other romance active; tell Chakwas during Suicide Mission that "no one gets left behind")
#8
Posté 03 avril 2015 - 09:58
You do not have to complete any romance to have Kelly come up to your cabin and dance. Just make sure you have not initiated a romance with any one. This is easy to confirm: if you do not get a romance scene just before going through the Omega 4 relay, then you do not have a romance active. After the Suicide Mission, Kelly will send you an email. I believe you have to talk to her first, then you will get the email. The only other thing that would prevent her from sending the email is telling Dr. Chakwas that Shepard did not come for the crew, that the mission comes first. If you use that "mission comes first" line, Kelly won't like that and won't send you an email.
Hmm, no dice. I've done all that and she still won't send me the e-mail. To clarify: I didn't get a romance scene before going through the Omega 4 relay (so, AFAIK, no romance active), I chose the "no one gets left behind" dialogue option on the Collector station, and I spoke with Kelly immediately after returning to the Normandy (the flashback conversation). Given that I already "had dinner" with her prior to hitting the Collector base, I can't figure out why she won't send me the e-mail no matter what I do at this point.
The only variable that I can see, then, is that I chose to not develop {romances with other crew members} far enough to get to the point where I'm given the option to positively reject them. This may be causing the game to think I still might be interested in them (e.g. Miranda), hence Kelly not sending the e-mail.
If so, is this situation remediable in my current state? Or do I have to load an old save (back before Miranda clammed up), and then lead Miranda on far enough that I finally get the option to clearly tell her no? That'd mean many hours of wasted work. It's looking, however, that it may not be fixable at this point, since (given that I was neutral with Miranda) she seems to be done talking to me, despite me not having ever giving a clear rejection (but merely refraining from complimenting her). Anyone know?
#9
Posté 03 avril 2015 - 10:12
Different question, related to the last: given that I got Miranda to the conversation where she tells me that she's impressed by me and how I've one-upped her despite her gene mods, but refused to give her the compliments required to progress her romance: is she "done" talking to me, on the "have a moment to talk" line?
That is, ever since that conversation, whenever I ask "got a moment to talk," she says "there's a lot to do, maybe later." With some characters, there are two separate lines there--one to indicate that you need to do some missions before progressing in the the "have time to talk" line, and a second line to indicate that you've reached the end of the line. For example, Jacob. If you aren't done, he'll say "Already? Not big on forcing these conversations," but once you reach the end of the line, he'll say "I'm good, Shepard, ready."
However, Garrus does the same line for both situations: "I'm in the middle of some calibrations; can it wait?" At least, I assume he's done talking, because I finished his personal quest (helping him kill Sidonus) and it's been many, many missions since Garrus has had anything new to say.
So, is there a way to know if Miranda (and Garrus, for that matter) are permanently done talking, or do they indeed use the same line for both "do more missions then come back" and "you've reached the end of the line"?
#10
Posté 04 avril 2015 - 11:49
If that's after her LM, there is no further dialogue (apart from a comment on the Collector base decision after the Suicide Mission).
#11
Posté 07 avril 2015 - 09:27
I told Tali "I just want to be friends," I told Jack "I'm not interested," I killed Miranda off on the suicide mission (and never complimented her), and I even told Mordin that I wasn't sexually attracted to him. I chose all of the flirty lines for Kelly, invited her for dinner, thanked her for feeding my imaginary fish, and hugged her after I got away from the damn Collector ship (the one that was left as a trap, not the final mission). As far as I can tell from all of the searching I've done (and I've had four major plot points of ME3 spoiled for me by inconsiderate people, while I was looking for the solution to this bugged ME2 quasi-romance), I've done everything that anyone has ever recommended to make the Kelly quasi-romance happen.
And yet it doesn't. She never sends me an email after thanking me for rescuing her from the Collectors. What the hell am I missing?
#12
Posté 07 avril 2015 - 09:54
So I imported that character into ME2, and the Normandy doesn't have Liara's picture (it's blank, as it should be),
This comment from your original post struck me as odd. There should not be a picture frame at all if you did not romance anyone in ME1.
When you say it is "blank" does that mean there is a picture frame there? If so, walk up close to it. Does a picture appear?
I don't really understand why you are having a problem. Since you did not get a romance cut scene when going through the relay, the only possible romance would be with either Liara or Ashley.
Sometimes I have felt that Kelly's "romance" is flaky, but then I have found an explanation for it, like still being in a romance with Liara, or telling Chakwas the mission comes first.
#13
Posté 07 avril 2015 - 04:20
just pretend u did have your kelly dance scene and watch it on Utube
. I dont think theres a flag for this in me3. Ok maybev there is, but u ll be able to edit it, if U play on PC that is
#14
Posté 07 avril 2015 - 04:29
just pretend u did have your kelly dance scene and watch it on Utube
. I dont think theres a flag for this in me3. Ok maybev there is, but u ll be able to edit it, if U play on PC that is
There is a flag for if she fed the fish. If she did she will give them back. Do not meet with her until you have bought the aquarium VI unless you have a high tolerance for a) feeding fish; or b ) having dead fish.
- Alfonsedode aime ceci
#15
Posté 07 avril 2015 - 10:32
This comment from your original post struck me as odd. There should not be a picture frame at all if you did not romance anyone in ME1.
When you say it is "blank" does that mean there is a picture frame there? If so, walk up close to it. Does a picture appear?
I don't really understand why you are having a problem. Since you did not get a romance cut scene when going through the relay, the only possible romance would be with either Liara or Ashley.
Yes, there's a picture frame there. There's no picture, even when I get up close.
This is what I was originally afraid of--I think that trying to comfort Liara after her mother's death made the game think I was interested after all, despite my avoidance of her the rest of the time. The Liara romance was buggy in ME1, so I think that it's continuing to be bugged in my ME2 save import.
So ... oh, man ... do I really have to make an entire ME1 playthrough again to get a proper save file for ME3? I've already played through the entirety of ME1 ~seven times. I love the game, but I can only play it so much before it starts to feel like an exercise in insanity. D :
#16
Posté 07 avril 2015 - 10:37
One last possibility: How did you respond when Kelly asked you about the VS? Ask her if she is jealous. That seems to be a safe answer. Or tell her that is in the past.
#17
Posté 07 avril 2015 - 10:41
I'm not sure what your goal is here. If you simply wish to romance her in ME3 you still can. No romances are locked in at the beginning of ME3, although NPCs remember if you romanced them before. You could simply youtube the cabin visit. Not the same, I know, but it beats replaying ME1 just to see that one scene.
#18
Posté 08 avril 2015 - 11:22
I've started a new ME2 character without importing from ME1, and after completing my first "Dossier" mission on this character, I've already gotten new dialogue possibilities with Kelly that I never saw before. I'm now not so sure that this is due to any bug with Liara & ME1 character imports, but rather, I'm now thinking that it's due to me having failed to give Kelly one of the critical responses on our first meeting, on my old character. There are five things she wants to hear, and I skipped one of them, because it sounded redundant. Oops. : /
But this situation does leave it open to question which of the two variables was the cause, because I changed two variables (no import this time, and 5/5 niceties this time). For posterity, I just might load up an early save on my old character and see if I get the proper dialogue choices after doing the 5/5 thing. Should only take a few minutes this time, now that I know where to look.
Apparently, Kelly has a "points" system, and in order to get to the last stage, you need all of the points. If you miss a point, you'll get to the next stage later than if you don't miss it, and I'm not sure how many points you can miss and still make it. For example: one of my characters missed giving her one or two of the potential compliments/{nice remarks}, and so when you make it back from the first Collector ship you board, you ask Kelly for a hug and she hugs you. But one of my other characters missed fewer of the remarks (and thus had more points with Kelly by the time that mission came around), and so when you ask Kelly for a hug after that same mission, this time she gives you the opportunity to invite her for dinner instead of hugging you. More points = later stage of "romance" at the same point in game (namely, immediately after returning from having boarded the "disabled" Collector ship).
Cap, what do you mean by VS?
#19
Posté 03 mai 2015 - 11:36
VS - Virmire Survivor (Ashley/Kaidan)
#20
Posté 10 mai 2015 - 10:03
Thanks for all the help.
I've started a new ME2 character without importing from ME1, and after completing my first "Dossier" mission on this character, I've already gotten new dialogue possibilities with Kelly that I never saw before. I'm now not so sure that this is due to any bug with Liara & ME1 character imports, but rather, I'm now thinking that it's due to me having failed to give Kelly one of the critical responses on our first meeting, on my old character. There are five things she wants to hear, and I skipped one of them, because it sounded redundant. Oops. : /
But this situation does leave it open to question which of the two variables was the cause, because I changed two variables (no import this time, and 5/5 niceties this time). For posterity, I just might load up an early save on my old character and see if I get the proper dialogue choices after doing the 5/5 thing. Should only take a few minutes this time, now that I know where to look.
Apparently, Kelly has a "points" system, and in order to get to the last stage, you need all of the points. If you miss a point, you'll get to the next stage later than if you don't miss it, and I'm not sure how many points you can miss and still make it. For example: one of my characters missed giving her one or two of the potential compliments/{nice remarks}, and so when you make it back from the first Collector ship you board, you ask Kelly for a hug and she hugs you. But one of my other characters missed fewer of the remarks (and thus had more points with Kelly by the time that mission came around), and so when you ask Kelly for a hug after that same mission, this time she gives you the opportunity to invite her for dinner instead of hugging you. More points = later stage of "romance" at the same point in game (namely, immediately after returning from having boarded the "disabled" Collector ship).
Cap, what do you mean by VS?
The varies depending on if you imported or not. Not importing is a very different experience than importing from ME1. Same is true going into ME3. No import gives different dialogue vs an imported Shepard.





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